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Did Tomb Raider Deserve Even More Success and Praise in 2013? Was Lara Robbed?
I remember one thing that really pissed me of that year and that's Bioshock Infinite taking almost all the GOTY awards during the end of 2013 and early 2014. And according to me and my flawless taste, Tomb Raider was better and superior game! I honestly think about this even today, 7 years latter, that Lara was ROBBED that year and that both Tomb Raider and DmC deserved more, and this still haunts me. But they were simply hated by some ppl because they tried something new, different and fresh.
I am not saying that Bioshock didn't deserve any awards, but that has to be one of the most overhyped and overrated releases of the decade. Game wasn't bad, it just doesn't come close to first two Bioshock games. So what do you think? Was Lara robbed that year? Do you think that Bioshock Infinite kinda overshadowed Tomb Raider when it comes to awards and praise? I know the answer but i want to hear yours. |
Nope.
Though from what I hear Bioshock infinite is massively overrated. |
Yes it was
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Yes, Tomb Raider deserved more success and praise, and Lara was robbed. After TR2013, there was still hope for the franchise.
But unfortunately, SE/CD/EM’s terrible choices ruined everything. Everything went down-hill rapidly after that. • TR2013 DE released in 2014 exclusive to next-gen consoles, with no patch add-on for PC Quote:
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.....and more... ____________________ *Shadow Lara voice* All full up, can’t carry anymore! :p |
I'm afraid not, the game wasn't enough excellent and tbh not enough respectful about its roots to deserve more praise. 85/100 on Metacritic and 11 millions of copies was incredible enough
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Nope, should have crashed and burned.
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Nah.
2013 is a cover shooter game not a TR game.(It's also the only TR game that never had underwater swimming.) |
Nah, if anything it was massively overrated.
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Outside of awards and such, TR2013 was hugely popular among my friends and coworkers. Most of them were not previous TR fans and hadn't played TR since the classics. IDK if it deserved more attention from the media, but it was definitely praised by the gaming audience, and that says more to me than anything. It sold like, 3 million copies in a month, right? That's incredible.
Like Tomb Raidering said, I think the game would have a better legacy if the sequels had been better. They were good games, but just more of the same. |
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Until Tomb Raider 2013 came out. They really liked it and even told me "I might even buy that game, it looks really cool". So yes, it was definitely a necessary and good move to reboot the series. |
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anyway tr2013 is a gem and i love it but i think it was reviewed and received fairly. it does have a bunch of issues that prevent it from being a 10/10 or even just a 9/10 in my eyes. |
The worst is how they unbalanced all the weapons to make it acceptable from a kale-chomping feminist perspective.
The assault rifle ought to really knock out any solarii with a shot or 3, but it seems to have all the power of a boy's rusty 22 rifle firing black-powder shorts, while having the kick of a BAR. By contrast, the bow is just a killer. It nails everything. And, magically, the arrows do not drop from gravity - there is no trajectory curve at all. Anyone who has fired a bow IRL can tell you how it takes skill to drop those arrows onto target even at short ranges, because the arrows drop so fast. Lara's axe was/is great for brain-bashing melee combat, but she should have dropped the bow as soon as she got a rifle. |
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And once you get upgrades, the rifle does everything the bow does better, Sure the bow can get helmet piercing arrows but I can also fire two rifle rounds rapidly quicker than a single arrow. And it's not exactly like Rifle ammo is even half as rare as it was in Tomb Raider 2 nor is the rifle bad for mobility unlike Tomb raider 2 and the combat in 2013 has no mobility anyway. |
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Grenades are also annoying. They bounce. That type of grenade is not supposed to bounce. It should go off when it hits anything. Also, if the code is in there for Lara to throw things, as you can see it is in some of the puzzles, why can't she have fire bombs like the Solarii, or maybe even hand thrown grenades that would be more realistic? :mad: |
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I could honestly control the rifle easily even with it's exaggerated kick and once I got upgrades I got lots of headshots, not because I'm particually good, the AI just pops up/down from the same spots and the generous zoom when aiming makes headshots great even for people like me who like sniping but roughly 70 precent of their sniper shots in TF2 are body-shots/misses. By the time enemies had helmets I had enough recoil reduction attachments it was a non-issue, click, wait a split-second, click again for a kill, let go of mouse so I don't die, rinse repeat. |
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And yeah, the rifle gets better towards the end of the game - it's good in the big battle with the Oni, and yes, you can do headshots with it - but it ought to be a superb close to middle range melee weapon too, like when you nail somebody at point blank range with the shotgun - if you use the rifle it should kill the same way, BAM-BAM-BAM!, but with less recoil - but it doesn't. :mad: Another thing with the bow is, Lara shoots all those ropes with it, but would a rope anchored with her arrow actually hold her weight? I don't think so. IRL she'd hop onto the rope, slide a bit and then, "AAAAIIIIIH! *sob*" as she plunges into the depths below. |
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