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Weemanply109 30-04-12 02:33

I'm still dissapointed with the aim of 10 hours total gameplay. It just sounds really weak for a game that looks like it could have a lot of potential.
Quote:

Originally Posted by TippingWater (Post 6140497)
but it will be only a tad longer than Legend :o.

You're being really pessimistic, lighten up. ;)

I doubt it would, Legend only had small, tacky levels which were easy to complete. This game is more open and is evidently more complex.

TippingWater 30-04-12 02:34

Quote:

Originally Posted by Weemanply109 (Post 6140501)
You're being really pessimistic, lighten up. ;)

I doubt it would, Legend only had small, tacky levels which were easy to complete. This game is more open and is evidently more complex.

I prefer to think of myself as being realistic and not getting too excited about a game that could lead to a lot of disappointment :p.

just*raidin*tomb 30-04-12 02:35

Quote:

Originally Posted by Stevo505 (Post 6140499)
They're aiming for 10 hours... Legend wasn't even 10 hours. Was it?

Legend was like 5 hours if you took your time. haha

I think it will be long enough. Especially with collecting relics and whatnot. Hopefully there will be side tombs and stuff to find...hopefully. There better be.

Why is this game so mysterious dammit. >_>

larafan25 30-04-12 02:37

Kaye guise...

Tyme to speak normul.

These are the crappy-ass photos I took of the TRU maps...

Do you guys think that there is going to be black space around the maps, as shown (ie nothing)? Or do you think one big island split into sections by mountains?

Thailand..

http://i663.photobucket.com/albums/u...an25/lurpa.jpg

Mexico...

http://i663.photobucket.com/albums/u...an25/durpa.jpg

just*raidin*tomb 30-04-12 02:42

I can't make it out. @_@


says lara crawft

larafan25 30-04-12 02:44

Quote:

Originally Posted by just*raidin*tomb (Post 6140509)
I can't make it out. @_@


says lara crawft

All of the green stuff is **** u can't go man, you can't go man.

But ...see how the maps has that emptiness around it? Non-existent space or whatever?

Do you think the hubs in the reboot will have that?

just*raidin*tomb 30-04-12 02:47

I would like if the island was fully explorable but I don't think that's going to happen. But hopefully there will only be physical barriers like mountains, cliffs, ocean, etc.

larafan25 30-04-12 02:48

I hope just physical berries.

Stevo505 30-04-12 02:49

Quote:

Originally Posted by just*raidin*tomb (Post 6140514)
I would like if the island was fully explorable but I don't think that's going to happen. But hopefully there will only be physical barriers like mountains, cliffs, ocean, etc.

If I want to run off a cliff it better let me. She'd better not just stop at the edge because she doesn't feel like jumping off D:

larafan25 30-04-12 02:50

Quote:

Originally Posted by Stevo505 (Post 6140516)
If I want to run off a cliff it better let me. She'd better not just stop at the edge because she doesn't feel like jumping off D:

I doubt that would happen.

It seems to me that there will a cliff, and on the other side will be more gameplay areas, but we can't just hop up cliffs obviously, like in an ES game.

We'll run into the slope, but there will be places were for optional and extra paths.

edit:

http://www.tombraiderchronicles.com/...reen006_nm.jpg

I hope wolves linger around after they find you, if you climb away, and maybe they try to peruse you by jumping up stuff?

Wolves can jump up places right?

larafan25 30-04-12 02:52

poo poo duble post shoot.

just*raidin*tomb 30-04-12 02:53

I hope there's an insane cliff that slopes a little so we can stumble all the way down and die.

@ u @

TippingWater 30-04-12 02:54

Quote:

Originally Posted by larafan25 (Post 6140515)
I hope just physical berries.

:vlol: Gurl! :vlol: You are killin' me.

larafan25 30-04-12 02:57

Quote:

Originally Posted by just*raidin*tomb (Post 6140521)
I hope there's an insane cliff that slopes a little we can stumble all the way down and die.

@ u @

I'd love if Lara fell and stumbles and rolled down cliffs like the guy in Just Cause 2, we've already had videos of that though...

I know obviously there needs to be a flat surface or balance beam or flag for us to get somewhere, or a spot to climb with the axe. But I don't think that means high-up places are off-limits. I think CD will intentionally put places for us to be all over the island at varied heights and in random spots...

Quote:

Originally Posted by TippingWater (Post 6140522)
:vlol: Gurl! :vlol: You are killin' me.

OMG I didn't even realize...:p

TippingWater 30-04-12 03:01

In less than a month we will get new media :D.

just*raidin*tomb 30-04-12 03:02

Lol physical berries.

CAN thEY jUST RELAEASE FSOM SCREANSHTIS FOR GOD SHAKE.

Weemanply109 30-04-12 03:04

Quote:

Originally Posted by just*raidin*tomb (Post 6140529)
CAN thEY jUST RELAEASE FSOM SCREANSHTIS FOR GOD SHAKE.

Gurl, you b trippin'.

They ain't gonna succumb to someone with no substance.

Lemme handle dis.

CD, get you fake ass down hurrr and serve us some pipping hot screens, bai. xoxo

larafan25 30-04-12 03:05

Okay.

Okay.

Am I the only one who sees this simplistic fun looking platforming and find myself wanting tarps which we can bounce on?

Lara bouncing on tarps? Strung across a gap? Or some sort of frabric roof-thingy? And we jump on it and bounce and steer in mid air and go somewhere?

Yes.

Stevo505 30-04-12 03:09

Quote:

Originally Posted by just*raidin*tomb (Post 6140529)
Lol physical berries.

CAN thEY jUST RELAEASE FSOM SCREANSHTIS FOR GOD SHAKE.

I read that as Screen****s. lmao.

Weemanply109 30-04-12 03:09

Quote:

Originally Posted by larafan25 (Post 6140531)
Okay.

Okay.

Am I the only one who sees this simplistic fun looking platforming and find myself wanting tarps which we can bounce on?

Lara bouncing on tarps? Strung across a gap? Or some sort of frabric roof-thingy? And we jump on it and bounce and steer in mid air and go somewhere?

Yes.

Would you kindly shut the **** up? :) Luv u rlly, u dope xoxo

larafan25 30-04-12 03:11

Quote:

Originally Posted by Stevo505 (Post 6140534)
I read that as Screen****s. lmao.

OMG so did I! :p

Quote:

Originally Posted by Weemanply109 (Post 6140535)
Would you kindly shut the **** up? :) Luv u rlly, u dope xoxo

You want it soo badly, bouncy tarps! <3

I'm going to make a photo manipulation of Lara jumping on bouncy tarps!

TippingWater 30-04-12 03:20

Quote:

Originally Posted by larafan25 (Post 6140536)
You want it soo badly, bouncy tarps! <3

I'm going to make a photo manipulation of Lara jumping on bouncy tarps!

:cln:

larafan25 30-04-12 03:22

Quote:

Originally Posted by TippingWater (Post 6140539)
:cln:

Canopies! That's what they're called!

It seems like all the fun platforming games having some sort of floating or bouncing, why can't Lara bounce?

Like those canopies in TR2 Venice that you can walk on, we could jump and bounce on them.

Weemanply109 30-04-12 03:23

Quote:

Originally Posted by larafan25 (Post 6140536)
I'm going to make a photo manipulation of Lara jumping on bouncy tarps!

Omg, doo eeet.

Stevo505 30-04-12 03:28

Quote:

Originally Posted by larafan25 (Post 6140540)
Canopies! That's what they're called!

It seems like all the fun platforming games having some sort of floating or bouncing, why can't Lara bounce?

Like those canopies in TR2 Venice that you can walk on, we could jump and bounce on them.

Oh like awnings :p

larafan25 30-04-12 03:30

Quote:

Originally Posted by Weemanply109 (Post 6140542)
Omg, doo eeet.

Quote:

Originally Posted by Stevo505 (Post 6140544)
Oh like awnings :p

Is that it?

I guess.

I want the fun stuff back, you know?

There's something fun about controlling a character who is free from the environment, who jumps long and high and who you can steer in mid air.

Take that and give us bouncy awnings and moving platforms, swinging boxes to jump onto and it's so fun!

Stevo505 30-04-12 03:42

Quote:

Originally Posted by larafan25 (Post 6140545)
Is that it?

I guess.

I want the fun stuff back, you know?

There's something fun about controlling a character who is free from the environment, who jumps long and high and who you can steer in mid air.

Take that and give us bouncy awnings and moving platforms, swinging boxes to jump onto and it's so fun!

I know what you mean, but it's not like Lara is running through a jungle gym.. :p

I did like the fun little things though, like when Lara would kick the soccer ball and it would go "GOOOOAAAALLL!!!"

larafan25 30-04-12 03:55

I want constant entertaining platforming.

To me platforming has simply become the movement system, there is less thought put into challenging manouvering ...

Anywho...
http://i663.photobucket.com/albums/u...ingspleeze.png

aussie500 30-04-12 04:09

Quote:

Originally Posted by larafan25 (Post 6140531)
Okay.

Okay.

Am I the only one who sees this simplistic fun looking platforming and find myself wanting tarps which we can bounce on?

Lara bouncing on tarps? Strung across a gap? Or some sort of frabric roof-thingy? And we jump on it and bounce and steer in mid air and go somewhere?

Yes.

No thanks. This is not Mario

larafan25 30-04-12 04:11

Quote:

Originally Posted by aussie500 (Post 6140560)
No thanks. This is not Mario

Yes, please, this is Tomb Raider.

I want fun platforming or no platforming at all, regardless of the subject matter.

I'm not entertained by still and lifeless environments in which the platforming is simply the movement system, the vehicle for all of the other gameplay which is apparently far more important.

TippingWater 30-04-12 04:12

Quote:

Originally Posted by aussie500 (Post 6140560)
No thanks. This is not Mario

Yeah I agree :vlol:, it would go against all their efforts to make the game more realistic imo :p. It might have worked for Tomb Raider II, but I do not think that it would fit Tomb Raider (Reboot).

larafan25 30-04-12 04:15

Quote:

Originally Posted by TippingWater (Post 6140562)
Yeah I agree :vlol:, it would go against all their efforts to make the game more realistic imo :p. It might have worked for Tomb Raider II, but I do not think that it would fit Tomb Raider (Reboot).

So are we bargaining between realism and entertainment?

There were bouncy spiderwebs conceptualized for TRL, it may be a stretch on realism but if something looks the opposite of hard then we can gently assume it's bouncy.

I mean, there are a lot of holes in this new game when it comes to thorough realism, we all know it.

I don't see what could possibly be unappealing about bouncy awnings, I just see a principal being defended and TBH it doesn't seem worth defending, as it's not even in favor of the player.

Stevo505 30-04-12 04:19

Actually, I'd assume that if Lara tried to jump on the awnings, she'd fall right through. They're probably old and deteriorated.

larafan25 30-04-12 04:21

Quote:

Originally Posted by Stevo505 (Post 6140564)
Actually, I'd assume that if Lara tried to jump on the awnings, she'd fall right through. They're probably old and deteriorated.

As true as that may be, nothing else in the game is expected to be that way, in fact we've pretty much lost all thought and expectation of crumbling platforms.

There's not really a good excuse to not have bouncy awnings, and they're fun.

TippingWater 30-04-12 04:23

Quote:

Originally Posted by Stevo505 (Post 6140564)
Actually, I'd assume that if Lara tried to jump on the awnings, she'd fall right through. They're probably old and deteriorated.

:vlol::tmb:. It would be fun to have that option though, I think it would be really fun to watch her fall through.

Stevo505 30-04-12 04:24

Quote:

Originally Posted by larafan25 (Post 6140566)
As true as that may be, nothing else in the game is expected to be that way, in fact we've pretty much lost all thought and expectation of crumbling platforms.

There's not really a good excuse to not have bouncy awnings, and they're fun.

But is the platforming really supposed to be "fun"? I thought it was supposed to seem rough and rigid.

larafan25 30-04-12 04:24

Perhaps they break after a few bounces? Some are more weathered then others?

aussie500 30-04-12 04:30

Quote:

Originally Posted by larafan25 (Post 6140569)
Perhaps they break after a few bounces? Some are more weathered then others?

Awnings might be good for breaking a fall, but contrary to your expectations they are not that bouncy, you fall off you are still going down, not up. They will not put fake trampoline like awnings in the game for us to bounce off. I will of course test that out in the game if I see any.

larafan25 30-04-12 04:31

Quote:

Originally Posted by Stevo505 (Post 6140568)
But is the platforming really supposed to be "fun"? I thought it was supposed to seem rough and rigid.

The game as a hole is supposed to be fun.

My personal taste?

A Lara who moves fluidly and looks fluid, natural, and sort of alive and bouncy in her animations. Jumps high and far as I like that feeling of exhilaration of aerodynamics. Because of that I'm not in favor of tacked on ledges or intricate wall decorations, I don't want to spend my time drolling on the controller as Lara slowly climbs up a building touching every ornament in a realistic fashion. I want to be running and jumping and steering because there is more control and responsibility of not falling off the edge. Unlike Lara said in Legend, climbing shouldn't be like walking up a set of stairs.

Platforming should involve jumps which are so long you think you might not make them, maybe have to do a sprint jump.

I understand there is a difference between a tomb environment and any old environment filled with floating squares and traps and platforms. But classical platforming elements can be adapted to fit the look and believability of the new TR.

How else would we have screenshots of a hub with no tacked on ledges, yet no completely odd looking and obvious platforms which can be climbed all throughout?

I don't think we're going to have slow thinking and measuring-type of platforming like we had in the classics, I think that counting of steps and measuring of jumps was more to do with the control scheme and the camera always being behind Lara.

Now we have a character who can turn in half a second and has much smaller and quicker steps. She's more fluid to move and less rigid so platforming feels more fluid and less rigid.

Quote:

Originally Posted by aussie500 (Post 6140570)
Awnings might be good for breaking a fall, but contrary to your expectations they are not that bouncy, you fall off you are still going down, not up. They will not put fake trampoline like awnings in the game for us to bounce off. I will of course test that out in the game if I see any.

Well they should put fake trampoline-like awnings in the game as it's fun.

Stevo505 30-04-12 04:38

There's a difference between fun and unrelated to the game lol =/


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