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lcroft_lc 19-03-12 09:30

Quote:

Originally Posted by Spong (Post 6047440)
Save restrictions should be covered in the difficulty setting. God knows completing Underworld on Master Survivalist was a joke, the game almost plays itself. My brutal brand of saving wouldn't suit everyone, but that's the point. It'll get rid of the lightweights who shouldn't be playing games, and it'll bring back a portion of the challenge. It's a win-win situation :tmb:

Is Master Survivalist a difficulty mode in TRU? :confused:

tampi 19-03-12 09:31

:eek:That is disheartening. I hope you do not be talking quite seriously.
If I have to play hour and a half, due to be dead, and I have the misfortune to die two or three times, I burn the computer and the game. :p

Spong 19-03-12 09:49

Quote:

Originally Posted by lcroft_lc (Post 6047452)
Is Master Survivalist a difficulty mode in TRU? :confused:

Yes. It's Underworld's hardest difficulty, but it's way too easy.
That's something else about Underworld that Crystal hyped - player tailoring. What a crock that turned out to be :rolleyes:

Quote:

Originally Posted by tampi (Post 6047453)
:eek:That is disheartening. I hope you do not be talking quite seriously.
If I have to play hour and a half, due to be dead, and I have the misfortune to die two or three times, I burn the computer and the game. :p

LOL, I can see why you might get frustrated, but that frustration would be part of the penalty for dying.

A game, to me, is a challenge. I've said this before but, from the moment you start playing, the game should be actively trying to stop you getting to the end. I've already said that Underworld is so easy that it feels like its playing itself. TR9 shouldn't help people get to the end by giving them comfy checkpoint saves every five minutes. You want to get to the end of the game? You've got to be genuinely good, not just persistent :tmb:

tampi 19-03-12 10:06

Quote:

Originally Posted by Spong (Post 6047463)
LOL, I can see why you might get frustrated, but that frustration would be part of the penalty for dying.

A game, to me, is a challenge. I've said this before but, from the moment you start playing, the game should be actively trying to stop you getting to the end. I've already said that Underworld is so easy that it feels like its playing itself. TR9 shouldn't help people get to the end by giving them comfy checkpoint saves every five minutes. You want to get to the end of the game? You've got to be genuinely good, not just persistent :tmb:

Your last sentence bewildered me.

That playing mode can be interesting, but then you can not choose risky options if you are not willing to repeat a lot of playing time again and again and again.
Maybe it can be interesting in any particular area, but that way to play all the time can be tedious.

lcroft_lc 19-03-12 10:25

Quote:

Originally Posted by Spong (Post 6047463)
Yes. It's Underworld's hardest difficulty, but it's way too easy.
That's something else about Underworld that Crystal hyped - player tailoring. What a crock that turned out to be :rolleyes:

I always picked the full pant. :D

Spong 19-03-12 10:32

^Full pant? :confused:

Quote:

Originally Posted by tampi (Post 6047473)
Your last sentence bewildered me.

I meant that playing most games nowadays requires no skill, just persistence. Essentially, all you need to do is pick up the pad and you're guaranteed to get to the end no matter how badly you play. I want a game which requires persistence but has no safety net of constant checkpoints, I want it to require a standard to that persistence.

Quote:

Originally Posted by tampi (Post 6047473)
That playing mode can be interesting, but then you can not choose risky options if you are not willing to repeat a lot of playing time again and again and again.
Maybe it can be interesting in any particular area, but that way to play all the time can be tedious.

Having high stakes like that (having to replay a portion of the level/area again) adds tension to every new challenge you discover. If you spot a ledge across a chasm and wonder if you can make the jump, there's no gamble if the game saved at a checkpoint thirty-seconds ago. You may as well try the jump, it doesn't matter if you fail, there's no consequence because you'll be back there again in thirty seconds. I want there to be a price to pay if I get it wrong. Yeah it'll make me go "grrr! http://i.imgur.com/UtieE.gif" when I mess up, but equally, it'll make me go "yesss! :yah:" when I get it right.

It's brutal, it turns every move you make into a gamble, one that constantly pays off with a sense of achievement when you succeed, but one that punishes you when you fail :tmb:

tampi 19-03-12 11:02

That sounds pretty good, but it's so risky!

I can see myself cursing the game and dragged along the ground kicking, if I fail.:D

Tonyrobinson 19-03-12 11:07

To be honest manual save is really a route than nobody can complain about. Skyrim's system was great with it's mix of location and manual saves. :)

I cannot wait to see the travelling in this. I know quick travel is available in the hubs but will we have maps, there's really no point in Lara having a compass after what she said in the leaked script they aren't going to get her anywhere but I hope you can actually walk from hubs to other places and not just quick travel through all of it. I'd love a few jungles to walk through. :o

lcroft_lc 19-03-12 12:28

Quote:

Originally Posted by Spong (Post 6047487)
^Full pant? :confused:

I mean full parts covered with clothes. I didn't use "shorts". :)

Spong 19-03-12 12:59

Quote:

Originally Posted by lcroft_lc (Post 6047553)
I mean full parts covered with clothes. I didn't use "shorts". :)

LOL, I see what you mean now. I think.
I wasn't talking about her costumes though when I mentioned player tailoring. I think having different costumes to choose from is evil.

lcroft_lc 19-03-12 13:14

Quote:

Originally Posted by Spong (Post 6047584)
LOL, I see what you mean now. I think.
I wasn't talking about her costumes though when I mentioned player tailoring. I think having different costumes to choose from is evil.

What is "player tailoring"? :confused:

larafan25 19-03-12 13:15

Quote:

Originally Posted by lcroft_lc (Post 6047605)
What is "player tailoring"? :confused:

There were options in Tomb Raider Underworld to tailor (adjust, refine) the game's settings, such as difficulty, to the player's preference.

lcroft_lc 19-03-12 13:22

Quote:

Originally Posted by larafan25 (Post 6047608)
There were options in Tomb Raider Underworld to tailor (adjust, refine) the game's settings, such as difficulty, to the player's preference.

Oh noob :smk: me. :o

Spong 19-03-12 14:20

Quote:

Originally Posted by lcroft_lc (Post 6047605)
What is "player tailoring"? :confused:

A fancy-looking, but pointless, way of choosing between Stupidly Easy, Really Easy, and Easy difficulty. It was rubbish, Crystal claimed it would cater for everyone's tastes. It didn't.

Khaled 19-03-12 14:24

Quote:

Originally Posted by Spong (Post 6047716)
A fancy-looking, but pointless, way of choosing between Stupidly Easy, Really Easy, and Easy difficulty. It was rubbish, Crystal claimed it would cater for everyone's tastes. It didn't.

Can I set the difficulty level in the new Tomb Raider like the other games ?

Spong 19-03-12 14:25

^I don't think anyone knows yet.

lcroft_lc 19-03-12 14:35

Quote:

Originally Posted by Spong (Post 6047730)
^I don't think anyone knows yet.

Karl, his beer and rest of the persons related with CD knows it. ;)

Phlip 19-03-12 14:35

Quote:

Originally Posted by Khaled (Post 6047723)
Can I set the difficulty level in the new Tomb Raider like the other games ?

Quote:

Originally Posted by Spong (Post 6047730)
^I don't think anyone knows yet.

I was expecting your answer to be "It'll be "Super Very Easy" mode by default, just like all of today's games! :rolleyes:" :p

Spong 19-03-12 14:40

Quote:

Originally Posted by lcroft_lc (Post 6047765)
Karl, his beer and rest of the persons related with CD knows it. ;)

You should twitter the people who clean Crystal's offices, they'll know ;)

Quote:

Originally Posted by Phlip (Post 6047772)
I was expecting your answer to be "It'll be "Super Very Easy" mode by default, just like all of today's games! :rolleyes:" :p

I didn't think I needed to say it. It's a given.

Khaled 19-03-12 14:46

There's something I didn't like it at all in the new TR . Lara Tied with ropes at the top and moving quickly, without speaking or ask itself what happened to her . The best thing at the beginning of the game, that Lara should open her eyes slowly with a cutscene . Lara scream and Lara looking to ground and moving the camera to down with scary music .

Phlip 19-03-12 14:48

Quote:

Originally Posted by Khaled (Post 6047807)
There's something I didn't like it at all in the new TR . Lara Tied with ropes at the top and moving quickly, without speaking or ask itself what happened to her . The best thing at the beginning of the game, that Lara should open her eyes slowly with a cutscene . Lara scream and Lara looking to ground and moving the camera to down with scary music .

http://i212.photobucket.com/albums/c...6_349144_n.jpg

Khaled 19-03-12 14:49

Quote:

Originally Posted by Phlip (Post 6047772)
I was expecting your answer to be "It'll be "Super Very Easy" mode by default, just like all of today's games! :rolleyes:" :p

Very easy . :confused: No , I want the game to be very hard and very long not like Legend and Underworld .

princebenidere 19-03-12 14:51

Quote:

Originally Posted by Khaled (Post 6047807)
There's something I didn't like it at all in the new TR . Lara Tied with ropes at the top and moving quickly, without speaking or ask itself what happened to her . The best thing at the beginning of the game, that Lara should open her eyes slowly with a cutscene . Lara scream and Lara looking to ground and moving the camera to down with scary music .

i believe Lara knows where she got there in the first place, she seems to know the guy who put her hanging upside down

she quoted ( what did he do to you? ) in the girl at the sacrificial altar right!

and they say that before the beginning there was a cutscene where Lara was being dragged from the shore and she is slightly conscious that time but weak


thats why in that situation you dont have time to think so much but to get out of there as fast as possible

klona 19-03-12 14:56

Quote:

Originally Posted by princebenidere (Post 6047825)
i believe Lara knows where she got there in the first place, she seems to know the guy who put her hanging upside down

she quoted ( what did he do to you? ) in the girl at the sacrificial altar right!

and they say that before the beginning there was a cutscene where Lara was being dragged from the shore and she is slightly conscious that time but weak


thats why in that situation you dont have time to think so much but to get out of there as fast as possible

Who said that? :p

princebenidere 19-03-12 15:04

Quote:

Originally Posted by klona (Post 6047838)
Who said that? :p

i read form the members here and the podcast maybe , i thought everyone knows it!! its the day one the very beginning after Lara splashed on the water in the trailer

podcast or magazine
and some members here

and i know i wasn't making things up:p

Khaled 19-03-12 15:05

Quote:

Originally Posted by princebenidere (Post 6047825)
i believe Lara knows where she got there in the first place, she seems to know the guy who put her hanging upside down

she quoted ( what did he do to you? ) in the girl at the sacrificial altar right!

and they say that before the beginning there was a cutscene where Lara was being dragged from the shore and she is slightly conscious that time but weak

thats why in that situation you dont have time to think so much but to get out of there as fast as possible

Maybe you're right , but are you sure ? Maybe that man was tied at roof as Lara and I remember an artical was written at Game master magazine that lara Facing a religious sect kills people I don't think that man one of them

klona 19-03-12 15:06

Quote:

Originally Posted by princebenidere (Post 6047846)
i read form the members here and the podcast maybe , i thought everyone knows it!! its the day one the very beginning after Lara splashed on the water in the trailer

podcast or magazine
and some members here

and i know i wasn't making things up:p

Probably this?
http://www.tombraiderforums.com/show...8&postcount=49

princebenidere 19-03-12 15:13

Quote:

Originally Posted by klona (Post 6047851)

no its wasn't even that
sorry but you are making assumption that i am making things up by that fanfic whoever wrote that thing if its legit or not i dint know

someone might clarify here that will prove my post if you are ready to be humiliated:p JK

Khaled 19-03-12 15:13

Quote:

Originally Posted by klona (Post 6047851)

Is this will be at new TR ? Seriously?
I think you're speaking arabic . Can you translate into Arabic ? Please .

lcroft_lc 19-03-12 15:13

Quote:

Originally Posted by Spong (Post 6047784)
You should twitter the people who clean Crystal's offices, they'll know ;)

There are cleaners on CD office too! Oh I believe they are having a hard time to clean up Karl's beer's mess. :p

princebenidere 19-03-12 15:14

Quote:

Originally Posted by Khaled (Post 6047849)
Maybe you're right , but are you sure ? Maybe that man was tied at roof as Lara and I remember an artical was written at Game master magazine that lara Facing a religious sect kills people I don't think that man one of them

im happy to know that maybe i am right:D

Khaled 19-03-12 15:17

Quote:

Originally Posted by princebenidere (Post 6047863)
im happy to know that maybe i am right:D

:D

klona 19-03-12 15:37

Katie replied to my tweet! :D
(A useless tweet)

Quote:

Originally Posted by Khaled (Post 6047859)
Is this will be at new TR ? Seriously?
I think you're speaking arabic . Can you translate into Arabic ? Please .

It's just a fanfic written by me.
Just check the whole thread.

Lukass 19-03-12 19:08

I'm bored.

larafan25 19-03-12 19:08

It'll blow over.

tomee 19-03-12 19:09

Quote:

Originally Posted by larafan25 (Post 6048325)
It'll blow over soon. (never)

Fixed

Lukass 19-03-12 19:10

Quote:

Originally Posted by larafan25 (Post 6048325)
It'll blow over.

When? :D

larafan25 19-03-12 19:14

Quote:

Originally Posted by tomee (Post 6048331)
Fixed

Eventually, E3.

Quote:

Originally Posted by Lukass (Post 6048333)
When? :D

When magazines get released, I know it will happen again.

NRO. 19-03-12 19:14

Quote:

Originally Posted by Lukass (Post 6048333)
When? :D

Fall 2012.

klona 19-03-12 19:16

Let's all write fanfics and refer to them as original leaked scripts to ruin CD's plans. :p


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