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DroneSpencer 27-08-19 22:16

Quote:

Originally Posted by SrDanielPonces (Post 8125741)
Be careful where you swim to!

xD Sinister :D nice trap :D

MBog 27-08-19 22:22

Is Lara headless after that death ? :yik:

SrDanielPonces 27-08-19 22:43

Quote:

Originally Posted by MBog (Post 8125745)
Is Lara headless after that death ? :yik:

maybe

https://media.discordapp.net/attachm...71/pnhHiYY.jpg

Teone 27-08-19 22:57

Quote:

Originally Posted by SrDanielPonces (Post 8125741)

This is a spoiler! :D
I'll watch out for that cave when I'll play your game :p

dcw123 28-08-19 16:25

Quote:

Originally Posted by SrDanielPonces (Post 8125752)

That.. is.. so.. awesome!!
Always loved water levels so can't wait for this


Wanted to show more of my level but I didn't want to spoil too much - it involved another main hall with altered textures.
The walls are darker, dirtier and gives the feeling that this section of the library is much older than the sections above..

Howaito 28-08-19 19:05

https://i.imgur.com/yQJawPZ.jpg
https://i.imgur.com/5YNvlyB.jpg
edit resized

AkyV 28-08-19 19:53

^Please resize those images. They are very huge. 1024x768 is the limit.

DroneSpencer 28-08-19 21:27

I hope there will be a long time for voting.
So many amazing projects... I want to play them all and enjoy them every second.

CheshireBitch 30-08-19 10:05

I finished to build my level, I had to be fast because I'm starting work next week and I don't think I'll have enough free time to continue building. It's working well, I hope I will have time to fix minor issues. (One more sound issue but it's not all over the place and kind of funny when it happens). Some collisions issues and visual issues but nothing that breaks the game.

I think I didn't do too bad at recreating the mood of the TRC rome level. You'll see in the levels that 99% of the buildings do not have a "roof" on the outside, as she's mainly in the streets it's not too bad looking but I had to delete them because I was running out of rooms...
It still has a very strong "fanmade" feel imo, even if I've never been incredible at this, it shows that I didn't build for a couple of years. lol

I hope you will like the level, it's not worth winning the competition (especially compared to all the amazing stuff we see in this topic) but I think it's a pretty cool level and I'm very happy I participate to this second celebration of the classics ! It takes me 35 minutes to complete it (knowing everything) but without a clue and without exploring every corner you might miss some key elements that will make you backtrack a little bit to found them. And some other things are not right in your face so, I guess it's more like 40/45 minutes without looking for the secrets.

Here's some screenshots. I tried to let it be "ugly" to fit the classic rush released feel of TRC. :D

https://i.postimg.cc/qBxGXhMB/shot000.png
https://i.postimg.cc/pVsFLDLj/shot001.png
https://i.postimg.cc/Gh9s8H45/shot004.png
https://i.postimg.cc/13qnB2c0/shot005.png

(I hope the screenshots are not too big for the forum, if so please let me know)
Thanks again to the people in this topic that talked me though my lack of inspiration with my initital south pacific idea ! :) )

Reggie 30-08-19 14:02

Bit of an Easter Egg but also related to the story. :D

https://www.tombraiderforums.com/pic...ictureid=13323

DroneSpencer 30-08-19 21:09

CaC 2019
 
Hi, there is new info about my project.

Difficulty: HARD / EXTREME

1st reason:
It is simple, you begin with 1 small med-pack. You can find only a few (approx 2-3 small med-packs located normally in-game) In my level are more of them in some of 3 secrets.

Now I have to beta-test my level once again because I totally change the boss fight. In the previous version on the end of level I end with just 1 small med-pack.

I hope that this will not change significantly cause there are no more places where I can place some med-pack.

2nd reason:
Enemies are cruel and ruthless. They attack with deadly force.

3rd reason:
A player that does not search for secrets have only basic pistols for level. Uzis and SixShooter are in secrets.

4th reason:
Some tricky jumps and puzzles that can stop you for a while.

Play times:
Author: on average 60 minutes (best time 57 worst 63)
1st beta tester: on average 2 hours (this beta tester played Tomb Raider for 3rd time)
2nd beta tester on average 70 minutes (played Tomb Raider in past approx 10 years ago)
3rd beta tester: on average 65 minutes (active Tomb Raider player)

Other beta testers did not send me their times. For now, the map was played and tested 18 times (6x 3runs). New tests are incoming.

Warning: Playtime can slightly change due to BOSS fight changes.

I know, my map is not best, but I hope you enjoy it.
Last information you got 30th September (then I send a project to AgentXP cause I have no more time until playing and voting)

Sorry for bad English.
Spencer

SrDanielPonces 30-08-19 21:19

I guess some people like a challenge, but what's the point of making something so hard? Takes all the fun for me at least :(

I'm sure your level is great nevertheless :tmb:

CheshireBitch 30-08-19 21:31

I'm very curious how you make a boss fight hard in classic Tomb Raider or in Tomb Raider at all ! Every boss in classic games are basically shooting at them until they die.

Teone 30-08-19 22:11

Do you want to know my opinion about hard enemies and bosses?
[spoiler]G-U-N cheat :ton:

Tomb Raidering 30-08-19 22:15

Quote:

Originally Posted by Teone (Post 8126820)
Do you want to know my opinion about hard enemies and bosses?
[spoiler] what’s this? :ton:

And if that doesn’t work: H-E-L-P

Quote:

Originally Posted by CheshireBitch (Post 8126651)

My god, this is magnificent! IMO, TRC is so underrated, there’s nearly no TRC themed levels apart from VCI-like TRLEs. But one thing I suggest is, don’t use the crossbow since it doesn’t belong to TRC, it’s your choice, but I think the Revolver and Lasersight would be enough for shooting puzzles if there’s any. :) This and dinne’s Russian levels are going to be my first-play levels in this competition.

DroneSpencer 30-08-19 22:28

To SrDanielPonces:

The difficulty was set up on HARD/EXTREME just by the response of my beta-testers.

Those 4 reasons are summarisation of their response to me.

For those who play Tomb Raider more often, for them it can be easier, but I can't say until you play in an official time where we got space to play all projects and vote.

Enemies are not so hard if you can think about the game situation and response in real-time. If you just go "without your brain" and do not think about the actual situation than you fail.

To CheshireBitch:

Yah you are right, but for example if you made some traps in the arena etc than you must work with terrain and also with the enemy.

To Teone:

ditto SrDanielPonces:

Conclusion

I hope that it is now more clear, do not worry, I think that it is quite easy but I am an author so I know what to expect.

I hope that at least one of you reach final credits...

Teone 30-08-19 22:40

I was joking, DroneSpencer. :p I used that cheat only in The Sacred Emerald by Seth94. If there are fewer enemies in your game, I can do it!

croftyboy 30-08-19 23:47

I've found out that Scotland textures are just edited India textures so I also use them, without breaking the context ofc.

https://i.postimg.cc/CLGLJV3G/1111.jpg

Not related with this screen but I'm currently making a curel fire puzzle. I like my Lara tender and crispy. :tea:

CheshireBitch 31-08-19 08:42

@Tomb Raidering : Thank you so much for your comment !! I'm so glad you like it so much ! :jmp:

About the crossbow, it's the unreleased one some people found in the files of the game, I thought it would be funny to add it and for people who like to use it but it's not playing a part in gameplay so you can not pick it up if you don't want to it won't stop you from finishing the level ! ;)

@croftyboy: great screenshot !! :)

dinne 31-08-19 09:26

Quote:

Originally Posted by DroneSpencer (Post 8126825)
The difficulty was set up on HARD/EXTREME

Yeyyy I like difficult games, but I like also to feel rewarded after challenges, that can be with an item, a beautiful area, or even just a music of relieving mood after an area of dangers and darkness :D
And it's not so banal to set up.

---

My level is difficult too, but not extreme. I changed some animations of the enemies to make them attack you more directly instead of walking around before hitting (they do it anyway, but a bit less) and they give a little bit more damage (not much, just "realistic"). I added little TR2 rats that run everywhere smoothly and fast like Lara almost, and that give a little bit more damage too, because let's be honest, rats have been always just a filler. Enemies are sometimes placed strategically in places where you get more damaged. This is not to add frustration, but to give a why to the other weapons and to make the experience more badass (most of the times I play levels with guns only...).
The level is also difficult in terms of observation, to understand where to go. Often, in places where you'd expect a secret, you find the path to go.

And I added funny little things that depict stereotypes of what you can expect from raw Russian workers. Because I liked when Core Design exaggerated things on the stereotypes, adding some ridiculous details. :) Also the submarine chef got badassness with his knife.

MBog 31-08-19 09:45

@SrDanielPonces:
Do you think it would be possible so that after that death animation, Lara s head slowly glides onto the screen ? Something like this:

https://i.imgur.com/erj8dgC.png

I know it doesn t make much sense, because the serpent should eat her head, but I think it would look really cool.

DroneSpencer 31-08-19 10:33

Quote:

Originally Posted by dinne (Post 8126894)
Yeyyy I like difficult games, but I like also to feel rewarded after challenges, that can be with an item, a beautiful area, or even just a music of relieving mood after an area of dangers and darkness :D
And it's not so banal to set up.


Thanks for the answer.

I hope you will be pleasured by my level Aetherium of Darkness.

Aetherium is a place where nothing is as it looks like.

I try to do my best and pleasure you with level and not disappoint you.

Also remember, it is my second map. The first one I try to build 6-7 months ago but did not finish.

dinne 31-08-19 10:45

Quote:

Originally Posted by DroneSpencer (Post 8126906)
Thanks for the answer.
I hope you will be pleasured by my level Aetherium of Darkness.
Aetherium is a place where nothing is as it looks like.
I try to do my best and pleasure you with level and not disappoint you.
Also remember, it is my second map. The first one I try to build 6-7 months ago but did not finish.

Ah it's my second map too!
I've exposed this thing of the reward not because of "me" only, but because in general I think that this dynamic of difficulty+reward is what makes a game engaging when difficult (for anyone that enjoys challenges). The reward can be also just to finish the level itself in some cases... Well it depends by many things. :)

DroneSpencer 31-08-19 12:28

showcase 02
 
Hi,
another showcase of my level is online.

Today as description says it is about the main menu and fly by camera on the beginning of the level.

https://www.youtube.com/watch?v=Den4mngS3ac

Enjoy.

SrDanielPonces 31-08-19 13:16

Quote:

Originally Posted by MBog (Post 8126898)
@SrDanielPonces:
Do you think it would be possible so that after that death animation, Lara s head slowly glides onto the screen ? Something like this:

[img]https://i.imgur.com/erj8dgC.png[img]

I know it doesn t make much sense, because the serpent should eat her head, but I think it would look really cool.

Omg :vlol: that's so dark!
I kinda love it because it would fill the screen, but I feel like I kinda shouldn't because some people may not like it..? :vlol:

My level is not finished, I definitely want to try out a few more brutal deaths aha

Dustie 31-08-19 13:24

ahaha that picture is genius :p


could be even more creepy if her eyes stayed OPEN

Reggie 31-08-19 15:16

Quote:

Originally Posted by SrDanielPonces (Post 8126945)
Omg :vlol: that's so dark!
I kinda love it because it would fill the screen, but I feel like I kinda shouldn't because some people may not like it..? :vlol:

My level is not finished, I definitely want to try out a few more brutal deaths aha

Do iiit.

When TR1 did this, all bets were off for gruesome deaths.


CheshireBitch 31-08-19 19:38

The head floating in front of the screen is a bit too much in my opinion. It's way darker than Lara being killed brutally by mutant. Having her head floatting around is kinda toying with her death, isn't it ? It makes me think about fatalities in the old mortal combat game

sackboy123 31-08-19 19:57

I'm all for a Brutal death, in the reboot games we see a pole going right through her neck. So why not right :vlol:

Sabatu 31-08-19 22:46

Quote:

Originally Posted by DroneSpencer (Post 8126938)
Hi,
another showcase of my level is online.

Today as description says it is about the main menu and fly by camera on the beginning of the level.

https://www.youtube.com/watch?v=Den4mngS3ac

Enjoy.

You seem to forget to mention who made that title :)

Baslakor 31-08-19 22:54

Quote:

Originally Posted by DroneSpencer (Post 8126938)
Hi,
another showcase of my level is online.
Enjoy.

I really like where this is going, though I am skeptical about Lara. The dark clothes and high polygons feel really out of place for this level.

Tomb Raidering 31-08-19 22:57

Quote:

Originally Posted by Baslakor (Post 8127120)
The dark clothes and high polygons feel really out of place for this level.

Exactly! TR2 Lara would have sufficed.

DroneSpencer 01-09-19 12:06

Quote:

Originally Posted by Baslakor (Post 8127120)
I really like where this is going, though I am skeptical about Lara. The dark clothes and high polygons feel really out of place for this level.

Hi, I want to use Lara that is not high polygons and I found one look like this, but she has broken meshes and when I use any type of gun than I have weird hands.

Quote:

Originally Posted by Tomb Raidering (Post 8127121)
Exactly! TR2 Lara would have sufficed.

Maybe I change her, I hope that I found some nice Lara that suits better.

Tomb Raidering 01-09-19 12:12

Quote:

Originally Posted by DroneSpencer (Post 8127219)
Hi, I want to use Lara that is not high polygons and I found one look like this, but she has broken meshes and when I use any type of gun than I have weird hands. Maybe I change her, I hope that I found some nice Lara that suits better.

What about this?
https://www.trsearch.org/item/4596
Nostalgic and HQ :D

LoreRaider 01-09-19 14:35

^oh hey, that's my outfit! :p

@ChesireBitch: I like those screens, but you should really, really use sunbulbs, they make the rooms look a loot better than they are now
Plus, I'm not a massive fan of the horizon, maybe you can find something else, or change mainly the lighting

CheshireBitch 01-09-19 15:08

Quote:

Originally Posted by LoreRaider (Post 8127246)
^oh hey, that's my outfit! :p

@ChesireBitch: I like those screens, but you should really, really use sunbulbs, they make the rooms look a loot better than they are now
Plus, I'm not a massive fan of the horizon, maybe you can find something else, or change mainly the lighting

I'll try to make the sunbulbs stronger, they're here but obviously so low it feels like they're not there to you haha :) I wanted to original TR5 horizon but I can't found a working one... :( there's not so many low-poly classic-like horizon available that could suits my level. I'll search a bit more... Thank you very much for the feedback and I'm happy you like the screens ! :)

Tomb Raidering 01-09-19 15:22

Quote:

Originally Posted by CheshireBitch (Post 8127256)
I'll try to make the sunbulbs stronger, they're here but obviously so low it feels like they're not there to you haha :) I wanted to original TR5 horizon but I can't found a working one... :( there's not so many low-poly classic-like horizon available that could suits my level. I'll search a bit more... Thank you very much for the feedback and I'm happy you like the screens ! :)

I gather that horizons are stored in wads. Maybe itís in this one:
https://www.trsearch.org/public/index.php/item/1907

Howaito 01-09-19 17:58

Using a HD (new) horizon is ok right? It counts as one of the various Hd objects u can utilize?

CheshireBitch 01-09-19 20:07

Quote:

Originally Posted by Tomb Raidering (Post 8127262)
I gather that horizons are stored in wads. Maybe itís in this one:
https://www.trsearch.org/public/index.php/item/1907

Yes I tried it before but as the PC version of chronicles, there's a big color difference between the up end of the horizon and the sky, it's looking really weird !

Thank you anyway for giving a link ! :)

dcw123 02-09-19 14:14

Getting some more work done - no spoilers - Lara finds an older section of the Library and descents into the ancient corridors to find the Scroll she seeks..

I'm nearing the end of the level now - just need to find a way to finish it convincingly ... perhaps a connection to Coastal Ruins in the distance like in TR4 I dunno

Need to playtest and hoping it comes in at about 30 minutes, but obviously if people sprinted and speedran it could probably be done in 20 or so, not sure


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