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-   -   AoD 2D: A Reimagining (https://www.tombraiderforums.com/showthread.php?t=223307)

scion05 19-08-19 08:25

How very welcome.

Alex Fly 19-08-19 09:52

I love it when a new week starts with a new fan game announced.

Glad to see more love for AOD. This looks fantastic. What engine are you using to develop it?

I'm really looking forward to see more of it, and to play it at some point of course. :)

dcw123 19-08-19 09:56

Amazing work - definitely looks like a modern GBA style sequel

TBF its just nice to see some Classic games getting some attention again :)

UroshUchiha 19-08-19 09:58

This is also reminding me of the JavaME trilogy games and I'm living for it :D

nakamichi680 19-08-19 10:18

This looks so cool! :jmp:
Good job so far, I'm looking forward to seeing more screenshots from Louvre and Hall of Seasons.
Are you planning to add some sort of 2.5D effect (multiple background layers scrolling at different speed)?

Samz 19-08-19 11:37

Can't wait to play it!

So are you using recorded animations then...what ever they did for stuff like Driv3r GBA with the actual animations? curious how you did it since the game's normally locked to Lara's back.

Dustie 19-08-19 12:19

this is very unexpected but also looks surprisingly good!

can you tell as something about what you're using to make this happen? is this based in unity or UE?

klona 19-08-19 12:20

That's awesome! Are you considering including the deleted locations and using some of the known points to fill out plot holes?

Samz 19-08-19 12:25

[QUOTE=klona;8122325]That's awesome! Are you considering including the deleted locations and using some of the known points to fill out plot holes?[/QUOTE]

I guess it depends how "Retro" it goes.

If its using text boxes I imagine explanning away the plot holes would be easier than if it's re-using AOD dialogue.

LuckyEdge10 19-08-19 12:32

This looks awesome! Great job so far :jmp: can't wait to see more


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