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I honestly dont even mind the style, it might've even been easier to do a cute classic lara with it but the model they made for this looks so off lmfao
edit u know what nvm she looks cute and physically strong, just hate the chibi proportions so much |
Game Modes: The mechanics of the vehicle are the same but the rules of the game in terms of objectives within the game world are re-defined... a rolling ball represents a game mode, a fixed camera during a platforming sequence represents a game mode, a time limit represents a game mode, etc...
Considering some of the creative modes that have been made up in the level editor, and how perfect those movements/ controls are for platforming, would have made much more sense to invest money into a mini-game focused on trap/ platforming segments with the actual classic jumps and movement-orientation... far more original and respectful and could feature an accurate contemporary rendering of the original classic Lara, maybe one day... https://www.tombraiderforums.com/pic...ictureid=14465 https://twitter.com/TombRaider3HD/st...87567350083585 https://www.tombraiderforums.com/pic...ictureid=14176 https://www.tombraiderforums.com/pic...ictureid=14180 I mean the fans are doing it themselves anyways but still... |
That character model looks kinda scary.
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I honestly believe Top Cow Lara is the best way to realize the character. The artist did an amazing job with her portions and her physic.
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I don't think this is scary It's really well done in my opinion. A faithfull version of the FMV Lara.
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I'm not even sure it's worth mentioning this, but the announcement is getting no coverage and the buzz is non existent.
Every professional outlet ignored it completely, the most viewed video on yt is a GTA6 video by a french youtuber , the official trailer barely cracked the 90K mark , and the usual TR content creators ... they've never had big numbers, let's be frank. Also, no coverage from news regurgitators (think yongyea, inside gaming, laymen gaming etc...) either. That's weird for a controversial topic such as mobile gaming. I wasn't hoping for that kind of unconstructive buzz but usually, when click-thirsty channels talk about something, that's an indication that that something (the news or the brand itself) is at least noteworthy. You'd think that'd be the case here to some degree. What I'm trying to say is that, outside of our tiny little bubble, nothing moved and the conversations around "mainline games get Bow Lara, Mobile Games get Duals Lara", "RLara vs CLAra" or even the future of Tomb Raider, aren't even a thing. |
Meh cuz it’s a mobile game. Who cares lol
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you're fantastic at missing the point
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There’s not much coverage because there just isn’t that much to talk about. I’m sure once the game is released, or it’s crappiness is more clearly revealed, there will be more people talking about it and how badly predatory it is.
But at the moment there’s nothing to talk about. |
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The latter may not can see it, but it's quite clear, SE is only using, exploiting classic Lara in mobile platforms alone. That way, people can't claim classic Lara is forever gone.
It's their way of keeping both versions of Lara alive. Using Tomb Raider Reloaded as sort of a cushion for the later true reveal of either TR12 or (TRUE) per se, featuring never erasing reboot Lara and her traditionally handy bow. And only to come back with: "You have classic Lara in the new TR: Reloaded!". |
I do like that there shouldn't be anymore comments from people saying nothing classic related will ever be made again because the market isn't big enough as that's "not how business works", but here we have Square producing a F2P mobile game to a even smaller market. :vlol:
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I got really excited that we're getting something finally. I hope if it's anything like GO that it does well enough to receive a PlayStation release like Go did.
I don't really care for the art style but I guess that since it's a spinoff it's okay. I'm curious to see more. Square Enix's mobile games are relatively okay I think so I hope Reloaded is no exception. |
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This game shows that 'classic' style Tomb Raider and Lara are still the most recognisable mascots for the franchise, and so they are what SE use for the mass, casual market of mobile gaming. It keeps the name 'Tomb Raider' in people's minds in a recognisable form for a minimal effort/investment on SE's part. I don't really get why they can't put that recognition of how important original style Tomb Raider is in popular culture into their main games.
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Classic Lara is marketable and profitable but that doesn't affect Survivor Lara's marketability. Obviously Classic Lara works a lot better for the spinoff and side games and the nostalgia helps a lot to sell those games or at least that's what Square Enix seems to hope and the more dramatic and "non perfect" Survivor Lara helps to sell a character that is human and grounded and not perfect in every single thing she does because that's what people seem to expect from media these days. They want realness and emotion from characters in movies, games books even pop idols. People don't seem to care to see a character or person that is always looking and acting flawless and prefer to see characters and people that have flaws and weaknesses and still succeed in spite of them.
Classic Lara is much closer to that always perfect always looking her best no one can touch her archetype whereas Survivor Lara, while still retaining Classic Lara's Core elements is a much more grounded heroine. |
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Nice to see they're going with the classic theme, but not so keen on Lara's new look - kind of like a cartoon doll for kids. But then maybe their plan is to appeal to a younger generation for new games, keep the franchise going another while? If it's free, I might give it a whirl for nostalgia!
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As the title "Tomb Raider" has been pushed into the 18+, gritty, realism and adult side of gaming for many years now. Maybe this free mobile game is to help transition back to something not so age restricted. |
Anyways, I'd give LCGO a 10/10. I see no mistakes in that game. I was listening to the ost in YT and it makes me so nostalgic even if I just played it this year.
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Perhaps this is why the Lara croft fb and twitter pages announced they were merging with the main Tomb Raider account recently?
We should all be happy there's a new game no matter if it's console or mobile This community is so toxic sometimes |
I think Square Enix merged a bunch of their accounts in general. Square Enix Europe (that's what became of Eidos, right?) also merged with Square Enix's main account.
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Look outside this community, the reaction is the exact same. Maybe once we see gameplay it'll change some people's mind. |
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It's a shame that they only choose to show the real Lara Croft and classic elements in these low budget IOS games. Just put all of this in the main titles for consoles. |
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To be clear, Classic Lara has never existed in a major title when video games began to become more cinematic and characters started to have such depth. So judging classic Lara as such is not accurate. Drake from Uncharted is written in much depth, although he seems to be the one who knows it all, but because he was well written, the writers were able to show different sides to his character. When did Classic Lara get such a treatment? NEVER. So it is unfair to judge it this way. Classic Lara can be written with much depth and complexity and it will need a sophisticated, very talented writer to do so because her character is not the ordinary kind of person you meet anywhere around. And since SE/CD failed to write Lara's character in the reboot which is so simple as they made her, I doubt they can ever be able to understand the reality and true depth and characterization to the classic Lara. All they could come up with is a smart, yet still dumb and stupid at the same time Science girl who might very soon be called the Nerdy one among her classmates. |
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So yeah, we did have a fleshed out Lara by 1999 with more clear goals, motives, a more defined personality and a backstory as well as flashbacks to earlier events in her life that shaped her up into becoming who we know her as. My point is, the current trend and interest is towards more grounded and emotional characters and that's why casuals and critics and really anyone other than the vocal minority of Core-only fanatics actually like Survivor Lara and the more grounded approach in her characterization. And to be clear no, for most people that doesn't necessarily mean that they prefer her over Classic Lara or that if they do they automatically hate Classic Lara. Unless the trend shifts back to people being interested in more flawless characters with fewer uncertain or emotional moments I don't see Classic Lara permanently replacing Survivor Lara because the later's games still sell and even though I'm positive we will see more Classic Lara elements being reintroduced for the rebooted games I don't think we'll get very far past the LAU level of sassyess and campiness. |
I don't get the "you should be happy that a new classic Lara game is coming out. The fandom is so toxic wah wah".
No, we should not be forced to be happy about something that is as half-arsed as a F2P mobile game. We want an actual game that has had more time and care put it into than "how many microtransactions can we fit in to maximise profit". The fandom AND the general public alike have been asking for classic Lara for years. All we've got is an outsourced cash-grab. |
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Emerald City Games did a tweet earlier the game. I am really praying this is actually miles better than we think it will be. I wanna be pleasantly surprised. |
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People who come here and do the whole 'this fandom is so toxic' honestly need to take a step back and just involve themselves in the conversations that appeal to them. You dont need to be involved in everything- especially if it is going to somehow offend you. At the end of the day a lot of what people say here comes from love and there isnt really any malice a lot of the time. People will still try the game. People will still buy games they dont think are 100% for them. It's not like the Silent hill fanbase who actively boycotted their own franchise's release and tried to get it to bomb because an HD remaster wasnt to their taste. I've only ever seen people get that pent up in the TR fan base over the Rise Exclusivity and I feel that was somehow more justified (I bought it twice in the end btw before anyone comes for me :p) some Silent Hill forums are so hostile to different opinions that they were infamous for bullying people out. Whilst discussions here can get heated, normally for petty personal drama, I wouldnt say anyone would be ganged up on and forced out for not liking the reboot/classics for example. There are far worse fanbases out there. |
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