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-   -   The tomb4 project (https://www.tombraiderforums.com/showthread.php?t=227037)

Woops 14-03-22 03:50

Thank you, I will look into the crossbow :]
And yes, we have a few fixes planned for fog. unsure yet if we’ll change the fog color in certain levels but it’s totally possible! (like the blue in Temple of Karnak, I think it was a typo from someone. And, the Dreamcast version fixed it, even. It’s brown there)

Jathom95 14-03-22 03:56

^ Oh, how fantastic! :D

CheshireBitch 14-03-22 10:08

It's really great !!! I loved what you did for TR5 !!
Can't wait to try it with TR4 ! :jmp:

tomblover 14-03-22 10:10

Potentially stupid question: does this work for The Times Exclusive as well?

I'm aware TE has a few issues that are unique to it, because of the incomplete wad used to make the level IIRC, but baseline compatibility ought to be the same, no?

(assuming they use the same stock tomb4.exe, which I suppose might not be the case)

Kirishima 14-03-22 11:15

Didn't the ps1 version have a screen flash effect for the flash grenades?

Also was just testing an Alexandria save for compatibility, and for some reason explosive crossbow ammo wouldn't destroy the targets in that target practice area in Coastal Ruins. It's probably just me, though...

Ameliorator 14-03-22 13:07

Troye! This is incredible! Like others have said, I definitely wasn't expecting this to come so soon after tomb5 but I'm so happy it has. Once again you guys have come to the rescue of another classic TR on PC and it's great to see TLR get some modding attention. The addition of Lara actually aligning with the slope she's crawling on is such a cool feature :)

There's 2 things I wanted to ask about: The first being the art gallery available on the Dreamcast version. It's not an important feature at all but could that be added to this? The second thing being echo and reverb effects from PS1 - are they possible to have on PC? I don't know how much you are able to actually alter these games with the tools you have so I'm sorry if these are silly requests lol

Kirishima 14-03-22 13:23

@Ameliorator

I doubt the art gallery will be supported, but I did ask a similar question about reverb in the Tomb5 thread and Troye said it was planned. May also be the case for Tomb4, but that's just speculation. Reverb does seem to be possible since several TRLE levels appear to have it implemented from some of the videos I've seen.

ToMbRaIdErxFtW 14-03-22 13:37

Hey this is awesome! Thank you for all your hard work and dedication to Tomb Raider and it's community! :)

Question: Is there a way to have the game in widescreen but without stretching the FMV's, HUD and Text? If there isn't, would it be possible to add something like that please?

Acacea 14-03-22 14:33

These patches are always so amazing. Thank you good soul!

Woops 14-03-22 14:44

Quote:

Originally Posted by CheshireBitch (Post 8346652)
It's really great !!! I loved what you did for TR5 !!
Can't wait to try it with TR4 ! :jmp:

Quote:

Originally Posted by Acacea (Post 8346714)
These patches are always so amazing. Thank you good soul!

Thank you :)

Quote:

Originally Posted by tomblover (Post 8346653)
Potentially stupid question: does this work for The Times Exclusive as well?

I'm aware TE has a few issues that are unique to it, because of the incomplete wad used to make the level IIRC, but baseline compatibility ought to be the same, no?

(assuming they use the same stock tomb4.exe, which I suppose might not be the case)

Should be compatible, should be the same installation process :)
But, the cutscenes may not work properly, I haven’t tested it!

Quote:

Originally Posted by Kirishima (Post 8346660)
Didn't the ps1 version have a screen flash effect for the flash grenades?

Also was just testing an Alexandria save for compatibility, and for some reason explosive crossbow ammo wouldn't destroy the targets in that target practice area in Coastal Ruins. It's probably just me, though...

The grenades flash the screen if you have volumetric fog off :)
As for the crossbow bug, another user reported they can’t use them to damage enemies, so I’m pretty sure it’s a decompilation bug. Will be fixed asap!

Quote:

Originally Posted by Ameliorator (Post 8346682)
Troye! This is incredible! Like others have said, I definitely wasn't expecting this to come so soon after tomb5 but I'm so happy it has. Once again you guys have come to the rescue of another classic TR on PC and it's great to see TLR get some modding attention. The addition of Lara actually aligning with the slope she's crawling on is such a cool feature :)

There's 2 things I wanted to ask about: The first being the art gallery available on the Dreamcast version. It's not an important feature at all but could that be added to this? The second thing being echo and reverb effects from PS1 - are they possible to have on PC? I don't know how much you are able to actually alter these games with the tools you have so I'm sorry if these are silly requests lol

Quote:

Originally Posted by Kirishima (Post 8346683)
@Ameliorator

I doubt the art gallery will be supported, but I did ask a similar question about reverb in the Tomb5 thread and Troye said it was planned. May also be the case for Tomb4, but that's just speculation. Reverb does seem to be possible since several TRLE levels appear to have it implemented from some of the videos I've seen.

As Kirishima said, the gallery isn’t planned, but the reverb is :)

Quote:

Originally Posted by ToMbRaIdErxFtW (Post 8346687)
Hey this is awesome! Thank you for all your hard work and dedication to Tomb Raider and it's community! :)

Question: Is there a way to have the game in widescreen but without stretching the FMV's, HUD and Text? If there isn't, would it be possible to add something like that please?

I’ll try to see if it’s possible, but, at least at the moment, it seems unlikely. The entire system is built around the game being 4:3 so it makes things a little complicated :p


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