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I don't see it...
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that's why i didnt a post any video correction : ^ that sack in the video u posted doesnt move at all but that one in this video is moving.... Quote:
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But theres only bones in there :confused:
When you burn it you can see the bones falling. |
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OMG! That's so creepy! It could be a bug though... :pi:
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i fixed the video |
So apparently she's not a Tomb Raider in this game, that may actually explain the lack of challenging tombs. The focus was on survival. I am excited for the next game. I can already picture the predictable cheesy closing line "A Tomb Raider is Born.." :p.
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This was posted by the Japanese SE facebook page. One of the Japanese Lara fanart contest submissions. I LOVE IT and thought it deserved to be showcased here! :) http://sphotos-g.ak.fbcdn.net/hphoto...68520292_n.jpg |
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Must take hours to make that! |
mizuno_suisei it's a lovely artwork but it seems like someone forgot to paint the other half of the climbing axe...and i dont like her face that much
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<\3 |
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There's a few problems with proportions though. Particularly Her right leg. I really like the contrast of lights and shadows. There's quite a few little details too that really improve the overall piece. Like the water droplets on her face and skin. And the mountainous area behind the plateau that is just visible behind the fog and rays of light. |
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It's moving when you need to swing Lara when gameplay starts. Must be a draft that's causing it to move
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Thats before we swing Lara, its when she is still pulled in the air before she wakes, never seen one to move after that...
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Hey guys!
Quickly popping in to thank you guys for all your comments, concerns, suggestions, and support since launch! Catherine and I just finished a massive 40+ page community post-mortem and sent it off to the team. I've been lurking like crazy on the forums trying to digest all your thoughts and get them into one place. The team said it will be very helpful! <3 |
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Oh, and try to post more, if you can. We miss you here. :D Well, I know I do. :pi: |
wee hi Meagan thnx for coming by...we love u!! :hug:
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I'm not referring to speedruns, I'm referring to a normal full playthrough in comparison to Crystal's previous titles. I saw a BIG step up in this. I was constantly thinking TR2013 was going to end around half way through because I was so used to such short gametimes from the previous installments. Sorry, your comment has just absolutely stumped me :wve: |
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My contention comes from the bias towards multiplayer DLC and Karl saying they had no plans for any single-player DLC. The decision is idiotic IMO, who in their right mind would put all their eggs in one basket (especially when multiplayer TR hadn't been done before) and then choose to completely ignore the people who don't want to play or don't like the multiplayer? Surely that must stump you as well? Of course, if you're lucky enough to like multiplayer and enjoy TR9's, the problem doesn't even exist. The rest of us though have nothing to look forwards to except playing the same game with absolutely nothing different or new. |
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And yes, they have made a wonderful job so far with the content. I too think there's alot of things to do in the game for it to be a great game as is. :) Quote:
Oh, and also, in case the multiplayer dlc is the only one we're getting, then I'm wondering, since they left the mp development to the montreal studio as a later decision, would that mean that the original team had no plans on dlc at all (besides the outfits)? Hm, it's a question now, I guess, if the montreal guys are developing the dlc alone or if it's a joint effort. If it's not, I say that the original team is either working on/has made sp dlc or they are already deep into the development of the new game. I think this is an interesting question. |
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One thing that is so good about this forum is that we can talk about things we'd like to see changed and know that they will be read. That leaves my social networks clear for me to talk about all the good things I like about the games :D |
I almost feel bad posting criticisms since I know CD worked so hard on this game. Modern gaming conventions are very constricting and some of the things we loved about the old games sadly just have no place anymore. So the best we can hope for now is a game that's good compared to other modern games, which TR2013 definitely is.
I can understand the no SP DLC thing. For one, introducing multiplayer now gives some future security for the series since everything's moving in that direction now. Also, another single-player story, even if it's very limited, could dilute the interest that's being generated about Lara now. It's all very focused on Lara's initial experience and that's maybe where they want the focus to be for a while. That's all much more powerful than "Lara finds a trinket on a little adventure." Her second adventure can't be a half-game, it has to be big. |
Is there a cheat program for the PC version yet? If there is and it's similar to the one from TRLAU, can someone PLEASE pass through the thorn bushes in the Shantay Town underneath where the lift takes Lara to the beach? I wanna know what's behind them.
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^ It would just be a very small space as it's where the animals spawn from.
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a simple google search will work for you here. we're not permitted to link trainers here :) |
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I WISH I had the PC version. :p |
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