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-   -   TOMB RAIDER General Discussion Thread (https://www.tombraiderforums.com/showthread.php?t=187894)

tomee 31-08-12 18:11

Quote:

Originally Posted by tomekkobialka (Post 6409630)
...are you trying to say that Tomb Raider wants to make you cry and give you goosebumps? :confused:

er, no..
I mean the resemblances are uncanny.

tomekkobialka 31-08-12 18:16

Quote:

Originally Posted by tomee (Post 6409633)
er, no..
I mean the resemblances are uncanny.

YOU DONT SAY

:p

tomee 31-08-12 18:29

Quote:

Originally Posted by tomekkobialka (Post 6409646)
YOU DONT SAY

:p

http://img193.imageshack.us/img193/3995/camw.png

Love2Raid 31-08-12 19:15

Does anyone think this game will be 'fun'? It seems a bit depressing/'taking itself too seriously' to me.

Spong 31-08-12 19:20

Quote:

Originally Posted by Love2Raid (Post 6409789)
Does anyone think this game will be 'fun'? It seems a bit depressing/'taking itself too seriously' to me.

Good question. Who knows? They've shown us such a narrow margin of the game that it's impossible to tell at the moment. Perhaps if they showcased one of the more 'free' areas, a part of the game that isn't so story-driven, that the fun would be more apparent. Up until now the gameplay seems very much like painting by numbers.

larafan25 31-08-12 19:23

Quote:

Originally Posted by Love2Raid (Post 6409789)
Does anyone think this game will be 'fun'? It seems a bit depressing/'taking itself too seriously' to me.

That's something I do have hope in.

Well somewhat.

It does seem restrain itself in a lot of ways.

But I think exploring the hubs and jumping around will be fun, especially with the controls and steering in mid air. And if that is fun, then having the incentive to look around for the numerous hidden secrets will be fun.

I think combat looks like it could be fun.

It's the parts where you have to do random-crap which don't seem fun, based on their context.

It's kind of boring crawling through a linear tight cave by the looks of it. But if there was more to the tomb, and you actually had to explore it, then it would be an important piece of something more fun. I think.

Bomb Fighter 31-08-12 19:49

Quote:

Originally Posted by Love2Raid (Post 6409789)
Does anyone think this game will be 'fun'? It seems a bit depressing/'taking itself too seriously' to me.

The game is 'fun', don't worry. For example, (if you aren't super-sensitive about killing animals) the hunting hub is very enjoyable. Aiming for headshots , sneaking behind the deers, shooting one rabbit after another, then some birds for change...

larafan25 31-08-12 19:51

Quote:

Originally Posted by Bomb Fighter (Post 6409869)
The game is 'fun', don't worry. For example, (if you aren't super-sensitive about killing animals) the hunting hub is very enjoyable. Aiming for headshots , sneaking behind the deers, shooting one rabbit after another, then some birds for change...

When you think of the open spaces from the classics (lots in TR3) and imagine such spaces in this game, do you think it would be more fun to control Lara in this game?

Love2Raid 31-08-12 20:16

Quote:

Originally Posted by Spong (Post 6409798)
Good question. Who knows? They've shown us such a narrow margin of the game that it's impossible to tell at the moment. Perhaps if they showcased one of the more 'free' areas, a part of the game that isn't so story-driven, that the fun would be more apparent. Up until now the gameplay seems very much like painting by numbers.

Indeed, that's part of the problem. What they showed so far is more like 'go here, cutscene, do this, QTE, go there, cutscene, do that, QTE and so on. So they really need to show those 'hubs' they have been talking about sometime soon (because I want them to :p), it feels far too much like Legend 2.0 with a 'realistic' Lara (realistic = constantly getting hurt and screaming) right now. >_>
Quote:

Originally Posted by larafan25 (Post 6409805)
That's something I do have hope in.

Well somewhat.

It does seem restrain itself in a lot of ways.

But I think exploring the hubs and jumping around will be fun, especially with the controls and steering in mid air. And if that is fun, then having the incentive to look around for the numerous hidden secrets will be fun.

I think combat looks like it could be fun.

It's the parts where you have to do random-crap which don't seem fun, based on their context.

It's kind of boring crawling through a linear tight cave by the looks of it. But if there was more to the tomb, and you actually had to explore it, then it would be an important piece of something more fun. I think.

Yeah, it's quite controlled, like you're walking on a film set instead of a 'real' environment (same problem the other CD games had). I hope the hub areas will be huge and I hope that they haven't made the path too obvious. It's fun to just go in a direction and see where it leads... I also hope they add loads of random areas, like hidden caves (that don't necessarily have to lead anywhere) and put some humour in it (especially because the story is so serious, it is needed), easter eggs (also ones that only TR fans would find :p) etc.
I also want to see some crazy OTT things that nobody has done before, lol. Things that people on this forum will talk about for years... :p
Quote:

Originally Posted by Bomb Fighter (Post 6409869)
The game is 'fun', don't worry. For example, (if you aren't super-sensitive about killing animals) the hunting hub is very enjoyable. Aiming for headshots , sneaking behind the deers, shooting one rabbit after another, then some birds for change...

Right, that's something I'm looking forward too, but it won't keep me busy for hours. :p

SpyrosMonster 31-08-12 20:34

The game looks fun. The only thing that I want it to have is slow motion moments!!!


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