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LNSNHGTDS 25-11-20 14:57

I think Square Enix merged a bunch of their accounts in general. Square Enix Europe (that's what became of Eidos, right?) also merged with Square Enix's main account.

Kubsy 25-11-20 15:40

Quote:

Originally Posted by Brendanlovesu1 (Post 8255756)
We should all be happy there's a new game no matter if it's console or mobile

This community is so toxic sometimes

I agree

Tombraider95 25-11-20 16:04

Quote:

Originally Posted by Brendanlovesu1 (Post 8255756)
This community is so toxic sometimes

:rolleyes:

Look outside this community, the reaction is the exact same. Maybe once we see gameplay it'll change some people's mind.

noonbob 25-11-20 16:13

Quote:

Originally Posted by SnatchingEdges (Post 8255735)
Anyways, I'd give LCGO a 10/10. I see no mistakes in that game. I was listening to the ost in YT and it makes me so nostalgic even if I just played it this year.

I agree, it gives so many classic vibes and Lara is Lara.

It's a shame that they only choose to show the real Lara Croft and classic elements in these low budget IOS games.
Just put all of this in the main titles for consoles.

lance6439 25-11-20 16:28

Quote:

Originally Posted by Tombraider95 (Post 8255774)
Maybe once we see gameplay it'll change some people's mind.


Avalon SARL 25-11-20 18:55

Quote:

Originally Posted by LNSNHGTDS (Post 8255725)
Classic Lara is marketable and profitable but that doesn't affect Survivor Lara's marketability. Obviously Classic Lara works a lot better for the spinoff and side games and the nostalgia helps a lot to sell those games or at least that's what Square Enix seems to hope and the more dramatic and "non perfect" Survivor Lara helps to sell a character that is human and grounded and not perfect in every single thing she does because that's what people seem to expect from media these days. They want realness and emotion from characters in movies, games books even pop idols. People don't seem to care to see a character or person that is always looking and acting flawless and prefer to see characters and people that have flaws and weaknesses and still succeed in spite of them.

Classic Lara is much closer to that always perfect always looking her best no one can touch her archetype whereas Survivor Lara, while still retaining Classic Lara's Core elements is a much more grounded heroine.


To be clear, Classic Lara has never existed in a major title when video games began to become more cinematic and characters started to have such depth.

So judging classic Lara as such is not accurate.
Drake from Uncharted is written in much depth, although he seems to be the one who knows it all, but because he was well written, the writers were able to show different sides to his character.

When did Classic Lara get such a treatment?
NEVER.

So it is unfair to judge it this way.
Classic Lara can be written with much depth and complexity and it will need a sophisticated, very talented writer to do so because her character is not the ordinary kind of person you meet anywhere around.

And since SE/CD failed to write Lara's character in the reboot which is so simple as they made her, I doubt they can ever be able to understand the reality and true depth and characterization to the classic Lara.

All they could come up with is a smart, yet still dumb and stupid at the same time Science girl who might very soon be called the Nerdy one among her classmates.

LNSNHGTDS 25-11-20 19:21

Quote:

Originally Posted by Avalon SARL (Post 8255800)
To be clear, Classic Lara has never existed in a major title when video games began to become more cinematic and characters started to have such depth.

So judging classic Lara as such is not accurate.
Drake from Uncharted is written in much depth, although he seems to be the one who knows it all, but because he was well written, the writers were able to show different sides to his character.

When did Classic Lara get such a treatment?
NEVER.

So it is unfair to judge it this way.
Classic Lara can be written with much depth and complexity and it will need a sophisticated, very talented writer to do so because her character is not the ordinary kind of person you meet anywhere around.

And since SE/CD failed to write Lara's character in the reboot which is so simple as they made her, I doubt they can ever be able to understand the reality and true depth and characterization to the classic Lara.

All they could come up with is a smart, yet still dumb and stupid at the same time Science girl who might very soon be called the Nerdy one among her classmates.

Attempts to give depth to Classic Lara's loosely-defined personality were made ever since as early as Last Revelation with the updated biography and a much more fleshed out story compared to previous entries. Then they went a step further in Angel of Darkness though as far as I can tell fans don't necessarily agree if it was an improvement or not. What we got in Crystal's original trilogy is the closest to a more fleshed variation of Classic Lara so far. She's literally the perfect middle ground between Core's version of Classic Lara and Survivor Lara and I'd say she fits in the modern definition of what a #deep™ character is. If the family drama is too distractive for some people then we have Guardian of Light and Temple of Osiris where Lara is on an adventure for the sake of being on an adventure and even though the story isn't really the focus here, Lara's characteristic personality shines through. Even Relic Run and GO could fall into this category.

So yeah, we did have a fleshed out Lara by 1999 with more clear goals, motives, a more defined personality and a backstory as well as flashbacks to earlier events in her life that shaped her up into becoming who we know her as.

My point is, the current trend and interest is towards more grounded and emotional characters and that's why casuals and critics and really anyone other than the vocal minority of Core-only fanatics actually like Survivor Lara and the more grounded approach in her characterization. And to be clear no, for most people that doesn't necessarily mean that they prefer her over Classic Lara or that if they do they automatically hate Classic Lara.

Unless the trend shifts back to people being interested in more flawless characters with fewer uncertain or emotional moments I don't see Classic Lara permanently replacing Survivor Lara because the later's games still sell and even though I'm positive we will see more Classic Lara elements being reintroduced for the rebooted games I don't think we'll get very far past the LAU level of sassyess and campiness.

DVDSpike 25-11-20 19:29

I don't get the "you should be happy that a new classic Lara game is coming out. The fandom is so toxic wah wah".

No, we should not be forced to be happy about something that is as half-arsed as a F2P mobile game. We want an actual game that has had more time and care put it into than "how many microtransactions can we fit in to maximise profit".

The fandom AND the general public alike have been asking for classic Lara for years. All we've got is an outsourced cash-grab.

Tombraider95 25-11-20 19:40

Quote:

Originally Posted by Avalon SARL (Post 8255800)
To be clear, Classic Lara has never existed in a major title when video games began to become more cinematic and characters started to have such depth.

So judging classic Lara as such is not accurate.
Drake from Uncharted is written in much depth, although he seems to be the one who knows it all, but because he was well written, the writers were able to show different sides to his character.

When did Classic Lara get such a treatment?
NEVER.

So it is unfair to judge it this way.
Classic Lara can be written with much depth and complexity and it will need a sophisticated, very talented writer to do so because her character is not the ordinary kind of person you meet anywhere around.

And since SE/CD failed to write Lara's character in the reboot which is so simple as they made her, I doubt they can ever be able to understand the reality and true depth and characterization to the classic Lara.

All they could come up with is a smart, yet still dumb and stupid at the same time Science girl who might very soon be called the Nerdy one among her classmates.

I agree with this. Lara Croft is a power fantasy and that's how she should have stayed. That doesn't mean you can't dive into her character more, it just means you can't strip her back to her bare basics to where she's pretty much unrecognisable. Just like other characters like Crash, Spyro, Mario, Sonic etc... she should stay more on the lines of how she was designed originally because that's what everyone recognises the most. RLara unfortunately blends into the crowd, whereas classic Lara will forever stand out from the crowd because of how powerful she is.

Quote:

Originally Posted by DVDSpike (Post 8255808)
I don't get the "you should be happy that a new classic Lara game is coming out. The fandom is so toxic wah wah".

No, we should not be forced to be happy about something that is as half-arsed as a F2P mobile game. We want an actual game that has had more time and care put it into than "how many microtransactions can we fit in to maximise profit".

The fandom AND the general public alike have been asking for classic Lara for years. All we've got is an outsourced cash-grab.

Exactly, spot on.

Emerald City Games did a tweet earlier the game. I am really praying this is actually miles better than we think it will be. I wanna be pleasantly surprised.

jajay119 25-11-20 19:41

Quote:

Originally Posted by DVDSpike (Post 8255808)
I don't get the "you should be happy that a new classic Lara game is coming out. The fandom is so toxic wah wah".

No, we should not be forced to be happy about something that is as half-arsed as a F2P mobile game. We want an actual game that has had more time and care put it into than "how many microtransactions can we fit in to maximise profit".

The fandom AND the general public alike have been asking for classic Lara for years. All we've got is an outsourced cash-grab.

A fanbase of a series that is as long going as TR is and with as many different iterations will have different expectations. That is just a given. One group of people having certain expectations that differ from others across many different products and situations is not toxic. It is logical and reasonable. That's the whole point of mediums like this forum - for people from all backgrounds and experiences to discuss their opinions.

People who come here and do the whole 'this fandom is so toxic' honestly need to take a step back and just involve themselves in the conversations that appeal to them. You dont need to be involved in everything- especially if it is going to somehow offend you.

At the end of the day a lot of what people say here comes from love and there isnt really any malice a lot of the time. People will still try the game. People will still buy games they dont think are 100% for them. It's not like the Silent hill fanbase who actively boycotted their own franchise's release and tried to get it to bomb because an HD remaster wasnt to their taste. I've only ever seen people get that pent up in the TR fan base over the Rise Exclusivity and I feel that was somehow more justified (I bought it twice in the end btw before anyone comes for me :p) some Silent Hill forums are so hostile to different opinions that they were infamous for bullying people out. Whilst discussions here can get heated, normally for petty personal drama, I wouldnt say anyone would be ganged up on and forced out for not liking the reboot/classics for example.

There are far worse fanbases out there.


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