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bekim 01-03-23 09:13

Quote:

Originally Posted by Mikky (Post 8392028)
I think this has been an issue for a long time (i.e. before version 1.0). Even when new ones are released in the future, let's face it, no-one is going to change to a level 1 outfit simply because they like the look. I wish they'd give us a better incentive to wear others or at least allow us to switch to them simply as "skins" while retaining the upgrades of another outfit.

Someone needs to follow this comment to a TReloaded dev.

NOONE got the time to build an outfit from scratch.

UroshUchiha 01-03-23 12:21

That's what I kept telling them for a long time when the Bomber outfit was new. Same when they started to introduce new weapons and masks into the game. I am not going to go from my level 42 legendary items to a common level 1 item and level it all from scratch. Never in my life.

So that's the reason why I didn't even try most of the new stuff and probably never will.

charmedangelin 01-03-23 17:46

Quote:

Originally Posted by UroshUchiha (Post 8392075)
That's what I kept telling them for a long time when the Bomber outfit was new. Same when they started to introduce new weapons and masks into the game. I am not going to go from my level 42 legendary items to a common level 1 item and level it all from scratch. Never in my life.

So that's the reason why I didn't even try most of the new stuff and probably never will.

They completely ignored feedback on everything in the game. Especially the side tombs. I remember people in the beta did not like how the side tombs required 25 runs to complete them after the devs asked if the side tombs were a good addition to the game.

That feedback was completely ignored and the devs just ran with it. So much feedback from playtesters and beta users was never implemented. I saw on Twitter from Ed that there were also some fan service features that were not implemented into the game either.

The devs also said they were work on late game balancing before the full game released and yet then never did. They balanced the first 3 chapters, but the rest have reminded completely untouched.

UroshUchiha 01-03-23 19:26

I am no longer active in their Discord server, but back when I was there was a lot of quality feedback from early testers such as myself. Fox was constantly saying how this or that was such a great idea and she'll forward that to the dev team.

And now we are in a global release of the game which feels exactly like how the game felt during the early access period. More or less. But definitely none of the player feedback made it into the game.

Also, people who were in the early access know full well how slow these devs are with their updates (especially new content). New players should not be shocked if a feature that they announced doesn't make it into the game for at least half a year, or ever.

Jonnipants 02-03-23 09:29

This game is frustrating as hell. Anyone else getting "connection issues" where you will be playing a stage and, very often, after maybe 20/30 stages, connection issue, the level crashes out and all progress is lost. :cen: this game!

On a brighter note, I have found 2 new Peru relic pieces in the last day or so. Either I got incredibly lucky or they have increased the drop rate?

bekim 02-03-23 10:55

Quote:

Originally Posted by Jonnipants (Post 8392127)
This game is frustrating as hell. Anyone else getting "connection issues" where you will be playing a stage and, very often, after maybe 20/30 stages, connection issue, the level crashes out and all progress is lost. :cen: this game!

On a brighter note, I have found 2 new Peru relic pieces in the last day or so. Either I got incredibly lucky or they have increased the drop rate?

Im on level 16, and still got only one relic piece entirely.
Smh

Chamayoo 02-03-23 10:57

I also found the second part of the relic in Lost Valley, today. :jmp:

CroftManiac05 02-03-23 18:18

I'm stuck at Francis Folly, I can't get past the 3rd boss... It's getting really boring, they need to nerf the bosses.

CheshireBitch 03-03-23 06:44

Quote:

Originally Posted by Jonnipants (Post 8392127)
This game is frustrating as hell. Anyone else getting "connection issues" where you will be playing a stage and, very often, after maybe 20/30 stages, connection issue, the level crashes out and all progress is lost. :cen: this game!

Same, since 2/3 days I had a lot of crashes. Two of them were what you described and 4/5 of them were at the end of a chapter, when you reach the final screen that shows you what you won. When you try to go back to the main menu it crashes and you loose EVERYTHING. Having it happening once is annoying but I got this crash like 5 times. It's being really frustrating especially for a game this hard. It's quickly killing my interrest in the game. Why would I play such a hard game if it crashes like that leaving me with nothing ? Where's the fun if I'm stressing out about a potential crash at the end of a chapter ?

Honestly this is a shame that after two years of delaying the release it still is THAT unstable. It's a shame because it's a beautiful and fun game but these problems really kills it, at least for me.

charmedangelin 03-03-23 15:34

The thing that's funny to me is how when the game crashed a lot on release day the devs tried to blame Netflix for it. People demanded they investigate the issue until they actually discovered it was a bug on their end after all.

For those getting stuck I don't think they will change the difficulty because as Ed said on Twitter, the point of the game was to squeeze out as much profit as possible.


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