This is personally not my cup of tea at all, but I hope that others enjoy it, and its reception is not a detriment to future full game releases.
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There was a big-ish update yesterday. Woo... *small fanfare* Just a few things I noticed while playing through the game again:
There's a few other small things I've noticed but those are the major ones. Anyway, probably no-one cares at this point but I figured I'd share because this definitely feels like the most significant update so far; you can really see the differences as soon as you load up the game. It's kinda weird to think how different still the game will look like in full release. |
They also fixed the issue where you could not continue the game at the stage you closed the game at. So now you can freely close the app halfway into the level and continue from there next time you return.
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Yes, true. Very useful. No recharged health exploit this time, though :p
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I really like the new update, it's more stable and more complete. Chapter 3-5 have been rebalanced ? I still found the peak of difficulty insane at the very start of Lost Valley. Stage 3 and 4 still are the hardest moments of the game, the rest after them ultimately feels easy.
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When do they make Tomb Raider Revolutions ?:ton:
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I haven't had the chance to play it yet but from the gameplay footage I have seen, I really like the iconography for this game. I do wish that the focus would be put on puzzles rather than all the shooting because I feel that this works better for mobile games, but it is what it is and it hasn't put me off from at least trying it in the future.
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This game cancelled or what? Didn't they say this is coming early 2021?
Perhaps Sqeenix got the memo. :pi: |
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