People are forgetting that it's Karl's personal twitter so it's not going to be about Tomb Raider all the time, as much as we'd like to see Tomb Raider news it's @crystaldynamics or @tombraider that we need to follow. :p
I do think his tweets are 80% food and alcohol related, 15% Percent sport related, 10% family related and 5% Tomb Raider related. :) To be honest I don't think he likes Tomb Raider forums because we are gonna judge the harshest either way, we are the TRUE official forums. :vlol: |
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Found this Q&A while I was browsing Eidos Forums, you might find it interesting:
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Due to the wide range of different topics addressed, I think it would be best to just discuss it here, in the general discussion thread. But if you can't suppress your urge to create a new thread then by all means go right ahead. :) |
Hey guys I saw that someone has asked Karl questions.
I am wondering could someone ask him something about the overall direction of the franchise as a whole past this game. Like what would be the direction of the next? If the gameplay in this game is so focused on darkness, survival, horror, and gore many people might like those features. What would happen if poeple want more of that? And does not having supernatural enemies in this game mean that the supernatural element is gone from the franchise replaced by complete realism and logic? I think that they should talk more about that |
^ Thank you for posting this. Interesting....
NightWish: Do you think he would answer a question about TR10 when he can't even tell us million of things about TOMB RAIDER? That is not gonna happen. Don't be fool I guess. |
Yaay. Karl said a new word instead of VERY SOON. Its "not-so-distant future". :jmp:
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**** me.
Holyu crap. Karl you just made my life. STEALTH. STEALTH. Hands down. I'm dead. edit: Also, you can tell "The island has a whole lot of mystery" is one of those answers that goes either way. Either "No, no supernatural enemies, but this is my way of getting around such a redundant question" or "uhmmm...I've been trying not to give the plot away, so stop asking, the island has mystery". We've tangled ourselves up in a web. Don't spoil us CD, but do tell if there are supernatural enemies, so we know when and what to expect at the end of the game when we're greeted with a bunch of freaky ****ed up monsters ala Uncharted 1. It makes me feel gross thinking back to how everything was just given to us in a constant traditional style of media, like non of it mattered in the game and was just for talking about. edit: Oh fudge, my question was picked! <3 I understand what he means, and this is essentially what I've expected (not my dream of course). That we'll probably find some surfaces looking climbable (sort of like vines in the classic games) and some other parts of the rock not looking climbable. However I would have thought it would be different, like the climbable part would be more rough and crumbly looking like in Lara's Shadow. Man, they really went to town on these questions. Awesome! |
:yah: :jmp: :yah: :jmp: :yah: :jmp:
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I am surprised that he answered your question about the axe. They're slowly giving away more details about gameplay now. Unfortunately we will have to wait till E3 for combat. :( |
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