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Rai 26-08-12 13:01

Quote:

Originally Posted by Lukass (Post 6400334)
Agree with this + I'd like to see some more enemies. Not saying all of them, but one or two...I wouldn't mind. IF there are more enemies than scavs and wolfs, though.

It would be insane if there are only wolves and scavengers as enemies. Even if there are different types of scavengers. I'm tied though. I'm not sure if I want to see more enemies before release. Maybe a hint, or a confirmation there are more. Maybe just a glimpse of something that is definitely not human or a wolf. I mean, someone pointed out there are boss fights. Boss enemies are usually stronger and larger and more powerful than regular enemies. Are the bosses just going to be super-sized wolves and scavengers?

Lukass 26-08-12 13:07

Quote:

Originally Posted by Rai (Post 6400378)
It would be insane if there are only wolves and scavengers as enemies. Even if there are different types of scavengers. I'm tied though. I'm not sure if I want to see more enemies before release. Maybe a hint, or a confirmation there are more. Maybe just a glimpse of something that is definitely not human or a wolf. I mean, someone pointed out there are boss fights. Boss enemies are usually stronger and larger and more powerful than regular enemies. Are the bosses just going to be super-sized wolves and scavengers?

What they call bosses is probably HUGE pack of wolves or scavengers, I'm afraid. They've been asked several times about enemies and they never said (at least) "yes, there's more than scavengers and wolves"...that just seems strange.

Rai 26-08-12 13:13

Quote:

Originally Posted by Lukass (Post 6400382)
What they call bosses is probably HUGE pack of wolves or scavengers, I'm afraid. They've been asked several times about enemies and they never said (at least) "yes, there's more than scavengers and wolves"...that just seems strange.

Yeah, they've been decidedly cagey about it. Even Meagan sidetracked that one during the podcast. It's odd. What you describe doesn't even sound like a boss fight, imo. I'm not a fan of boss fights, especially the just pump bullets until the enemy dies kind. I much prefer a fight that includes some puzzle element. I don't really get why they just can't answer like you said, it's not revealing anything.

Lukass 26-08-12 13:17

Quote:

Originally Posted by Rai (Post 6400387)
Yeah, they've been decidedly cagey about it. Even Meagan sidetracked that one during the podcast. It's odd. What you describe doesn't even sound like a boss fight, imo. I'm not a fan of boss fights, especially the just pump bullets until the enemy dies kind. I much prefer a fight that includes some puzzle element. I don't really get why they just can't answer like you said, it's not revealing anything.

They're weird and we all know that. :rolleyes:

lisa_croft 26-08-12 13:26

I miss big massive enemies that you need to use a strategy to kill, I hope...which there most probably won't be...but I do hope as we can all hope that there will be big difficult baddies:)

Tonyrobinson 26-08-12 13:28

They said in one instance they had their main villain who we will have to fight at the end so whoever is in charge of The Gatherers we will most likely fight but Are they separate from the Scavengers who are what is left of the Yamati and worship Himiko? maybe we could fight a God at the end of the game! :D

Lukass 26-08-12 13:30

^ So you expect just one big boss battle, the final one, right?

Tonyrobinson 26-08-12 13:33

On the contrary I think there will be a few actually I would call the wolf battle a semi-boss battle as you can't leave the area. :)

LENGuin 26-08-12 13:33

Quote:

Originally Posted by tomee (Post 6400285)
The bolded part needs to happen. I don't mind if the rest won't be shown at all.

**** no! It was like we had walkthroughs before the game came out.

Hmmm the only ones i saw were combat ones with the tigers and basic traversal. I ddidnt see any that made me feel like any puzzles were spoiled

Tonyrobinson 26-08-12 13:50

I would love to see more puzzles and hub footage from CD a big part of TR is the puzzles they are one of the core(not the company) foundations of the game! :p


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