roth im coming xD ill never be able to play that part now, without thinking of this video
|
Quote:
|
Quote:
|
Quote:
:vlol: :vlol: :vlol: !!!!!!!!!! Aaaaaaaaaaaaaahhhhhhhhhhhh!!!!!! |
Quote:
|
Quote:
|
Quote:
|
Quote:
|
Quote:
|
Quote:
|
^^This was the second video that I saw today and is one of the best I have seen so far. :tmb:
|
There is another Q&A thread for grabs on the Eidos forums.
Here are my questions: 1. What was the thought process behind Lara's constant panting and grunting? It seems in nearly every scene she's almost having an asthma attack (maybe bit of an exaggeration). I understand that you want to make her more believable and you want to convey that she's having a hard time, but I feel it often becomes very distracting from the actual scene and hurts Lara's character and the story. Is there ever a point where you look at a scene and go "this is way too much, guys. we need to tone this down a bit"? 2. I've noticed some very noticeable white ledges in the new footage. I understand that you do this so that it can appeal to mainstream gamers as well, but I have yet to see another game that does this to such an extent. There are many games out there that pull off great traversal without the need for white ledges. If the game has what you coin "dynamic traversal" then is there really a need to hand-hold the player when you can choose your own path and use survival instinct as well? I hope that at least my 2nd gets answered. :o |
^ I hope your second question get answered. I'd ask the same.
|
Quote:
|
Has everyone calmed down now and stopped unnecessarily hating on the graphics?
|
I'm pretty sure Uncharted had way more white/obvious ledges :p
|
Quote:
|
^Tell it, sis.
|
I'm a tad bit disappointed by the wolf den scene...expected more...scary
|
Quote:
|
Quote:
|
Quote:
|
Quote:
|
Quote:
|
Quote:
Quote:
Anyway, I bet the hour long demo they're going to show is going to be footage of the shanty town and the tomb it leads to. :cool: |
:vlol: |
^ OMMGGG! :vlol:
|
Loooooooooololol.
|
Quote:
Quote:
Quote:
Quote:
|
|
People are really negative towards this game :o. Oh my.. Can't say I disagree...
Quote:
Quote:
Quote:
Quote:
|
Quote:
Were any of you guys here for the Underworld campaign, and did it go similar? :B |
Quote:
---------------------------------------------------------------------- BTW new interview with Daniel Bisson http://www.gamekings.tv/videos/inter...r-tomb-raider/ Quote:
Quote:
Quote:
Quote:
Quote:
|
Stop posting negative reviews; They make me saaad. :( :p
|
Quote:
Quote:
Quote:
Quote:
|
You've really appealed to those mainstream gamers haven't you, Crystal? :tmb:
|
Is the game supposed to be super hard right at the beginning? Not listening to these opinions.
|
I don't understand how they can judge the whole traversal system on about 40 seconds of ACTUAL traversal...
This is why I hate the public. They're all so stubborn and base their opinions on the smallest clip or piece of information they've received. It's ****ing annoying. |
Well its not like everyone sits around and views every piece of media under the sun. Maybe Crystal should be showing off something of substance. Something that sets this game apart from other games.
My expectations for this game have plummeted these last couple days. With everything I read or watch, I can see this possibly turning into an unsuccessful and pointless reboot. |
Quote:
|
All times are GMT. The time now is 20:29. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Tomb Raider Forums is not owned or operated by CDE Entertainment Ltd.
Lara Croft and Tomb Raider are trademarks of CDE Entertainment Ltd.