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Many thanks, the user manual helped :)
It looks very very good, nice job |
Beta 7 is out: https://github.com/stohrendorf/Ediso...ses/tag/beta-7
This mainly includes many refactorings not visible to the user, but also a few bug fixes, new dust particles, and a new ammo counter display. |
Is there by any chance a way to skip levels?
Made it to Obelisk of Khamoon but the drawbridges don't drop when you pull the levers, so I'm unable to collect the 4 items needed to progress. Wanted to give you props as well, this engine is awesome. Love the vibrance in colours. I feel like it's the closest we have to the PS1 version. :cln: |
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Glad to hear it :) Btw. I'd also really appreciate a level skip code (I feel like I've mentioned that somewhere already, if so, please disregard, I don't want to sound pushy), since the loads are not compatible between versions and I don't want to restart from the beginning each time. |
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Maybe all my saves were corrupted by having picked up a pickup again after using it? (Unfortunately I don't have them anymore) Anyway, good to know - I'll only have to replay the first few levels. Should I file a bug report next time the game won't load old saves? |
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Beta 7.1 is out, containing the fixes for the reported bugs here and on GitHub: https://github.com/stohrendorf/Ediso...s/tag/beta-7.1
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