^Yeah, she's a rockstar.
Quote:
Originally Posted by TippingWater
(Post 6489305)
Just imagine how it would be to have multiplayer in restricted areas such as the path to the campfire in the deer hub. Although ideally I think that it would be best if they designed new areas exclusively for mp, wait that is what DLC is for :p.
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Depends on what the MP is.
Usually match-based competitive and cooperative modes have very open and non-linear maps. As they're meant to be...sort of arenas with lots of flow.
But if it were some sort of story-based cop it could easily be quite linear.
Hence I prefer more match-based stuff as I get more freedom and find it more repayable.
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