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Spong 17-05-12 20:23

Quote:

Originally Posted by larafan25 (Post 6173085)
Swimming is not in the game because the game is not about swimming.

No, but its been a vital pillar of the game's exploration since the very first TR.

Quote:

Originally Posted by larafan25 (Post 6173085)
Swimming wasn't a priority, Lara is not going underwater to find some sunken ruins in the game...

Only because she can't. Now.
And if swimming isn't a priority, why give priority to stuff like hunting pointless animals? That never even existed before, yet it seems to have jumped to near the top of the list of things Crystal want to hype about the game.

larafan25 17-05-12 20:25

Quote:

Originally Posted by Phlip (Post 6173090)
Swimming doesn't have to be the sole-purpose of a whole game, or even the number 1 priority of a game for them to include it. :rolleyes:

Someone's telling me this when I'm the one who always gets told...

"This isn't (insert Mario, Silent Hill, Uncharted, Sims, Elder Scrolls, etccc)"

When one action is more prevalent and important in the game than another, and you can't make th other, which do you cut? The one which is the most prevalent so that the gaming community loves you and doesn't get to play the game for why they truly love it. <3 Nope, of course you cut the other one.

It seems clear to me that CD are doing something quite different with this game which changes the depths of the combat and physics mechanics, and maybe even platforming. We've seen Lara enter water, we know that if there is water for her to wade in our exploration will not be restricted.

All we don't know about is what happens when Lara meets deep water or if she will meet deep water.

Quote:

Originally Posted by Spong (Post 6173094)
No, but its been a vital pillar of the game's exploration since the very first TR.



Only because she can't. Now.
And if swimming isn't a priority, why give priority to stuff like hunting pointless animals? That never even existed before, yet it seems to have jumped to near the top of the list of things Crystal want to hype about the game.

I disagree with the word vital, that's something I'd assign to platforming.

Why put hunting animals near the top of the priorities list? IDK. Would you rather hunt animals or swim?

Hunting animals seems to be a more....a larger part of the game's theme and story than swimming. Though, drowning might be a different story.

If we're to argue that because the island is surrounded by water Lara she swim because water is so prevalent, etc... then we could argue that it's what happens on the island which matters.

Lara_Fan_33 17-05-12 20:29

Hmm, maybe the delay has something to do with swimming. Not that likely but I never really considered it an option until I remembered that CD was having troubles with it before :confused:

Phlip 17-05-12 20:30

Quote:

Originally Posted by larafan25 (Post 6173101)
Someone's telling me this when I'm the one who always gets told...

"This isn't (insert Mario, Silent Hill, Uncharted, Sims, Elder Scrolls, etccc)"

When one action is more prevalent and important in the game than another, and you can't make th other, which do you cut? The one which is the most prevalent so that the gaming community loves you and doesn't get to play the game for why they truly love it. <3 Nope, of course you cut the other one.

It seems clear to me that CD are doing something quite different with this game which changes the depths of the combat and physics mechanics, and maybe even platforming. We've seen Lara enter water, we know that if there is water for her to wade in our exploration will not be restricted.

All we don't know about is what happens when Lara meets deep water or if she will meet deep water.

People who say "This isn't ..." and go to extremes are ****wits.

TBH I think they could have out it in if they wanted to but they're too lazy/can't work out their own engine. "Swimming doesn't fit this game" is a scrotum-load of old ****. It's a ****ing island, of course there's going to be water.

larafan25 17-05-12 20:32

Quote:

Originally Posted by Phlip (Post 6173110)
People who say "This isn't ..." and go to extremes are ****wits.

TBH I think they could have out it in if they wanted to but they're too lazy/can't work out their own engine. "Swimming doesn't fit this game" is a scrotum-load of old ****. It's a ****ing island, of course there's going to be water.

"Swimming doesn't fit this game" is a quote by whom?

Just because there's water around the island doesn't make it a priority, as the game is about what happens on the island.

We can wade the **** into water, seamlessness, believability, immersion doesn't seem to have been broken yet. We just can't swim.

edit: Also I think CD are lazy for not making a game which was a long as the entire series up to this point with every action I can do as a featured game mechanic. Lazy buggers.

Quote:

Originally Posted by Lara_Fan_33 (Post 6173109)
Hmm, maybe the delay has something to do with swimming. Not that probable but I never really considered it an option until I remembered that CD was having troubles with it before :confused:

I don't think they were having trouble, I think they weren't going to (and probably still aren't) implement a swimming mechanic (diving into the water to see below the water and swim around down there) because there were other things they wanted to direct their focus on and swimming didn't make the cut for important aspects of this adventure.

Perhaps people would be more forgiving if the setting was a desert.

TippingWater 17-05-12 20:43

Quote:

Originally Posted by larafan25 (Post 6173116)
Perhaps people would be more forgiving if the setting was a desert.

:tmb:

Mr. Giraffe 17-05-12 20:44

I could care less about swimming. It wasn't a huge issue in previous CD games. It makes sense they would cut it out or not even develop it to focus on other aspects that will be new. It was barely used in their games anyways. I'd rather them take a risk and pull it off, then implement the same old thing and not have it change.

larafan25 17-05-12 20:45

Quote:

Originally Posted by TippingWater (Post 6173137)
:tmb:

Though perhaps if the story required an ocean which is a desert with it's life underground, then people might feel as though they missed a good desert opportunity, though for the sake of the story.

TippingWater 17-05-12 20:45

Quote:

Originally Posted by larafan25 (Post 6173140)
Though perhaps if the story required an ocean which is a desert with it's life underground, then people might feel as though they missed a good desert opportunity, though for the sake of the story.

I love the way that you think :D.

larafan25 17-05-12 20:46

So do I. :pi:


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