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-   -   Export level as mesh + textures (https://www.tombraiderforums.com/showthread.php?t=222240)

CorC 05-02-19 18:40

Export level as mesh + textures
 
Hello :)

I'm new in the TR modding universe.
So excuse me please, for dumb questions.
I download some level editors but no one with an export function.
I want to export a whole level with UVs + textures to blender or 3DS max :confused:

tlr online 05-02-19 18:45

Welcome. :wve:

Joey79100 05-02-19 19:28

Quote:

Originally Posted by CorC (Post 8037806)
Hello :)

I'm new in the TR modding universe.
So excuse me please, for dumb questions.
I download some level editors but no one with an export function.
I want to export a whole level with UVs + textures to blender or 3DS max :confused:

None of the editors currently has such on option AFAIK. Tomb Editor has one planned, it was available for some versions it was removed temporarily due to it not working correctly. It should be readded in a very few versions.
In the meantime, you can actually use meta2tr to extract the level from the compiled level file. I don't remember how it works exactly, but basically it's a tool that exports the rooms into MQO files, that can be used with Metasequoia (so builders can alter the graphics and reinject it into the level), but MQO files should be more or less supported by more common software, and if it's not available as is in your software there may be some plugins. I don't know the details really, but that is the direction you should look at. :)

Kapu 06-02-19 14:56

Similar to what Joey described, you can also use the latest version of FexInspect to export an entire level to MQO (or DXF, I think) with textures, although I think theyíre saved as individual materials and not a UV map. Iím on mobile right now but when I get to a computer Iíll find you a link.

CorC 06-02-19 15:55

Thanks!
Meta2tr and Metasequoia work well.
Not so straight but it does the job.

Unfortunately, I could not find an export function in FexInspect.
Save only as TR level.

Woops 06-02-19 16:24

There's this tool by Turbo Pascal that extracts levels to mqo (I think?) format directly. Hope it helps.

Kapu 06-02-19 16:57

Quote:

Originally Posted by CorC (Post 8038139)
Thanks!
Meta2tr and Metasequoia work well.
Not so straight but it does the job.

Unfortunately, I could not find an export function in FexInspect.
Save only as TR level.

Found it! It's an extended version by Sapper. The version I'm using is Rev 13, but there's a newer version, Rev 14. Haven't tested it, but I haven't had any issues with Rev 13. Oh, and it can export it MQO and OBJ (not DXF like I had guessed).

Sapper, by the way, is a coding superstar who has provided tons of useful programs to the TRLE community. You'll come across his name a lot around here!


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