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Since virtually everything is changed, it's like falling in love all over again. |
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It is pretty exciting. Tomb Raider being brand new and all. |
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@motoleo: Well, you're really stating the obvious here. Ofcourse hardcore TR fans will be interested in this because of the associating with the Tomb Raider franchise, but everyone else will be buying it solely on trailers/gameplay they see depending on how good it is.
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I view this game as a debut like the first one. I don't know how the puzzles are going to be, what kind of exploration their is...
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@just*raidin*tomb
I asked. I'm sure it's been said there won't be any traps etc though. All the puzzles will make sense, if that makes sense :p They will be based on the environment, so there won't be any ancient puzzles, traps...just everything we've had in the past games. We'll see... |
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But honestly I hope and think there will be at least some traditional puzzles. |
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They want to grow the Eidos forums or something.
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Well no...I just I don't know. It's the only decent question I could think of asking okay?
http://28.media.tumblr.com/tumblr_m1...2xnoo1_500.gif |
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I'm sorry but haven't we already seen traps? I mean the demo is essentially one big trap.
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They need to expand on food. All we heard is food and water will be essential but not enough to make it a simulation game. What kinds of food can we expect to find on the island besides canned food? How often are we going to have to eat?
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^That makes perfect sense to me, tbh.
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Before I say this...forget about other games that have done this.
But I think maybe we'll gather water from rivers or some other clean sources by gathering it in some wort of container and we'll somehow carry food that we might kill or collect some other food like berries and essentially heal ourselves at base camps maybe? Gosh I have no idea. :/ It's weird and vague. |
I'm going to ask about it in the Q/A thread. Its going to be looked over again but its worth a try :pi:
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We've discussed that idea before. I kinda like it, but I feel it could end up being annoying like how you needed some sort of medication thing in Dead Rising 2 for the daughter, the thing was that you had to do it soo much, it ended up becoming a chore instead of a useful feature.
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:vlol: @ canned food. God knows how long it's been there and I can't even imagine to eat 20 years old sausages or beans. I dunno how such food would help. It would probably poison her, if not kill straight away. Canned food doesn't make sense. But yeah, people who've played the game said, there is canned food, so yeah...it's a game, isn't it? :p
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Maybe she had food on the ship they came with?
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Canned foods actually keep for a realllly long time.
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I personally believe that the small Buddha's statues are "drinking" points. You can see the small Buddha holds a little bowl in his hands, I think there's a water in it. |
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however it's done it better be good. I don't want to be halfway across the island and then im notified Lara is starving and have track my may back to the HUB. I would rather let the bitch die :p
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How we will know she's starving? There seem to be no health metres or anything. And I hope there's no I feel stronger now. :/
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"I feel Hungry now"
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If it's anything like Dead Rising 2's Zombrex, then I'm not in favour of it. It was such an annoying system. |
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If that is the case I hope the statues are scattered throughout the island. Not coming across them every 5 minutes.
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What...? What is this place?
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Oh, that was loud.
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