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Stevo505 23-05-12 03:10

I wonder, are Lara's moves like running, walking, etc. being motion-captured like Underworld? Or are they just motion-capturing the cutscenes?

Gamd1011 23-05-12 03:11

Quote:

Originally Posted by trlestew (Post 6183599)
"Adventure chose me..." WUB-WUB-WUB-WUB---
*BOOM!* "A famous explorer" *BOOM!* "Once-once-ssssaid" *BOOM*
"The EXTRADORINARY IS NOT-NOT-Not no NOOOttttt in who we are but" *BOOM* "what we do" WUB-WUB---

Tomb Raider 2013, dubstep trailer.
Music by Skillrex.

:vlol:!!!!

omg!! I'm literally lmfao-ing right now!!:vlol:

just*raidin*tomb 23-05-12 03:12

Quote:

Originally Posted by Stevo505 (Post 6183614)
I wonder, are Lara's moves like running, walking, etc. being motion-captured like Underworld? Or are they just motion-capturing the cutscenes?

I'm pretty sure just the cutscenes are being motion captured. And some contextual moments probably.

larafan25 23-05-12 03:13

Quote:

Originally Posted by Stevo505 (Post 6183614)
I wonder, are Lara's moves like running, walking, etc. being motion-captured like Underworld? Or are they just motion-capturing the cutscenes?

They're just capturing the cutscenes and some in game moves might be similar animations from cutscenes for rare actions, which might be motion-captured. But the gameplay moves are apparently not.

scremanie 23-05-12 03:13

They're hand animated, I believe.

Stevo505 23-05-12 03:14

That makes me happy. I loved the way Legend and Anni's hand-animated moves looked.

larafan25 23-05-12 03:14

^Yeah, they were nice and....animated, organic, fluid, and less...sharp or square feeling. Although I do like the TRU run. But nothing compared to the jump in TR9.

OH EM GEE this game has sprint!

Quote:

Originally Posted by scremanie (Post 6183620)
They're hand animated, I believe.

Pffft...

A monkey could do it with their feet. :pi:

just*raidin*tomb 23-05-12 03:17

Quote:

Originally Posted by Stevo505 (Post 6183622)
That makes me happy. I loved the way Legend and Anni's hand-animated moves looked.

Yeah the animations are virtually flawless in terms of fluidity. They should have just did that with Underworld and the would have been much better. :/

leglion 23-05-12 03:18

Quote:

Originally Posted by just*raidin*tomb (Post 6183625)
Yeah the animations are virtually flawless in terms of fluidity. They should have just did that with Underworld and the would have been much better. :/

Yeah, my only beef with underworld, the animations. :\

larafan25 23-05-12 03:19

The animations are like...the heart of the movements it seems. If they don't look right then for some reason it doesn't feel right, and it becomes less enjoyable.

Fix the animations in TRU, get rid of combat entirely, shove in tons more tombs and puzzles because the puzzles with blocks were awesome, and I'd love TRU.


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