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I think that the tombs will be the exact opposite of the cavern we begin in.
I think they pretty much confirmed it actually in an interview which was posted somehwere here. |
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http://media.giantbomb.com/uploads/0..._pratchett.jpg |
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Hopefully some good platforming with crumbling surfaces and some tricky jumps. But we obviously won't have traps like TRA and classics. Nor will we have contrived puzzles. Will we find nonsense contraptions? IDK. :/ Lots of wading, but through what? Linear narrow tunnels leading in one direction? |
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If we have to find even one key in this game, I'll crey with happiness. That would be so cool. edit: We really don't know how the game plays in that respect, or if we do it's just not similar at all too the old fetch-tasks. I\d love the carrying of heavy blocks to return from TRU though. That stuff is cool, make some good physics puzzles CD. |
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