![]() |
Quote:
|
Quote:
Quote:
|
Quote:
So what do you mean exactly? :confused: Quote:
You can only make the room you want to work on visible. Easy enough. :D |
Quote:
http://www.mediafire.com/file/v0pyr1...meta2tr_v2.zip |
maybe you have problems with a big level because you have to customize some aspect of the interface.
Go in File/Configuration and in the "Edit" tab search for Center of rotation, and chose: "selected part". So you can rotate and pan the view from the selected polygons, really comfortable :) The grid, instead, can be set in the menu view/grid and you can select the view options in the view tab at the left of the interface, but be sure to visualize the expert mode for the interface (file/uncheck basic mode). Here you can find plugin for import export of mqo files in 3dsmax: http://www.maxplugins.de/ simply choice your 3dsmax version :) |
Quote:
@psiko Thanks :) |
meta2tr v7
So excited to see this update and what is possible with meta2tr in this version. I'm running off now to see if I've understood everything correctly and have a jolly good play with it! :jmp:
I'm hopeful that it might have solved the wall collision issues I was having. Well done and thank you. :D |
Quote:
|
WOw amazing update meta2tr o.o
Happy new year everybody :wve: |
Version 7a is now available.
This version corrects a minor bug in version 7 related to the tile range information given when converting a level to Metasequoia files. You can download it here: http://www.mediafire.com/file/78u7al...eta2tr_v7a.zip (file size: 182 kb) If you downloaded the v7 demo level, you just need to replace these two files: - meta2tr.exe (in _README\ and data\) - _README.txt (in _README\) with the files in the download. |
All times are GMT. The time now is 00:47. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.