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leglion 07-04-12 02:54

Quote:

Originally Posted by larafan25 (Post 6088741)
Oh, well we knew that, we were talking about how we would have multiple locations but done with hubs...

I actually wouldn't mind an entire game set in Greece...

Well, just split it into levels. Or the days could be replaced with levels.

larafan25 07-04-12 02:54

Quote:

Originally Posted by leglion (Post 6088744)
Well, just split it into levels. Or the days could be replaced with levels.

ew no, no levels.

just*raidin*tomb 07-04-12 02:55

I guess in order to craft a theory we must first complete game of course, but we must first find an expedition that Lara can go in search of. Since she's an actual archaeologist now she needs to have grounded motive.

She needs to be searching for something that hasn't been discovered yet, but its rumored or proven to have existed like Atlantis for example.

leglion 07-04-12 02:55

Quote:

Originally Posted by larafan25 (Post 6088745)
ew no, no levels.

What's so bad about levels?

Stevo505 07-04-12 02:58

Quote:

Originally Posted by larafan25 (Post 6088735)
Jesus' tomb is kind of just round and boring, plus they think they found it already.

I know, I was joking. It's just a hole in a rock.

larafan25 07-04-12 02:58

^Oh, lool. :p

Quote:

Originally Posted by just*raidin*tomb (Post 6088748)
I guess in order to craft a theory we must first complete game of course, but we must first find an expedition that Lara can go in search of. Since she's an actual archaeologist now she needs to have grounded motive.

She needs to be searching for something that hasn't been discovered yet, but its rumored or proven to have existed like Atlantis for example.

Hmmm...

Atlantis was done...and then done in Uncharted....

Do we want her to search for a place or a thing?

Quote:

Originally Posted by leglion (Post 6088750)
What's so bad about levels?

They suck the life out of dead people.

I don't want to be loaded into a new place.

I want open world, so levels are like...the opposite of that...sort of. I want to be able to enter one place and leave that place and go into another place, without it being on the other side of the planet. I want depth to the one location chosen, one location. 1 local. ._.

Stevo505 07-04-12 02:59

I think it's going to reach a point where Lara has explored everything, and she'll have to go into outer space or some crap.

leglion 07-04-12 03:00

Quote:

Originally Posted by larafan25 (Post 6088758)
^Oh, lool. :p



Hmmm...

Atlantis was done...and then done in Uncharted....

Do we want her to search for a place or a thing?



They suck the life out of dead people.

I don't want to be loaded into a new place.

I want open world, so levels are like...the opposite of that...sort of. I want to be able to enter one place and leave that place and go into another place, without it being on the other side of the planet. I want depth to the one location chosen, one location. 1 local. ._.

There can still be depth in one location though. I'm pretty sure many games have multiple levels without souless globe hopping and utilize each level to the best of their ability. Levels aren't the direct effect of why it feels like that, it's how it's executed.

larafan25 07-04-12 03:00

Quote:

Originally Posted by Stevo505 (Post 6088759)
I think it's going to reach a point where Lara has explored everything, and she'll have to go into outer space or some crap.

Either that or CD will have to start making stuff up.

OOOOHHH THE HORRAAAR! D:

:(

Fiction ****tion.

just*raidin*tomb 07-04-12 03:01

Quote:

Originally Posted by Stevo505 (Post 6088759)
I think it's going to reach a point where Lara has explored everything, and she'll have to go into outer space or some crap.

Lol yeah. The world isn't big enough.

They'll probably go to the center of the earth first. :p

What if we have 2 or 3 or 4 locations that still have depth?


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