How very welcome.
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I love it when a new week starts with a new fan game announced.
Glad to see more love for AOD. This looks fantastic. What engine are you using to develop it? I'm really looking forward to see more of it, and to play it at some point of course. :) |
Amazing work - definitely looks like a modern GBA style sequel
TBF its just nice to see some Classic games getting some attention again :) |
This is also reminding me of the JavaME trilogy games and I'm living for it :D
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This looks so cool! :jmp:
Good job so far, I'm looking forward to seeing more screenshots from Louvre and Hall of Seasons. Are you planning to add some sort of 2.5D effect (multiple background layers scrolling at different speed)? |
Can't wait to play it!
So are you using recorded animations then...what ever they did for stuff like Driv3r GBA with the actual animations? curious how you did it since the game's normally locked to Lara's back. |
this is very unexpected but also looks surprisingly good!
can you tell as something about what you're using to make this happen? is this based in unity or UE? |
That's awesome! Are you considering including the deleted locations and using some of the known points to fill out plot holes?
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[QUOTE=klona;8122325]That's awesome! Are you considering including the deleted locations and using some of the known points to fill out plot holes?[/QUOTE]
I guess it depends how "Retro" it goes. If its using text boxes I imagine explanning away the plot holes would be easier than if it's re-using AOD dialogue. |
This looks awesome! Great job so far :jmp: can't wait to see more
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