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Such a lady, the young lass. :'D |
This figurine had the potential to be great, too bad the end result is sort of lacking: http://www.square-enix-boutique.com/...=communaute_tr
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ajajajaja, two pistols.
-- Just translated it, actually means two guns... soooo, shotgun and pistol. :'c |
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http://i1087.photobucket.com/albums/...ryyyyyy3-1.gif |
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joykill. ;-;
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I'm sorry but they need to fix her hair. It's so ****ing cartoony the way it sticks out before curving down. The ponytail should just hang straight from the hairband, not float horizontally.
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At least in Ni no Kuni: Wrath of the White Witch, it is mentioned that the character has a bottomless backpack :p. j/k |
Her hair don't bother me that much anymore. But if they decide to fix them it would be better... :p
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It still really annoys me how Lara finds the pack, takes everything out of it and then just leaves the empty pack there.
sorry not sorry |
^ I know! :vlol:
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I've long decided I'm just not going to get bothered with "gamey" stuff like that. Unless the game makes claims to being a simulation of some kind.
After all you can get shot and just keep going. |
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tbh, here's an illustration: [IMG]http://i45.************/8xr1ox.jpg[/IMG] |
i think he meant the storm going on in the game. but thats no excuse for bugging and stiff hair animations. they looked fine some months ago. but now its like the physics are completly messed up because someone pushed the wrong buttons
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Hey guys I just preordered TR and tried to access the scavenger hunt but it's not working for some reason.
After I plug in all my info and click "create account" it just load the same page. :confused: Anyone know what I should do? |
i think everyone has that problem
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i dont think the problem is how the ponytail looks when there is no movement at all. but the way it acts when lara is running or when it moves because of the wind. it looked better 3-4 months ago. but now with the new footage it looks like its buggy.
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I just spoiled myself and watched all the IGN footage of last week and I am really impressed.
The night hub looked so alive with the wind , lightning and rain and was also aesthetically appealing with those Japanese style huts and the giant statue in the backdrop . Great art style . And the most impressive thing was that the place looked so open and explorable and we are actually inside the environment rather than glued to walls. The bunker was also surprisingly great. The whole gas valves part reminds me more of tomb raider classics rather than uncharted. Similarities are there but honestly it is clear that the game wants to stand on its own rather than stay under uncharted's shadow. We are not just shooting our way through countries, we are exploring open hub spaces which we will visit multiple times with new gear and experience . How is this an uncharted wannabe?:confused: The only downside I can think of is the frequency of combat. But then the first three hours of TR2 were also a gunfest with no tombs . So its not a big deal |
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But the stupidity comes when people say Tomb Raider is trying to become uncharted with boobs. (this really gets on my nerves) |
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[IMG]http://img248.**************/img248/2797/capturejqr.png[/IMG] |
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http://media.tumblr.com/tumblr_lribm3aoPY1qk8rvb.gif |
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It... Screams. whatever, let's leave it here. |
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