![]() |
Quote:
|
I am just replaying TR2013 on a new platform and for the DLC content. I remembered that I really enjoyed this one. I forgot you only have so many arrows in the beginning, and I injured a deer but ran out of arrows and saw it crying w/arrows in it. But had to move on. Went back at a campfire to kill it. It is only a game, but the graphics make it seem so real. Anyone else wanting to track and make sure the animals are dead.
Edit: I went back but did not find an injured deer. Maybe they do not reappear. |
Quote:
To be honest, I thought that scar is made-up bs. But I had to realize it's not... yesterday. :vlol: Well, my bad. :) I remember the hit, but not the wound. It's not surprising that I didn't notice it on my first playthrough. It's a tiny detail, and my focus was all over the place - like always with a fresh, new game. On my umpteenth replays however... :cln: I have to admit though that I never liked this part. It's very scripted, I (the player, the controller!) have barely anything to do or concentrate on. So what I do when I reach this segment is... looking around my room, or out of the window, or at my TV or phone... and constantly thinking: is it over yet?? I just take glimpses at the computer screen. Or when I have to shoot, then obviously that's where my focus is. And as soon as you reach that climbing part (before meeting with Roth) the cut magically disappears from her face. I wonder what's up with the wound on her arm though. It looked serious. By the way, for a long time I thought a pistol caused it, not an arrow. I discovered this detail just a few month ago. ^^' It's funny that in Rise her other upper arm gets injured. :D But none of these scars are acknowledged later. Oh well. Anyway, I took some screenshots. https://imgur.com/a/6t5Af0P The wound textures are there too, but in bad quality, so it can't be used. |
I still can't get over the way they treated Sam. I mean, she didn't have to go to Syberia or Peru, but they way they made her disappear completely was a bad choice (I know she is in the comics but I don't think it's enough).
I know lots of people didn't like her character (I wasn't a huge fan either) but I think that the fact that she was still possessed by Himiko had potential, she could have become a better version of Amanda from Legend. (Just imagine an epic old-style boss battle against Sam/Himiko... it would have been epic and so iconic, too). |
Quote:
A Sam/Himiko boss fight would've been great. I really wish they would've stuck with the original ending for the game, with Sam dying. Though I do get where the devs were coming from. Lara suffered enough loss in the game. She deserved some kind of reward. |
Sam was badass in the comics. Wish we could have seen those parts ingame. She actually was resourceful enough to pick up that gun in the Solarii Fortress and kill a few people because she knew they wouldn't do anything to hurt her. You can actually see her killing someone before ziplining down to her location
|
Quote:
|
I saw something on tweeter that the game has an update (after 5 years). Any interesting info in the log ?
|
Appearently they patched out the English Language lol
|
Quote:
If I remember correctly, the idea was ditched, because the testers weren't statisfied, because of too much death/ there's no resolution etc. |
All times are GMT. The time now is 22:24. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Tomb Raider Forums is not owned or operated by the Crystal Dynamics group of companies.
TOMB RAIDER, LARA CROFT, and CRYSTAL DYNAMICS are trademarks of the Crystal Dynamics group of companies.