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larafan25 29-09-12 20:47

Quote:

Originally Posted by Zebra (Post 6456390)
That's probably just because it's off-screen footage.

It's possible, though would a still image develop such contrast?

Though it wouldn't be new if the lighting in certain parts of the game have changed.

Evermore 29-09-12 21:30

That happens with my camera all the time when I'm taking pictures of screens. :p

Tonyrobinson 29-09-12 21:32

So I know we may want more footage and stuff but thinking about it do we really?

We already know the first hour and a half of the game and story if we think about it:

Lara escapes the den after blowing it up and traverses to an area finds Sam's pack. She presses on to a base camp where she finds a bow and arrow and has her first kill. She contacts Roth through the radio where she is told to meet up at his location. She eventually finds Sam who is captured and she is trapped and has to fight wolves after this she is found by her friends. She and Whitman split up from the rest of the group where they are captured with a few other survivors. She escapes a situation where she has her first human kill and leaves that area to meet with Roth. She meets with Roth who has been mauled by wolves so she must find a medical pack and a radio transmiter. She finds it by following a wolf to a wolf den where she is thrown into another wolf fight. As she returns to camp she bandages Roth up and he suggests she scale the mountains to the radio tower she thinks that she isn't a Croft but he reminds he she is giving her the confidence to press on and a ice axe to help her climb. She goes up the mountain to the radio tower and whilst there she notices a plane crashing in the distance this urges her to go back to Roth and press on to the plane wreckage to find anything to salvage...

After this I feel she will go to the wreckage and find the scavengers looking for survivors as possible recruits. :p

I also think that the wolf den will be changed a bit now as she already has her own radio transmitter as does Roth earlier in the demo so she might just be looking for the medical pack. :)

Zebra 29-09-12 21:34

TBH, I think it's not about how much footage they've shown but about what kind of footage they've shown. I would've preferred lots of small, random gameplay bits instead of a few large chunks with cutscenes and lots of spoilers.

larafan25 29-09-12 21:39

Quote:

Originally Posted by Tonyrobinson (Post 6456448)

I also think that the wolf den will be changed a bit now as she already has her own radio transmitter as does Roth earlier in the demo so she might just be looking for the medical pack. :)

The wolf takes Roth's transmitter though, so he wants it back. He misses it. <3

Quote:

Originally Posted by Zebra (Post 6456450)
TBH, I think it's not about how much footage they've shown but about what kind of footage they've shown. I would've preferred lots of small, random gameplay bits instead of a few large chunks with cutscenes and lots of spoilers.

Yeah, I mean, bahiDFANGSKH

CD have chosen to showcase footage that doesn't really show an awful lot about the gameplay (or if it does I'm scared) and have done so in a way that they don't actually disclose to many facts baout the game's mechanics.

Rai 29-09-12 22:16

Quote:

Originally Posted by Tonyrobinson (Post 6456448)
So I know we may want more footage and stuff but thinking about it do we really?

We already know the first hour and a half of the game and story if we think about it:

Lara escapes the den after blowing it up and traverses to an area finds Sam's pack. She presses on to a base camp where she finds a bow and arrow and has her first kill. She contacts Roth through the radio where she is told to meet up at his location. She eventually finds Sam who is captured and she is trapped and has to fight wolves after this she is found by her friends. She and Whitman split up from the rest of the group where they are captured with a few other survivors. She escapes a situation where she has her first human kill and leaves that area to meet with Roth. She meets with Roth who has been mauled by wolves so she must find a medical pack and a radio transmiter. She finds it by following a wolf to a wolf den where she is thrown into another wolf fight. As she returns to camp she bandages Roth up and he suggests she scale the mountains to the radio tower she thinks that she isn't a Croft but he reminds he she is giving her the confidence to press on and a ice axe to help her climb. She goes up the mountain to the radio tower and whilst there she notices a plane crashing in the distance this urges her to go back to Roth and press on to the plane wreckage to find anything to salvage...

After this I feel she will go to the wreckage and find the scavengers looking for survivors as possible recruits. :p

I also think that the wolf den will be changed a bit now as she already has her own radio transmitter as does Roth earlier in the demo so she might just be looking for the medical pack. :)

We may know this stuff, but we haven't seen it and that is the story, but there's likely a whole heap of gameplay in that night hub - stuff like exploring and platforming and using the axe, which has yet to be shown us. Obviously I don't want to watch someone play through the whole thing, but a video short highlighting more plarforming and climbing would be welcome, imo.

Wait..she has a radio transformer? I know she has a walkie talkie as does Roth, but that's not enough to radio inland for help.

Lukass 29-09-12 22:20

^ There must be another walkie-talkie (or some sort of phone) in the radio tower, I think.

larafan25 29-09-12 22:26

She'll use Roth's.

But can't you just catch a signal with those things? Hence why it has a dial and stuff?

Rai 29-09-12 22:34

I still think Lara will need the radio transmitter to call for help. A walkie talkie isn't likely to be strong enough for the signal they'd need. I doubt CD have changed that scene up.

larafan25 29-09-12 22:44

Y'all!

Oh I just had a to add a ****ing apostrophe, I'll be damned.

http://i251.photobucket.com/albums/g...08/hifsgdn.jpg

http://i251.photobucket.com/albums/g...igihgdighd.jpg

edit: You can tell she's high up, maybe on a building in the second shot, and what are those towers in the first shot!? D:

Rai 29-09-12 22:46

What?

Evan C. 29-09-12 22:48

Difficulty sounds good! manual grab maybe? :D

larafan25 29-09-12 22:48

^doubts.

Quote:

Originally Posted by Rai (Post 6456513)
What?



Well it appears to be screenshots from the game, of the settings, with some new images. :pi:

trfanX34 29-09-12 22:49

Where did you take these pics from? :D

Tabuu 29-09-12 22:50

Quote:

Originally Posted by lcroft_lc (Post 6455992)
He/she is so new. Don't freak him/her at this early. :ton:

im a guy

Evan C. 29-09-12 22:50

A video posted an hour ago on youtube about the presentation of the game on Eurogamer, it's from the same demo build we have seen so far

http://www.youtube.com/watch?v=lmfRA5IShO4

trfanX34 29-09-12 22:51

Yeah, I just saw it in the Eurogamer thread :D

Watching all those people play the game ;__; I can't wait to play it myself.

Love2Raid 29-09-12 22:59

Quote:

Originally Posted by larafan25 (Post 6456511)
Y'all!

Oh I just had a to add a ****ing apostrophe, I'll be damned.

http://i251.photobucket.com/albums/g...08/hifsgdn.jpg

http://i251.photobucket.com/albums/g...igihgdighd.jpg

edit: You can tell she's high up, maybe on a building in the second shot, and what are those towers in the first shot!? D:

Aliens. D:

Yes, you can change the aiming sensitivity. :tmb:
Well, it was quite likely that you could but I'm glad to see it confirmed. :D

Rai 29-09-12 23:05

^You can read what it says?

larafan25 29-09-12 23:07

I can see "Aim Sensitivity" and it has a shot of her aiming, so I'd assume that's accurate.

Love2Raid 29-09-12 23:07

Not everyting! :p

But yes, I can see the words 'aim sensitivity' in the first picture and 'invert Y axis' in the second (highlighted). :)

Edit:
Also
- difficulty
- vibration

Evan C. 29-09-12 23:22

It says:

Difficulty
Aim Calibration
Invert Y axis
Vibration


:)

Lukass 29-09-12 23:25

What is the Invert Y axis? I never cared to find out.

larafan25 29-09-12 23:26

Quote:

Originally Posted by Lukass (Post 6456582)
What is the Invert Y axis? I never cared to find out.

It inverts the camera controls and aiming on the y axis, there is usually an option for x axis too, and separate settings for aiming weapons.

Rai 29-09-12 23:26

It changes the way the camera moves, I'm not sure entirely, but from up/down I think or left to right.

Evan C. 29-09-12 23:30

Like, pulling the stick down, the camera goes up, and pulling right goes to left. That's inverted axys.

Love2Raid 29-09-12 23:33

Quote:

Originally Posted by Rai (Post 6456587)
It changes the way the camera moves, I'm not sure entirely, but from up/down I think or left to right.

Left/right is the x-axis. :P

Lukass 29-09-12 23:37

Quote:

Originally Posted by larafan25 (Post 6456585)
It inverts the camera controls and aiming on the y axis, there is usually an option for x axis too, and separate settings for aiming weapons.

Quote:

Originally Posted by Rai (Post 6456587)
It changes the way the camera moves, I'm not sure entirely, but from up/down I think or left to right.

Quote:

Originally Posted by Evan C. (Post 6456595)
Like, pulling the stick down, the camera goes up, and pulling right goes to left. That's inverted axys.

Thank you, loves :hug:

larafan25 30-09-12 00:39

Quote:

Originally Posted by sum1
Unlike the straightforward, linear Tomb Raider adventures of yesteryear

http://www.ibtimes.co.uk/articles/38...lara-croft.htm

God I wish I could get something that heavy.

Love2Raid 30-09-12 00:51

Quote:

Originally Posted by larafan25 (Post 6456728)
http://www.ibtimes.co.uk/articles/38...lara-croft.htm

God I wish I could get something that heavy.

Oh lawd, which games is he talking about exactly? ^_^'

Overall a very optimistic article, which is always nice to read. But how is TR's platforming like Uncharted's? :confused:

(Also, men have an X chromosome too, just one however... :p)

larafan25 30-09-12 00:53

I think they're kind of similar...

Though TR seems to have a lot less ledges now, and obviously has steering in mid air, but they seem to be at the same stage when it comes to the level of interaction with the environment.

Which I can't believe we're still talking about after 4 years and a reboot.

italibabee 30-09-12 00:53

Imagine if Lara has taunts in Multiplayer.
Lol.

larafan25 30-09-12 00:55

Quote:

Originally Posted by italibabee (Post 6456739)
Imagine if Lara has taunts in Multiplayer.
Lol.

GIRL!

I was just thinking this while watching the RE taunts!

I'd love them!

OMG If Sam had taunts, the taunts they'd have!

"stuff an orange down your throat you grimey creep"!

Love2Raid 30-09-12 00:56

^
I thought we agreed that it's not an orange? :p
Quote:

Originally Posted by larafan25 (Post 6456738)
I think they're kind of similar...

Though TR seems to have a lot less ledges now, and obviously has steering in mid air, but they seem to be at the same stage when it comes to the level of interaction with the environment.

Which I can't believe we're still talking about after 4 years and a reboot.

But Uncharted's platforming was pretty much inspired on TR Legend's (which in turn was inspired on the Prince of Persia SoT trilogy).

italibabee 30-09-12 00:57

Quote:

Originally Posted by larafan25 (Post 6456742)
GIRL!

I was just thinking this while watching the RE taunts!

I'd love them!

OMG If Sam had taunts, the taunts they'd have!

"stuff an orange down your throat you grimey creep"!

Lmao!
I was just watching that too and it made me think of Lara taunting.

Sam should get a taunt involving the orange.

larafan25 30-09-12 00:58

^I'd love Lara's accent, it makes me want to play UC2 multiplayer as Orange Chloe for some reason! <3

The game needs multiplayer!

Quote:

Originally Posted by Love2Raid (Post 6456743)
But Uncharted's platforming was pretty much inspired on TR Legend's (which in turn was inspired on the Prince of Persia SoT trilogy).

Oh of course.

Whenever I say Uncharted has the same, or Tomb Raider has the same, I never really think about who had it first, just that it's a similarity they share. :pi:

SeanCordernay 30-09-12 02:25

I found this comment rather intriguing:

Quote:

Crystal Dynamics have listened to critics - not the kind of critics who whinge about guns not being powerful enough, or controls feeling awkward: Smart critics, proper critics; the kind of people who look at the games industry and see problems beyond just coding errors.

Evan C. 30-09-12 02:26

Where's that comment from?

SeanCordernay 30-09-12 02:36

From the article posted above :)

skylark1121 30-09-12 02:49

Quote:

Originally Posted by larafan25 (Post 6456728)
http://www.ibtimes.co.uk/articles/38...lara-croft.htm

God I wish I could get something that heavy.

Love that article. :tmb:


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