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Grels, grals, and Lukass:
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^ Yep, I remember those answers, however, this was some time ago. Now she doesn't need to hunt for food in order to survie, it's just for fun and you gain XP's. No more, no less.
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Odd. :/
Maybe water is the same thing as hunting now, I would assume you get the water from the well. I wonder if it will be introduced as a story mission and then just left optional. |
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Whaaat. I just remember Lukass was talking about the food and I couldn't find it then (myself) and now I see it.
It really does make it sound as though it was going to be a necessary mechanic. I kind of wish it was. I wonder if maybe it would become necessary in a harder mode? Hmmm... :/ |
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I doubt there'll be a day/night cycle to be honest. Possibly, they intended for it to be in the game, since it's in that Podcast, but said Podcast is also quite old already. I believe there might be different versions of hubs (such as morning, day, night, dry weather or rain), but I don't see a cycle happening, because it could interfere with the way the weather works contextually.
I'm not really heartbroken over this tbh. I'll be more than happy if we can see hubs at different points in time. Day/night cycle could interfere with the storytelling, so unless they can make that work, I think it'd be best to leave it out. |
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