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Spong 13-11-13 17:12

Quote:

Originally Posted by pirate1802 (Post 6940449)
Also, what is a "cinematic game" exactly? Is it the abundance of cutscenes? Why is not Bioshock Infinite and Assassins Creed games not counted then? They seem to be doing well.

A cinematic game is a game where the story pretty much dictates the gameplay. Assassin's Creed is different (never played Bioshock), although AC has come in for its own bashing for turning into yearly releases of tedious rubbish (that arguably isn't even AC any more), which would explain why AC4's sales are down 60% in comparison to AC3's.

Linoshi Croft 13-11-13 17:14

I'd say games like the Walking Dead and Dear Esther were strictly cinematic games. I think games like Tomb Raider and Assassins Creed aren't really cinematic, they just have cinematic influences.

Rai 14-11-13 00:03

I'm just gonna put this linky here. You'll need to clicky the image within for a larger version.

https://twitter.com/25fpsstaffs/stat...143168/photo/1

They need to bring back that yellow top outfit for TR10, tbh.

Ora Dagger 14-11-13 01:02

My game glitched


darksoul 14-11-13 01:31

Quote:

Originally Posted by Rai (Post 6940922)
I'm just gonna put this linky here. You'll need to clicky the image within for a larger version.

https://twitter.com/25fpsstaffs/stat...143168/photo/1

They need to bring back that yellow top outfit for TR10, tbh.

Ascension :(

Only TR lover 14-11-13 12:04

Quote:

Originally Posted by Ora Dagger (Post 6940929)
My game glitched


Had the same glitch some time ago except Whitman was standing in front of the open door reading the symbols :p

The1andOnlyTR 14-11-13 20:17

Anyone got the climbing axe symbol? Or a simple line drawing of Lara that could be easily replicated?

larafan25 14-11-13 20:23

There is indeed an axe symbol from the game, a nice vector one that Driber of the Eidos forum made, they were posted for a forum, banner competition I believe:

http://i251.photobucket.com/albums/g...psde598bc8.png

edit: I also remember, maybe it was in the Final Hours app, a silhouette of Lara.

The1andOnlyTR 14-11-13 20:27

Quote:

Originally Posted by larafan25 (Post 6941392)
There is indeed an axe symbol from the game, a nice vector one that Driber of the Eidos forum made, they were posted for a forum, banner competition I believe:

http://i251.photobucket.com/albums/g...psde598bc8.png

edit: I also remember, maybe it was in the Final Hours app, a silhouette of Lara.

Thank you!!! :hug:

Valentino 16-11-13 13:48

There's almost nearly 4 months until a year has passed since the release of this game. Does anyone recon we'll get a reveal at all next year? And does anyone think the next game should be as gritty as Tomb Raider? Or back to exotic locations and less harsh situations for Lara?

Spong 16-11-13 16:24

Quote:

Originally Posted by Valentino (Post 6942472)
Does anyone recon we'll get a reveal at all next year?

Not really fussed.

Quote:

Originally Posted by Valentino (Post 6942472)
And does anyone think the next game should be as gritty as Tomb Raider? Or back to exotic locations and less harsh situations for Lara?

Don't really care, whatever Tomb Raider does or wherever it goes, it'll revolve around a load of brainless shooting.

Andes 16-11-13 16:41

Quote:

Originally Posted by Rai (Post 6940922)
I'm just gonna put this linky here. You'll need to clicky the image within for a larger version.

https://twitter.com/25fpsstaffs/stat...143168/photo/1

They need to bring back that yellow top outfit for TR10, tbh.

Yes to the yellow one, and although not really suitable attire for raiding old places, that first one's got a certain appeal too :whi:

klona 16-11-13 17:18

Quote:

Originally Posted by Valentino (Post 6942472)
There's almost nearly 4 months until a year has passed since the release of this game. Does anyone recon we'll get a reveal at all next year?

I hope they reveal it next E3 or something.

Quote:

Originally Posted by Valentino (Post 6942472)
And does anyone think the next game should be as gritty as Tomb Raider? Or back to exotic locations and less harsh situations for Lara?

I'd like a mixture of both.

larafan25 16-11-13 18:20

Exotic can be gritty.

Spong 17-11-13 00:51

^Everyone's fed up with gritty though. Gritty is getting pretty boring :/

larafan25 17-11-13 01:32

Gritty. wat.

Crystal Dynamics have not even scratched the surface of gritty. Gritty can be so many things and so different.

Spong 17-11-13 01:36

Quote:

Originally Posted by larafan25 (Post 6942858)
Crystal Dynamics have not even scratched the surface of gritty.

Everyone else has though, it's been done to death. Crystal are just late to the party.

pirate1802 17-11-13 02:30

I like gritty. Bring on moar grittiness!

Baratheon 18-11-13 01:03

Gritty is hot.

PirateFromPeru 18-11-13 14:55

i'm up for the grittiness. hopefully the next TR will still have some more grit.....and ewoks. TR needs more ewoks. :whi:

EscondeR 18-11-13 15:04

What TR definitely needs (assuming it is TR indeed) is less new-t spam.

Mikky 18-11-13 21:28

http://www.spike.com/vgx/game-of-the-year

For those of you with awful taste in games, you can vote for TR there. Lol

Spong 18-11-13 21:34

I voted GTAV, naturally. The other games may as well not be there :cool:

Mikky 18-11-13 21:43

Honestly, I've only played two games that came out this year and that's Tomb Raider and Beyond: Two Souls. Out of those two, I preferred Tomb Raider (never thought I would be saying that, but Beyond was such a disappointment :/). I voted TR for GOTY and Best Action Adventure (it's not in the Best Shooter category for some reason trolololol), mainly because I like to support the TR series and I imagine it does need the help, but for best voice actress, I did vote for Ellen Page in Beyond: Two Souls. Beyond may have been a disappointment, but the voice acting was still superb. And really, Camilla doesn't deserve any awards for her voice acting anyway.

Baratheon 19-11-13 09:49

Quote:

Originally Posted by Spong (Post 6944060)
I voted GTAV, naturally. The other games may as well not be there :cool:

Damn straight (but I voted for The Last of Us *cough*). :tmb:

Spong 21-11-13 09:10

I just had a weird bug while playing TR9. I was doing that bell tower puzzle and when I knocked the bell down it didn't fall through the gate at the bottom, instead it landed off to one side :eek:

Luckily, jumping down from the balcony on to the gate seemed to do the trick, the cutscene kicked in and Lara was magically on the balcony again, ready to fall through :p

pirate1802 21-11-13 14:15

http://i.imgur.com/3o3dduA.jpg

darksoul 23-11-13 02:02

Quote:

Originally Posted by pirate1802 (Post 6945918)

wut? what did you do to me little bird?

Spong 23-11-13 05:28

Why is the last section of TR9 so bloody tedious? Everything from the moment you leave the Shipwreck Beach is a massive anticlimax :(

EDIT
The puzzle with the cage is okay, everything else about the Monastery is absolute rubbish though.

pirate1802 23-11-13 06:10

Lol on the other hand I find that last part exhilarating. So much so that once I return to the beach I go straight for the endgame. No collecting stuff and wasting time. :D

Spong 23-11-13 06:32

Maybe you should play Legend some more then if running down generic corridors and stopping occasionally to gun people down is what you enjoy doing. Call me picky but I prefer exploration over being led from one overplayed set piece to another.

And then there's the world's worst last boss (and I use that term in the loosest sense), an encounter so brain-meltingly simple-minded that the only way the game makes things even slightly difficult is to throw other enemies into the mix. That's the card Crystal play constantly from the moment you get to Shanty Town.

pirate1802 23-11-13 07:39

Most games nowadays have endgame levels which are linearish. Fallout 3 and NV had open levels, yet their final missions were as linear as TR's. Which is why I didn't expect these last levels to be all about fweedom and exploration, especially when the rest of the game isn't as open and exploratory anyway.

Eh, and I enjoy a wide variety of games, from Call of Duty (oh no! horrific I know!) to Skyrim. I just tailor my expectations according to the game I'm playing. Contrary to popular opinion, you can like more than one type of game, you know?

Spong 23-11-13 07:51

Quote:

Originally Posted by pirate1802 (Post 6946886)
Most games nowadays have endgame levels which are linearish. Fallout 3 and NV had open levels, yet their final missions were as linear as TR's.

Interesting that you compare TR9 to games like that (assuming NV means New Vegas). I don't remember TR1 ever being compared to the likes of Doom.

Times change :(

EscondeR 23-11-13 08:24

^ Real creativity is not in favour nowadays.

pirate1802 23-11-13 08:48

Quote:

Originally Posted by Spong (Post 6946891)
Interesting that you compare TR9 to games like that (assuming NV means New Vegas). I don't remember TR1 ever being compared to the likes of Doom.

Times change :(

If you like I can also compare it to Assassins Creed, and the conclusion would remain just as valid. How open and exploratory were the levels of Arsuf, Roma and Viana at the end of AC1, AC2 and ACB respectively?

Btw if you read my comment carefully I never compared TR to FO3/NV. I just game those two games as examples of open and exploration-heavy games which become linear at its ending.

Spong 26-11-13 20:23

TR9 is available on Xbox LIVE Games on Demand for £9.99 :eek:. The offer is probably only open to Gold subscribers though :pi:

Quote:

Originally Posted by pirate1802 (Post 6946909)
If you like I can also compare it to Assassins Creed, and the conclusion would remain just as valid.

Well no, not really. It's not valid because it wasn't the comparison you made first.

b.gluch 27-11-13 01:21

why didnt mathias just kill himiko's body?

larafan25 27-11-13 01:23

Quote:

Originally Posted by b.gluch (Post 6949534)
why didnt mathias just kill himiko's body?

Because.

Well I guess he needed a distraction to get to the chamber where her body was, given that it was guarded by Oni. Also, I'd assume Himiko would know his intention, and try to stop him, if he didn't have the vessel with him, like she did with Lara by using the weather.

Evan C. 27-11-13 01:28

Mathias was a professor, right? I bet that butch know Himiko was only a device, I was trying to gain access to the power by having Samantha on his control. Plot will evolve further you'll see and I'll dance naked and laugh.

larafan25 27-11-13 01:30

wot

http://i251.photobucket.com/albums/g...ps66bfaf80.png

I do hope the plot evolves. There is no way it was just... an ancient sole being all oogly boogly and stuff.


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