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sandrOpolis 29-05-19 11:01

extracting walk animation vom TRA
 
Hello there
Is there a way to extract tomb raider anniversary walk and jump animation to a fbx or similar file?
The goal is to import the animations to unreal engine 4.
There must be a way to do this because there is a fanmade project doing the same process. But.... how?? Any ideas?

I tried with 3d ripper DX. That captures me one frame but i need a whole animation for working with cinema4d and ue4

sandro

A_De 29-05-19 11:11

You can try to use the ninjaripper, probably it can work for you. I would try to use some free mocap fbx instead of ripping though.

Bad news for those who loves to encrypt levels: ninjaripper works even with games based on dx6 :tea:

Dustie 29-05-19 11:47

Quote:

Originally Posted by A_De (Post 8094091)
You can try to use the ninjaripper, probably it can work for you. I would try to use some free mocap fbx instead of ripping though.

Bad news for those who loves to encrypt levels: ninjaripper works even with games based on dx6 :tea:

Really? Is it effective? I don't think I heard of it before... and I do have some games I always wanted to source from... :ponder:

sandrOpolis 29-05-19 11:52

ok that looks interesting but a bit complicated with the file formats =D
tried with 3d ripper dx and captured a single frame... but no animation. as i told, it must be possible somehow to do this very proper as the video here https://www.youtube.com/watch?v=NyjoLpJVtpk proves...

Laras Dream 29-05-19 12:40

Quote:

Originally Posted by sandrOpolis (Post 8094099)
ok that looks interesting but a bit complicated with the file formats =D
tried with 3d ripper dx and captured a single frame... but no animation. as i told, it must be possible somehow to do this very proper as the video here https://www.youtube.com/watch?v=NyjoLpJVtpk proves...

Nicobass recorded videos of the animations and replicated them frame by frame on his own model, if I remember correctly.

sandrOpolis 29-05-19 13:13

Quote:

Originally Posted by Laras Dream (Post 8094112)
Nicobass recorded videos of the animations and replicated them frame by frame on his own model, if I remember correctly.

ok that seems a lot of work then ....

FantaseaII 04-06-19 17:29

Quote:

Originally Posted by Laras Dream (Post 8094112)
Nicobass recorded videos of the animations and replicated them frame by frame on his own model, if I remember correctly.

Yep exactly ! he had to produce like 200+ anims...
i did that for my owns as well VERY time consuming x)


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