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Hello, is anyone else affected by this image? Best regards.Hello, is anyone else affected by this image? Best regards.
[ATTACH]105[/ATTACH] |
[QUOTE=SLAYER;8398546]Congrats on the release and the times level support!
Would be interesting to know what was causing the random fire effects on screen.[/QUOTE] Thank you :) The bug has been fixed in FLEP for TRLE by ChocolateFan for a while, she's the one who figured the issue out, but basically, screen coordinates when drawing things were stored in 16 bit variables, which made them easy to overflow when a lot of fires are triggered or some fires are very far away, which caused them to appear randomly on the screen. [QUOTE=tlr online;8398547]Good work Woops.[/QUOTE] Thank you! [QUOTE=antonio3287;8398554]Hello, is anyone else affected by this image? Best regards.Hello, is anyone else affected by this image? Best regards. [ATTACH]105[ATTACH][/QUOTE] hello, could you tell me what resolution you are using? :) |
hello, could you tell me what resolution you are using? :)[/QUOTE]
1920x1080 |
[QUOTE=Woops;8398540]the compile time is different because they're different exes, if that wasn't clear enough.
don't mix and match exes or you will run into bugs. And I cannot help you then. That message is harmless, I always have FMVs disabled so I forgot to remove it from the times exe, will fix that. Thanks![/QUOTE] I thought i have to use the same exe for the main game and his extension, thank you for the explanation. |
Oh wow I'm really excited for Times!
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V2.2.1
Hotfix patch is out
Fixes the volume bars and Times FMV message. The usage guide now has a little note about The Times support. [URL="https://github.com/Trxyebeep/TOMB4/blob/master/CHANGELOG.md"]changelog here[/URL] [B][URL="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md"]Use guide[/URL][/B] [URL="https://github.com/Trxyebeep/TOMB4/releases/tag/V2.2.1"]grab it here![/URL] |
[QUOTE=legluondunet;8398577]I thought i have to use the same exe for the main game and his extension, thank you for the explanation.[/QUOTE]
Even outside of this project in specific, never mix exes from any TR games, especially custom levels with their own tomb4 :vlol: |
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[QUOTE=Woops;8398612]Hotfix patch is out
Fixes the volume bars and Times FMV message. The usage guide now has a little note about The Times support. [URL="https://github.com/Trxyebeep/TOMB4/blob/master/CHANGELOG.md"]changelog here[/URL] [B][URL="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md"]Use guide[/URL][/B] [URL="https://github.com/Trxyebeep/TOMB4/releases/tag/V2.2.1"]grab it here![/URL][/QUOTE] Nice fix! From my side I still have an issue with TRTLR and french accented characters that are not correctly displayed. Perhaps it is not yet supported? |
[QUOTE=mizuno_suisei;8398635]Even outside of this project in specific, never mix exes from any TR games, especially custom levels with their own tomb4 :vlol:[/QUOTE]
That's not always true, Tomb1main, TR2main, Tomb3, all this open source projects use the same exe for the main game and their gold extension. |
[QUOTE=legluondunet;8398691]That's not always true, Tomb1main, TR2main, Tomb3, all this open source projects use the same exe for the main game and their gold extension.[/QUOTE]
Yeah, I was referring to the originals ;p it's not uncommon to see for example a YouTuber play TR3gold and curse out core design for making an unfinished game by not being able to kill Sophia. It's because they used tomb3.exe not t3gold.exe :vlol: |
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