People are forgetting that it's Karl's personal twitter so it's not going to be about Tomb Raider all the time, as much as we'd like to see Tomb Raider news it's @crystaldynamics or @tombraider that we need to follow. :p
I do think his tweets are 80% food and alcohol related, 15% Percent sport related, 10% family related and 5% Tomb Raider related. :) To be honest I don't think he likes Tomb Raider forums because we are gonna judge the harshest either way, we are the TRUE official forums. :vlol: |
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Found this Q&A while I was browsing Eidos Forums, you might find it interesting:
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Due to the wide range of different topics addressed, I think it would be best to just discuss it here, in the general discussion thread. But if you can't suppress your urge to create a new thread then by all means go right ahead. :) |
Hey guys I saw that someone has asked Karl questions.
I am wondering could someone ask him something about the overall direction of the franchise as a whole past this game. Like what would be the direction of the next? If the gameplay in this game is so focused on darkness, survival, horror, and gore many people might like those features. What would happen if poeple want more of that? And does not having supernatural enemies in this game mean that the supernatural element is gone from the franchise replaced by complete realism and logic? I think that they should talk more about that |
^ Thank you for posting this. Interesting....
NightWish: Do you think he would answer a question about TR10 when he can't even tell us million of things about TOMB RAIDER? That is not gonna happen. Don't be fool I guess. |
Yaay. Karl said a new word instead of VERY SOON. Its "not-so-distant future". :jmp:
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**** me.
Holyu crap. Karl you just made my life. STEALTH. STEALTH. Hands down. I'm dead. edit: Also, you can tell "The island has a whole lot of mystery" is one of those answers that goes either way. Either "No, no supernatural enemies, but this is my way of getting around such a redundant question" or "uhmmm...I've been trying not to give the plot away, so stop asking, the island has mystery". We've tangled ourselves up in a web. Don't spoil us CD, but do tell if there are supernatural enemies, so we know when and what to expect at the end of the game when we're greeted with a bunch of freaky ****ed up monsters ala Uncharted 1. It makes me feel gross thinking back to how everything was just given to us in a constant traditional style of media, like non of it mattered in the game and was just for talking about. edit: Oh fudge, my question was picked! <3 I understand what he means, and this is essentially what I've expected (not my dream of course). That we'll probably find some surfaces looking climbable (sort of like vines in the classic games) and some other parts of the rock not looking climbable. However I would have thought it would be different, like the climbable part would be more rough and crumbly looking like in Lara's Shadow. Man, they really went to town on these questions. Awesome! |
:yah: :jmp: :yah: :jmp: :yah: :jmp:
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I am surprised that he answered your question about the axe. They're slowly giving away more details about gameplay now. Unfortunately we will have to wait till E3 for combat. :( |
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Which leads me to believe we'll get a gameplay trailer either before or at GDC. Although I'd expect more of a demo at GDC. I'm sad that he had to give away the bit about the artifacts. It's sad that the fan base is so touchy and must know that this IS Tomb Raider and there IS an artifact. Why can't we just play the game and be surprised by the story we get tangled up in? I think we should focus on the gameplay and whether we like the way it operates. I like that combat is going to have variety, and I'm glad white ledges are gone. I think climbing is just going to be fun in this game, I hope the axe is fun to use regardless of it not offering freeclimb. Although that does make me question how much skills and control we have when it comes to exploring the island. |
He didn't say what he meant with artifacts (artefacts?). It could be a rusty key for all we know. Not valuable, but it's still an artifact. :D
I do not want to hear anything more about the enemies, it must remain a surprise! :-))) I never expected complete freedom (climbing etc). I doubt there will be much skill involved in platforming. |
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Which nobody should have much of an issue with considering it's essentially the same as the textured surfaces in the classics, with some crumbly bits of rock signaling interaction, or sometimes vines. I just hope the island has physical depth and intricacy, whether we're moving across it or up it, I want it to feel big and real. |
I think they'll make the platforming fun, neither super obvious nor tedious. I also think that it won't be really different from for example Underworld or Anniversary, but with a few new things added and obviously better and more realistic animations. I can't wait to try it out!
About the size of the island, I have no doubt that we will be overwhelmed once we climb out of that cave and get the chance to look around. It's like taking all the levels of for example TRU and pasting them next to each other, with paths connecting them in various ways, incl. Beneath the Ashes and Lara's Shadow. Maybe even bigger! |
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I think the climbing will be more similar to the moves we do in the classics but with the controls of the past three games. IDK. I just all of these level don't feel so enclosed. I don't want to see small hills with just enough slope that I can't run over and explore. I want to go everywhere. |
Hmm, does anybody else think that June is too close to release to be unveiling the combat? I mean, that's roughly 3 months before release... it just feels too close.
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No problem! :hug: Quote:
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I think it's fine, it's not like they need our approval or anything, lol. :p As long as they show all the potential buyers what they've got before the release, it's okay. And it's a big event as well, lots of people watching. It must be something really cool if they keep it hidden till E3. I don't see any problems. |
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Anyone know when the next podcast is due out? :o
Edit: Doesn't matter found the answer! :vlol: |
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Everyone's going to cra their pants when they see the new TR's combat! It'll be so different! They'll be crazy excited OHMEGAWD! Quote:
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Stealth and Tomb Raider? Probably the first time ever! Bring it on!
And I know E3 this year is gonna be better than last years after Karl's announcement! |
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I hope they add the ability to cover against walls and such. I want it to work, but it doesn't need to be huge or excessive to work. It can be a piece of combat and still be great. edit: Oh, I'd also love a commando crawl like in AOD, but somehow feel like it would be too much. |
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Naw, I don't think the game will do poorly.
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With a Huge 9-10 Rating. And i also picture myself coming here and all of Core's Die hard fans Getting a Life or getting over the Fact That TR Doesn't need Core to Progress. ;) |
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I definitely think Tomb Raider can get that perfect score, but it all depends on the final product. I'm hoping for the best. |
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Anyways, it's fun to hear new stuff, even if most of it is nothing OTT exciting. |
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Meagan is playing Tomb Raider 2. She finished Maria Doria level few hours ago & is at Tibet level now. :p
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That's Maria Doria. :smk: |
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Santa Maria omfg :vlol:
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