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Also, when Lara jumps to the first ledge, you see she turns just just just before grabbing the ledge which to me implies a huge lack of magnetism, which is great. It just seems like we have a lot of control over steering her. Which I think I'll like as long as it feels good. |
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Hardly any mainstream or popular games are platformers with steering in mid air. I thought it was done perfectly fine in AMR. |
Not sure if CD wanted to go for some realism in this game but midair steering pulls it away from it... Not convinced so far...
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I'd rather have directional control than not just for the sake of realism. I've always found it more fun to be able to steer while in the air, that and it opens the doors for more platforming challenges that require you to steer while jumping, thus constantly being part of the game and responsible. |
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