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-   -   Did Tomb Raider Deserve Even More Success and Praise in 2013? Was Lara Robbed? (https://www.tombraiderforums.com/showthread.php?t=223921)

Emix 16-01-20 12:18

Did Tomb Raider Deserve Even More Success and Praise in 2013? Was Lara Robbed?
 
I remember one thing that really pissed me of that year and that's Bioshock Infinite taking almost all the GOTY awards during the end of 2013 and early 2014. And according to me and my flawless taste, Tomb Raider was better and superior game! I honestly think about this even today, 7 years latter, that Lara was ROBBED that year and that both Tomb Raider and DmC deserved more, and this still haunts me. But they were simply hated by some ppl because they tried something new, different and fresh.

I am not saying that Bioshock didn't deserve any awards, but that has to be one of the most overhyped and overrated releases of the decade. Game wasn't bad, it just doesn't come close to first two Bioshock games.

So what do you think? Was Lara robbed that year? Do you think that Bioshock Infinite kinda overshadowed Tomb Raider when it comes to awards and praise? I know the answer but i want to hear yours.

Samz 16-01-20 12:57

Nope.

Though from what I hear Bioshock infinite is massively overrated.

TR1249 16-01-20 13:58

Yes it was

Tomb Raidering 16-01-20 14:35

Yes, Tomb Raider deserved more success and praise, and Lara was robbed. After TR2013, there was still hope for the franchise.

But unfortunately, SE/CD/EM’s terrible choices ruined everything. Everything went down-hill rapidly after that.

• TR2013 DE released in 2014 exclusive to next-gen consoles, with no patch add-on for PC
Quote:

There's no word on a PC release of Definitive Edition, however. "Today we are only talking about Tomb Raider: Definitive Edition on PS4 and Xbox One," Amos said. "We are very happy with the PC version we released and felt these new additions and changes were something custom just for next-gen consoles at the moment."
• Rise Xbox Exclusivity
Quote:

“We know they will get behind this game more than any support we have had from them in the past—we believe this will be a step to really forging the Tomb Raider brand as one of the biggest in gaming, with the help, belief and backing of a major partner like Microsoft. This doesn't mean that we're walking away from our fans who only play on PlayStation or on PC. Those are great systems, with great partners, and amazing communities. We have Lara Croft and the Temple of Osiris coming to those platforms…”
• The insistence on not giving Lara her iconographic features, even after teasing them multiple times
Quote:

"For us this is her defining moment. We’re not going to put her in shorts with double-pistols, wearing a bikini; that’s not what this is.
For this trilogy – not saying anything about later on, I don’t know about the future titles – but for this trilogy, the bow is still her signature weapon."
• The reboot’s sequels being infamous for ridiculous choices
Quote:

Shadow Of The Tomb Raider Fan Uncovers Discarded Alternate Ending, Drama Ensues
~ Kotaku
Quote:

Shadow of the Tomb Raider review – makes Lara Croft look boring
~ The Guardian
Quote:

Shadow of the Tomb Raider is all about a darker, selfish side of Lara… with very safe gameplay
~ GamesRadar
Quote:

Rise of the Tomb Raider Handicapped Itself with Familiar Gunfights and Explosions
~ Escapist Magazine
Quote:

Shadow of the Tomb Raider review - latest reboot makes small strides but remains a shadow of the originals
~ EuroGamer
Quote:

Shadow Of The Tomb Raider Definitive Edition Ends Mystery Of Game's Eighth DLC
~ Kotaku
Quote:

Shadow Of The Tomb Raider's New Tomb Is As Awkward As The Rest Of The Game
~ Kotaku
Quote:

Shadow Of The Tomb Raider Gets Review Bombed For Going On Sale So Soon
~ Kotaku
Quote:

Shadow Of The Tomb Raider Fandom's Quest For An 8th DLC Ends With A Whimper
~ Kotaku

.....and more...
____________________

*Shadow Lara voice* All full up, can’t carry anymore! :p

Chamayoo 16-01-20 15:30

I'm afraid not, the game wasn't enough excellent and tbh not enough respectful about its roots to deserve more praise. 85/100 on Metacritic and 11 millions of copies was incredible enough

Samz 16-01-20 19:51

Quote:

Originally Posted by Chamayoo (Post 8165727)
I'm afraid not, the game wasn't enough excellent and tbh not enough respectful about its roots to deserve more praise. 85/100 on Metacritic and 11 millions of copies was incredible enough

Yep other series that were already shooters that copied the Gears of War play-style tended to die yet somehow 2013 got lucky unfortunately.

Chamayoo 16-01-20 21:47

Quote:

Originally Posted by Samz (Post 8165809)
Yep other series that were already shooters that copied the Gears of War play-style tended to die yet somehow 2013 got lucky unfortunately.

Indeed because I didn't have any example in mind, haha ! Except Uncharted but this series did well.

charmedangelin 18-01-20 04:25

Nope, should have crashed and burned.

dg1995 18-01-20 14:39

Nah.

2013 is a cover shooter game not a TR game.(It's also the only TR game that never had underwater swimming.)

tombkrc 20-01-20 20:28

Nah, if anything it was massively overrated.

Kapu 21-01-20 01:14

Outside of awards and such, TR2013 was hugely popular among my friends and coworkers. Most of them were not previous TR fans and hadn't played TR since the classics. IDK if it deserved more attention from the media, but it was definitely praised by the gaming audience, and that says more to me than anything. It sold like, 3 million copies in a month, right? That's incredible.

Like Tomb Raidering said, I think the game would have a better legacy if the sequels had been better. They were good games, but just more of the same.

Costel 21-01-20 11:58

Quote:

Originally Posted by charmedangelin (Post 8166103)
Nope, should have crashed and burned.

And you would have lost the chance to put hundreds of hours into the reboot trilogy .

Maverin 22-01-20 13:07

Quote:

Originally Posted by Kapu (Post 8166711)
Outside of awards and such, TR2013 was hugely popular among my friends and coworkers. Most of them were not previous TR fans and hadn't played TR since the classics. IDK if it deserved more attention from the media, but it was definitely praised by the gaming audience, and that says more to me than anything. It sold like, 3 million copies in a month, right? That's incredible.

Like Tomb Raidering said, I think the game would have a better legacy if the sequels had been better. They were good games, but just more of the same.

I remember my friends in highschool would always joke me around because I was playing Tomb Raider and they thought those were really lame games.

Until Tomb Raider 2013 came out. They really liked it and even told me "I might even buy that game, it looks really cool".

So yes, it was definitely a necessary and good move to reboot the series.

OrangeJuice 23-01-20 10:08

Quote:

Originally Posted by Maverin (Post 8166955)
So yes, it was definitely a necessary and good move to reboot the series.

just so a bunch of highschool kids wouldnt see it as lAmE anymore? from an economical point of view, maybe. but this type of pandering is the fastest way to get your product to lose its personality.

anyway tr2013 is a gem and i love it but i think it was reviewed and received fairly. it does have a bunch of issues that prevent it from being a 10/10 or even just a 9/10 in my eyes.

Sir Launcelot 27-01-20 11:36

The worst is how they unbalanced all the weapons to make it acceptable from a kale-chomping feminist perspective.

The assault rifle ought to really knock out any solarii with a shot or 3, but it seems to have all the power of a boy's rusty 22 rifle firing black-powder shorts, while having the kick of a BAR.

By contrast, the bow is just a killer. It nails everything. And, magically, the arrows do not drop from gravity - there is no trajectory curve at all. Anyone who has fired a bow IRL can tell you how it takes skill to drop those arrows onto target even at short ranges, because the arrows drop so fast.

Lara's axe was/is great for brain-bashing melee combat, but she should have dropped the bow as soon as she got a rifle.

Samz 27-01-20 13:07

Quote:

Originally Posted by Sir Launcelot (Post 8167947)
The worst is how they unbalanced all the weapons to make it acceptable from a kale-chomping feminist perspective.

The assault rifle ought to really knock out any solarii with a shot or 3, but it seems to have all the power of a boy's rusty 22 rifle firing black-powder shorts, while having the kick of a BAR.

By contrast, the bow is just a killer. It nails everything. And, magically, the arrows do not drop from gravity - there is no trajectory curve at all. Anyone who has fired a bow IRL can tell you how it takes skill to drop those arrows onto target even at short ranges, because the arrows drop so fast.

Lara's axe was/is great for brain-bashing melee combat, but she should have dropped the bow as soon as she got a rifle.

Honestly even despite that, I still used the Rifle more since I didn't have to draw the string back.

And once you get upgrades, the rifle does everything the bow does better, Sure the bow can get helmet piercing arrows but I can also fire two rifle rounds rapidly quicker than a single arrow.

And it's not exactly like Rifle ammo is even half as rare as it was in Tomb Raider 2 nor is the rifle bad for mobility unlike Tomb raider 2 and the combat in 2013 has no mobility anyway.

Sir Launcelot 27-01-20 15:59

Quote:

Originally Posted by Samz (Post 8167962)
Honestly even despite that, I still used the Rifle more since I didn't have to draw the string back.

And once you get upgrades, the rifle does everything the bow does better, Sure the bow can get helmet piercing arrows but I can also fire two rifle rounds rapidly quicker than a single arrow.

And it's not exactly like Rifle ammo is even half as rare as it was in Tomb Raider 2 nor is the rifle bad for mobility unlike Tomb raider 2 and the combat in 2013 has no mobility anyway.

A very short burst from the rifle to the body ought to just kill. Instead its like "pew pew pew!" and the Solarii goes "owwwww!" and then gets back up to come and kill you anyway.

Grenades are also annoying. They bounce. That type of grenade is not supposed to bounce. It should go off when it hits anything.

Also, if the code is in there for Lara to throw things, as you can see it is in some of the puzzles, why can't she have fire bombs like the Solarii, or maybe even hand thrown grenades that would be more realistic? :mad:

Samz 27-01-20 18:38

Quote:

Originally Posted by Sir Launcelot (Post 8168009)
A very short burst from the rifle to the body ought to just kill. Instead its like "pew pew pew!" and the Solarii goes "owwwww!" and then gets back up to come and kill you anyway.

Grenades are also annoying. They bounce. That type of grenade is not supposed to bounce. It should go off when it hits anything.

Also, if the code is in there for Lara to throw things, as you can see it is in some of the puzzles, why can't she have fire bombs like the Solarii, or maybe even hand thrown grenades that would be more realistic? :mad:

Don't the grenades still detonate on impact? I don't recall them bouncing, then again I also direct-fired them onto people so maybe they bounce if they don't hit anyone.

I could honestly control the rifle easily even with it's exaggerated kick and once I got upgrades I got lots of headshots, not because I'm particually good, the AI just pops up/down from the same spots and the generous zoom when aiming makes headshots great even for people like me who like sniping but roughly 70 precent of their sniper shots in TF2 are body-shots/misses.

By the time enemies had helmets I had enough recoil reduction attachments it was a non-issue, click, wait a split-second, click again for a kill, let go of mouse so I don't die, rinse repeat.

Sir Launcelot 28-01-20 04:37

Quote:

Originally Posted by Samz (Post 8168054)
Don't the grenades still detonate on impact? I don't recall them bouncing, then again I also direct-fired them onto people so maybe they bounce if they don't hit anyone.

I could honestly control the rifle easily even with it's exaggerated kick and once I got upgrades I got lots of headshots, not because I'm particually good, the AI just pops up/down from the same spots and the generous zoom when aiming makes headshots great even for people like me who like sniping but roughly 70 precent of their sniper shots in TF2 are body-shots/misses.

By the time enemies had helmets I had enough recoil reduction attachments it was a non-issue, click, wait a split-second, click again for a kill, let go of mouse so I don't die, rinse repeat.

RE: The grenades, they blow up on impact IF they hit certain surfaces, like the multi-colored metal patchwork surfaces, like the doorway you blow up just after getting the grenade launcher, but otherwise they bounce around. I know this because for the last couple of days I have been playing the funner parts of TR2013 from Shantytown on. And they bounce. Which is really annoying, because the Solarii can get out of their way, if you try indirect fire with grenades at them.

And yeah, the rifle gets better towards the end of the game - it's good in the big battle with the Oni, and yes, you can do headshots with it - but it ought to be a superb close to middle range melee weapon too, like when you nail somebody at point blank range with the shotgun - if you use the rifle it should kill the same way, BAM-BAM-BAM!, but with less recoil - but it doesn't. :mad:

Another thing with the bow is, Lara shoots all those ropes with it, but would a rope anchored with her arrow actually hold her weight? I don't think so. IRL she'd hop onto the rope, slide a bit and then, "AAAAIIIIIH! *sob*" as she plunges into the depths below.


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