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scremanie 17-11-12 12:18

The combat was handled fine. It was never a big emphasis in the game, which it never should be.

leglion 17-11-12 12:20

Quote:

Originally Posted by scremanie (Post 6526438)
The combat was handled fine. It was never a big emphasis in the game, which it never should be.

I think the combat, exploration, and puzzle need to be equalized. Too much of any can get boring.

Lukass 17-11-12 12:49

Quote:

Originally Posted by leglion (Post 6526427)
CD was always good with combat.

:vlol:

LNSNHGTDS 17-11-12 13:14

Quote:

Originally Posted by scremanie (Post 6526438)
The combat was handled fine. It was never a big emphasis in the game, which it never should be.

That must become the tagline of all future TR games!

lcroft_lc 17-11-12 13:32

Quote:

Originally Posted by LNSNHGTDS (Post 6526405)
Keep the red ones and throw the rest out. Seriously, do we need so many trailers :p ?!

Quote:

Originally Posted by Lukass (Post 6526417)
You want way too much, bro.

Quote:

Originally Posted by klona (Post 6526421)
Perfect.

Quote:

Originally Posted by LNSNHGTDS (Post 6526423)
Why would we need a whole trailer for traversing :confused: ?!

I can see why you would want a segment of a trailer to show that feature but a whole trailer for just taht?

I don't want all of those. But SE needs to show more trailers for selling the game. And they did it for Hitman: Absolution. For example: SE shows Absolution trailers with in-game footages:
  • Disguise Trailer
  • Tools/weapons trailer (Tools of the Trade)
  • Locations Trailer (Living Breathing World)
  • Kill Trailer (Showing lots of kills)
  • A new game mode trailer (Introducing Contracts)
  • Ultimate Assassin Trailer (More like a second gameplay trailer)
  • Launch Trailer
Also they have released plenty of behind the scenes footage.

Or like Far Cry 3, which already shows 11 trailers with in-game footage, and yet more to come.

While following those other titles, I feel like we haven't get much yet. :)

leglion 17-11-12 13:35

Quote:

Originally Posted by Lukass (Post 6526474)
:vlol:

I don't know how obvious it was to you but i was speaking from personal experience. Thus the use of "I" throughout the post. ~Puff Puff~ http://fotpforums.com/images/smilies/6qjx4w.jpg

LNSNHGTDS 17-11-12 13:38

Quote:

Originally Posted by leglion (Post 6526525)
I don't know how obvious it was to you but i was speaking from personal experience. Thus the use of "I" throughout the post. ~Puff Puff~ http://fotpforums.com/images/smilies/6qjx4w.jpg

Wait... what :p ???

All I did was agree with the fact that not much emphasis should be given to the combat. I agree to waht you said, that the combat was handled fine by CD, yet I still don't really care since the game is not about combat.

Why did you become all old-lady-staring-you-from-head-to-toe-ish :p ?

leglion 17-11-12 13:41

Quote:

Originally Posted by LNSNHGTDS (Post 6526527)
Wait... what :p ???

All I did was agree with the fact that not much emphasis should be given to the combat. I agree to waht you said, that the combat was handled fine by CD, yet I still don't really care since the game is not about combat.

Why did you become all old-lady-staring-you-from-head-to-toe-ish :p ?

Wrong quote. Edited. :p

LNSNHGTDS 17-11-12 13:41

Quote:

Originally Posted by leglion (Post 6526531)
Wrong quote. Edited. :p

Oh :p .

klona 17-11-12 13:52

Quote:

Originally Posted by scremanie (Post 6526438)
The combat was handled fine. It was never a big emphasis in the game, which it never should be.

I know right?
the game should be
75% Exploration and Puzzles combined
25% Shooting


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