Do you guys think that stealth has a separate button? Because when she walks slow, it's nothing like her stealth walk lol
Has anyone noticed that Lara has so many animations? lmao |
^I think her crawl is stealth.
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Maybe.
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I think in that section the stealth is very scripted. But I don't think it always is. It seems like this whole section from beginning to the first kill, is just to really teach you about the game. Platforming, combat, stealth, etc. Plus an intro to the story.
Hopefully. |
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It doesn't seem like there is a ...mode which makes you more silent in that scenario. :/ |
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Lara: STOP SHOOTING PLEASE! I NEED A MOMENT! *sits down* *upgrades weapons* *get's up* Lara: Ok let's continue! *Pew pew bam kaboom!* |
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I feel like the base camp menu was pretty well predicted with Lara sitting on the ground and all that jazz.
Seems like something we all thought it would be. Maybe I'm wrong. |
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:pi: |
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"Lol no. I couldn't think anything like that. maybe it's because I dont have a good imagination but anyways :p" But you're good!!!! :p |
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But I like that the basecamps encourage exploration. Because if you want to upgrade something, you're gonna have to search for a basecamp to do it. And while doing that you might stumble upon some interesting goodies. |
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lul, IDK. |
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something like that lol |
^I already Translated it xD My laptop just wont change the language in the first 100 tries! :mad:
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The map reminds me more of Kya though. http://www.mobygames.com/images/shot...-the-areas.png Weird, abstract. I dunno. Interesting though, there is apparently a tomb to be raided in the deer hub, yet on the map I see no signs of a tomb. Perhaps it doesn't show up and you have to find it yourself? |
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Considering the scavenger den is just a WWII bunker/den and not a tomb, I'm sure that it isn't it. I'm sure its probably a small room with a relatively simple puzzle though. Perhaps the map doesn't show underground areas. Or doesn't show them because they're not on the "level" that you're currently on. |
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Maybe beyond those trees which always appear to have an opening in them. |
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But now that we've seen the ingame map, I guess we can make better sense of these maps... http://i251.photobucket.com/albums/g..._2008/MAPS.jpg http://i251.photobucket.com/albums/g...08/MAPS2-2.jpg I just wish I could find the originals without my writing on them. ._. |
Isn't the radio tower the SOS tower?
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It seems like if i has a name, then the name will appear on screen like it did for Coastal Forest and Mountain Descent. I wonder if each space has it's own base camp, Karl did say there are a lot of base camps. |
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I don't think underground areas have a map, they're entrances and exits are probably marked with an icon when you discover them on the main map, in case we want to revisit them later because we may not have the correct tool when we were there. So, we can come back to the tomb when we have the tool wanted. |
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edit: I bet it's one of those rock mounds, like a Kofun tomb. |
I thought I saw an opening with wood covering it when Lara was climbing up to the corpse. There was also a door.
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I won't be using that. :pi: Quote:
http://i251.photobucket.com/albums/g..._2008/wudu.jpg |
Yes. :)
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I suppose we'll need the shotgun then. ._.
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Or burn it :pi:
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I think you can only burn cloth. :/
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If so, the second I get the Torch in the area with Whitman, I'm going back to the deer hub to burn it open at night. edit: AHHH I see a space to go! http://i251.photobucket.com/albums/g...008/ahhh-1.jpgTo the left |
Everything you own in the box to the left.
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I still can't get over the exploding bird http://i199.photobucket.com/albums/a...xd/derpga2.png
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Exploding bird?
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