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And there is some mystery behind the island, so...calm down, Shaikh :p |
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Hand to hand combat..? We've seen her using her bow and arrow and her shotgun. We've even seen her stab someone through the head with an arrow.:eek: I'd say that's 'combat'. |
^ Shooting is not a real combat to me.
This is what I want to see: http://farm9.staticflickr.com/8178/7...75af139b_z.jpg http://farm9.staticflickr.com/8309/7...56f8b903_z.jpg http://farm9.staticflickr.com/8179/7...663e1666_z.jpg http://farm9.staticflickr.com/8041/7...e33b23fc_z.jpg |
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maybe but that would be stupid no more cinematics cd :ohn: |
Argh! No!
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idk why but all of there games were cinematics legend anniv and underworld i can understand few cinematics/ qte but really there are like 3 qte in deer demo
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Yes combat is more complicated now. We have ranged and melee combat. What you're talking about is melee combat, and I agree we should see more of it, but ranged combat is also combat and will always be. |
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Some people, you know...:vlol: At least I have you :gki: :p |
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The classics were never about duck, shoot, duck, shoot...there was always something more to it. It's hard to compare between then and now because everything was so different back then, but...there was always a certain sense of fear then. For example, when you would pull a switch which you know opens a door to a chamber with thugs inside, or hearing/seeing flames coming out of a flamethrower around the corner, or hearing the breathing of the scuba-divers in a dark passage, or seeing a masked figure lingering on the stands of the Opera House...it's all exactly the same type of ranged combat, but at least it was sculpted in some way, and each encounter with an enemy was different. :tmb: From what I've seen from this game, and from what I've seen from previous Crystal games, I don't think we can expect the same. :( But, of course, I'm waiting for more trailers and info, and I'm hoping to see something that will draw me in. :D |
^ Very well said! I was re-playing Tomb Raider II a week ago and I was actually scared in the Opera House level. It was a real fear. I knew that level well, but I was still scared. I've never had such feelings while playing LAU, not even one level of those games made me feel scared. I love the classics so much!
The diversity of enemies was amazing! They were pretty clumsy and stupid, but there was something...something hard to desribe about them :D I know exactly what you mean. Have to say though, the atmopshere in the cavern demo (E3 2011) is pretty good, but it's still incomparable with the classics in terms of fear and combat. There's no combat in the cavern demo actually...hm. |
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I got different feelings from watching the camera recorded from E3 version and the HQ version. Watching the camera recorded one made me feel better about the game somehow. |
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In my mind, it'll be the same as Resi 4 & 5. You can stun an enemy with a long-range weapon hit (arrow or bullet), then you can run in and a button icon will appear close-up, prompting a melee animation of some kind. So you effectively shoot them, run up to them while they're stunned, and press a button. That's it. |
No, it must be like with the bow! I swear to God. You can hold the bow and be ready to shoot an arrow anytime and anywhere in the game. I want the same with the axe. No matter if there is an emeny in front of me or not, I want to be able to do anything, including smahing the axe.
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*watches the demo* She hasn't got the axe with her in the forest demo, so...I dunno. |
It'd be great to have a main character with such a skill set, but I think it's too much to have all her traversal skills and a huge combat repertoire. Given their penchant for QTEs, I really wouldn't be surprised if they reared their ugly head during the hand-to-hand stuff. I think the melee stuff will be contextual animations triggered by a button-press and maybe followed by a mini-QTE to ensure success.
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Ew...
If that really is all melee we'll have than that sucks. .__. |
In that case, this game would be the worst Tomb Raider ever developed, no matter how the story, graphics and I don't know what else would be great.
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HUNTING!!! MERCENARIES!!! LARA'S THOUGHTS!!! SAM!!!!!!!! ROTH!!!!! HUBS AS BIG AS UNDERWORLD!!!! ...... ....... ....... ........ ....... ........ exploration .___. |
Fingers crossed for big surprises the next few months.
BY THAT I MEAN HUGE ENVIRONMENTS and just generally something mindblowing. ._. |
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