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Spong 15-01-12 20:04

Quote:

Originally Posted by larafan25 (Post 5920040)
If it is an option, it can't be crap like it was in tra. bUT i THINK THAT WAS BECAUSE LEDGE HOPING AND MANUAL GRAB DON'T GO WELL TOGETHER.

That was the nature of the way Crystal made their TR games. It was a valiant effort, and I salute them for including it (I've never played Anni without manual grab enabled), but all that scripting didn't mix well with trying to give the player more control.

larafan25 15-01-12 20:05

Quote:

Originally Posted by Spong (Post 5920046)
That was the nature of the way Crystal made their TR games. It was a valiant effort, and I salute them for including it (I've never played Anni without manual grab enabled), but all that scripting didn't mix well with trying to give the player more control.

Not to mention climbing was really just hopping between ledges, so you're essentially holding an extra button for no real purpose. ;/

leglion 15-01-12 20:08

Too many magazines to sort through. Somebody just ask Karl. But i remember it clearly. Manual grab WAS confirmed.

TRexbait 15-01-12 20:39

:yah: Manual grab!

(it's the little things in life)

Lukass 15-01-12 21:01

I believe we can see the manual grab in the E3 demo. There's the platform she have to jump on right before she's being attacked by the scavenger. And then in the leaked demo when she's doing the wall scramble she grabs the roof with only one hand so the player had to push extra button to lift her up.

larafan25 15-01-12 21:03

Quote:

Originally Posted by Lukass (Post 5920176)
I believe we can see the manual grab in the E3 demo. There's the platform she have to jump on right before she's being attacked by the scavenger. And then in the leaked demo when she's doing the wall scramble she grabs the roof with only one hand so the player had to push extra button to lift her up.

We've always had to push a button to pull ourselves onto a ledge.

The wall scramble only happens if we hit the wall of the edge we're trying to get, but are too low, so we press the jump button to scramble a certain distance. If the distance doesn't permit, then we're dead.

I don't see how it implies manual grab.

Stevo505 15-01-12 21:10

Quote:

Originally Posted by Lukass (Post 5920176)
I believe we can see the manual grab in the E3 demo. There's the platform she have to jump on right before she's being attacked by the scavenger. And then in the leaked demo when she's doing the wall scramble she grabs the roof with only one hand so the player had to push extra button to lift her up.

Manual grab is if you're like, in the air.. not pulling yourself up.

larafan25 15-01-12 21:12

Watching the E3 demo, the part where Brian pulls Lara up onto the edge before she's attatcked for the first time, it seems to quick for him to have pressed jump then hit a grab button and pulled up. It also seems very unfitting...

Stevo505 15-01-12 21:17

Quote:

Originally Posted by larafan25 (Post 5920199)
Watching the E3 demo, the part where Brian pulls Lara up onto the edge before she's attatcked for the first time, it seems to quick for him to have pressed jump then hit a grab button and pulled up. It also seems very unfitting...

Well it was also very unfitting how he jumped off of that ledge onto the ground :P

just*raidin*tomb 15-01-12 21:18

I feel like its probably a jump and it grabs automatically (depending on whether you aim accurately) and you press another button to pull up.

I do however, recall reading that it was manual somewhere...probably just imagining things though.

TRexbait 15-01-12 21:24

...:cen: you all.

:(

larafan25 15-01-12 21:25

It would just be lame anyways.

I mean...I'd rather have the shoulder buttons of my controller be reserved for other things, and I don't think it would feel right if it were another button.

IDK...

We'll just have to wait and see, but it seems doubtful.

Rai 15-01-12 21:25

^^Was that response to something in particular?

larafan25 15-01-12 21:27

Quote:

Originally Posted by Rai (Post 5920232)
^^Was that response to something in particular?

Me? :p

It was a response to the above post, about manual grab.

Quote:

Originally Posted by Stevo505 (Post 5920207)
Well it was also very unfitting how he jumped off of that ledge onto the ground :P

I'm lost. You mean how the guy jumps down to Lara before grabbing her? Perhaps he was crawling on the ceiling like the creep he is. :pi:

Quote:

Originally Posted by just*raidin*tomb (Post 5920211)
I feel like its probably a jump and it grabs automatically (depending on whether you aim accurately) and you press another button to pull up.

I do however, recall reading that it was manual somewhere...probably just imagining things though.

I feel this too, but I can't remember, and without clarification it seems unlikely.

It must have been in the article that made me think there'd be a grab meter.

larafan25 15-01-12 21:33

This is where the order of the days came from...

Quote:

Originally Posted by German Spiele Magazine
As a child Lara got to accompany her parents during countless archeological expeditions. She then graduated in Cambridge and now is almost fired up for eploring the ancient secrets of the world on her own and leaving the musty lecture halls and dusty librarys behind her.
And so her first exploration lead be Conrad Roth starts on the research-ship "Endurance".


Day 1: The start of the expedition

The destination is the mysterious japanese island in the so-called "devil-sea" where legendary artifacts are suspected.
On the run a huge storm arises and so the group of researchers shipwreck at the cliffs of some unknown island. Lara is reaching the coast with the last of her strength and thats where her traumatic struggle to survive starts.
The whole story is told through the days Lara spends on this island and each day is a segment in the game. This doesn't mean, that each day is only one level though. Each segment can still be made of several taskls and sidemissions, as Karl Stewart explains.
It seems to us that Laras travel (day 1) will only be a cinematic and and so the real game will start with day 2.


Day 2: The cave

Lara is waking up being trapped and hanging upside-down in a dark cave. So someone must have found and kidnapped the unconscious shipwrecked woman.
Luckily, Lara was allready arthletically inclined back then and so she reaches some fire by swinging back and forth, that ignites her bonds and so Lara is falling down headlong and screams out loud.
Badly injured and anxious Lara is trying to escape this dark cave. Her emotions and her fragile psych were done perfectly and the scary sounds add tremendously to the atmosphere.
That's the first time Lara doesn't appear as the pixel-beauty we know from previous games, but more as a real human being.

Her only "weapon" is a torch that gives some light to this dark grotto and that also helps to burn some obstacles.
While the hobbling Lara is searching for the exit the finds something like an altar where one of the Endurance-researchers got sacrificed. While she examins the skulls and the candles around this shrine she suddenly hears a noise. It gets closer and someone is calling calling her - someone's haunting her!
Lara is running for her life and finally jams into a small crevice, where she's literally up to her neck in water.
These scenes will already make claustrophobic players breack out in sweat but it gets even worse:
The kidnapper gets to grab Lara and a fight for life starts. By pressing special buttons the player has to ward off the attacks of the scavanger, if anything goes wrong Lara will die in agony. The dying-animations are almost depressive and seeing this will leave no player cold.

To escape from her tormentor, Lara wants to get out of this cave as fast as possible, but first she has to solve a tricky puzzle. (To help unexperienced players you can always activate Laras special-sight that will mark all the object the player can interact with.)
Here's the core of this puzzle: Lara has to ignite some driftwood and move it through a waterfall afterwards. As this waterfall will extinguish the player will have to find one of several solutions.
Once the puzzle is solved there'll be another wild chase towards the exit.

This intro will already pack the player both emotional and contentwise.
the way its done leaves nothing to be desired - one really gets to feel Laras nightmare.


Day 4: The Base Camp

While day 3 is still kept secret, our exhausted heroine will find the badly injured Conrad Roth in a base camp. Now the real adventure begins, as Lara will now be able to explore the island and look for other survivors, as David Gallagher told us.
Lara is very happy that she finally found a person she can trust does everything to save his life.
Her task is to find some medicine and a radio set in a wolf cave and to get there the player will has to do some pass some tricky jumps and climbing-passages and has to be very careful to make her survive them.
IF Lara dies she won't have to repeat a lot, as there are enough save-points.
Experienced players will instantly feel right at home when they see Lara clearing risky jumps in a very elegant way.
Once Miss Croft found the survival-package for Roth she'll (of course) be attacked by a huge wolf - a nerve-racking duel starts - but there can only be one winner, and that's Lara Croft.
She kills the animal with the last of her strength and bare handed (and also with small sigh)
Back in the camp Lara doctory Roth and thus saves his life.
He will then give her a climbing-axe and so other parts of the island will be made accessible.

These basecamps play an important role in the game. Lara can practise her abilities there and also combine and modificate pickups and weapons to increase their strength.
Later is will be possible to travel from one camp to the other to start some sidemissions without running too much. These functions weren't yet unveiled, just as the combat-system, or the camera-system while combats take place - we'll have to wait and see.

LOL, says there are enough save points so if Lara dies you don't have to repeat a lot.

edit: AHHHHHHHHH I was going to edit and forgot. Fu.

Pretend it's one post. :pi:

leglion 15-01-12 21:37

Quote:

Originally Posted by just*raidin*tomb (Post 5920211)
I feel like its probably a jump and it grabs automatically (depending on whether you aim accurately) and you press another button to pull up.

I do however, recall reading that it was manual somewhere...probably just imagining things though.

I remember it too...

Stevo505 15-01-12 21:37

Quote:

Originally Posted by larafan25 (Post 5920237)
I'm lost. You mean how the guy jumps down to Lara before grabbing her? Perhaps he was crawling on the ceiling like the creep he is. :pi:

No I mean how before Lara climbs onto the ledge where she gets attacked the first time, she jumps really high off of a ledge onto the ground (after setting fire to the cloth or whatever) I mean wouldn't that hurt, what with all her impaled stomach and stuff? :p

larafan25 15-01-12 21:39

Quote:

Originally Posted by Stevo505 (Post 5920260)
No I mean how before Lara climbs onto the ledge where she gets attacked the first time, she jumps really high off of a ledge onto the ground (after setting fire to the cloth or whatever) I mean wouldn't that hurt, what with all her impaled stomach and stuff? :p

Oh that, yeah that would probably hurt.

lcroft_lc 16-01-12 05:56

Quote:

Originally Posted by larafan25 (Post 5920031)
Wut where!? D:

I once thought this too, but then I thought otherwise!

We have seen something like wall scramble in the leaked footage. You have to press a button while scrambling.

And there is already a Manual or Automatic grab thread-
http://www.tombraiderforums.com/showthread.php?t=181887

Stevo505 16-01-12 06:33

I hope there is not only manual grab because in my opinion it would make the platforming feel more.. I don't know, sluggish?

XtremeJenn 16-01-12 10:41

Quote:

Originally Posted by tomee (Post 5919073)
@XtremeJenn can the law this easily bypassed? Well, I guess it's not that much of a surprise. There are so many faults even today. :rolleyes:

They have already done it with Top Gun, Scrubs, 30 Rock, Star Wars, etc and got away with it, so yeah I'd guess it is.

klona 16-01-12 13:10

What is that?
http://img692.imageshack.us/img692/8814/ahappyface.png

Lukass 16-01-12 13:11

Quote:

Originally Posted by klona (Post 5920984)

Easter egg :p

http://legendsrevealed.com/entertain...7/castaway.jpg

from

http://ia.media-imdb.com/images/M/MV...0,214,317_.jpg

klona 16-01-12 13:22

I want more easter eggs. :mis:

Charlie91 16-01-12 13:26

Quote:

Originally Posted by klona (Post 5920990)
I want more easter eggs. :mis:

Me too:) I love them:)

lcroft_lc 16-01-12 18:52

I asked David Anfossi this on twitter-
Quote:

@DavidAnfossi So you think Tomb Raider could be a strong contender for this years game of the year?
And he answered it as-
Quote:

@ShaikhSiddiky When I look at the games of this year... Yes without any problem!
So Mass Effect 3 can go to hell. :jmp:

Spong 16-01-12 19:02

Quote:

Originally Posted by lcroft_lc (Post 5921390)
I asked David Anfossi this on twitter...

And he is? :confused:

klona 16-01-12 19:02

^ As it says on his page:
Executive Producer at Eidos Montreal

Quote:

Originally Posted by lcroft_lc (Post 5921390)
I asked David Anfossi this on twitter-


And he answered it as-


So Mass Effect 3 can go to hell. :jmp:

I don't know Mass Effect 3 but... http://29.media.tumblr.com/tumblr_lw...clt4o1_100.gif
Yeah... it can go to hell. :p

Lukass 16-01-12 19:03

Quote:

Originally Posted by Spong (Post 5921420)
And he is? :confused:

Does it really matter? He's someone who was allowed to play TOMB RAIDER now. His words speaks for themselves! The game gunna be brilliant :yah:

Spong 16-01-12 19:05

Quote:

Originally Posted by Lukass (Post 5921427)
Does it really matter? He's someone who was allowed to play TOMB RAIDER now. His words speak for himself! He thinks the game could be brilliant :yah:

Fixed :tmb:

Kelly Craftman 16-01-12 19:09

SirCroft made the Tumblr page with his art work. WOOO! Im guessing it's the same SirCroft :p

just*raidin*tomb 16-01-12 20:22

Quote:

Originally Posted by lcroft_lc (Post 5921390)
I asked David Anfossi this on twitter-


And he answered it as-


So Mass Effect 3 can go to hell. :jmp:

O_o This is damaging my strength to keep low expectations. I can only imagine it having some major competition and being a great game but not even close to a contender...at best.

ohh baby

skylark1121 16-01-12 20:34

Quote:

Originally Posted by lcroft_lc (Post 5921390)
I asked David Anfossi this on twitter-


And he answered it as-


So Mass Effect 3 can go to hell. :jmp:

Omg! Awesome! :D

tomee 16-01-12 20:38

Quote:

Originally Posted by lcroft_lc (Post 5921390)
I asked David Anfossi this on twitter-


And he answered it as-


So Mass Effect 3 can go to hell. :jmp:

Go go Lara :yah:

tomblover 16-01-12 20:41

Quote:

Originally Posted by klona (Post 5921424)
Executive Producer at Eidos Montreal

And therefore, very ****ing likely to exaggerate just a little bit! :p

Rai 16-01-12 20:43

Quote:

Originally Posted by tomblover (Post 5921598)
And therefore, very ****ing likely to exaggerate just a little bit! :p


Cynics will be Cynics :whi:

:p

larafan25 16-01-12 20:45

Of course step into his shoes, and answer the question.

We probably wouldn't say something bad.

But I don't doubt it's awesome.

tomblover 16-01-12 20:50

Quote:

Originally Posted by Rai (Post 5921599)
Cynics will be Cynics :whi:

:p

So they will. :p

just*raidin*tomb 16-01-12 20:51

Quote:

Originally Posted by larafan25 (Post 5921604)
Of course step into his shoes, and answer the question.

We probably wouldn't say something bad.

But I don't doubt it's awesome.

Even if it was mediocre I'm sure he would be positive about it, but his overly positive tweets give me the impression that he's pretty amazed or something.

Not really relevant but I just watched the demo again for the first time in a while and was re amazed. o.o

larafan25 16-01-12 20:52

Quote:

Originally Posted by just*raidin*tomb (Post 5921619)
Even if it was mediocre I'm sure he would be positive about, but his overly positive tweets give me the impression that he's pretty amazed or something.

I'm sure what he saw was amazing.


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