^How would we heal ourselves if we were crawling with damaged legs? :p
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Lol... you fall off a cliff and you can just crawl around until you die :D
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^Having a bit of control to move around as you're dying would be...sadistic...but so...new.
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Oh, who knows? But wouldn't it be unrealistic to be dragging your legs one moment, then fine the next? |
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Well, I can imagine healing if she was attacked somewhere near a basecamp, but I can't imagine how she'll heal herself if heavily injured in the middle of the woods. |
But then the game gets completely complicated. for example, we were half way during a mission, then we are required to platform but lara is unable to because of the extent of her injuries UNLESS we are forced to go back and heal ourselves. That actually sounds way better than pulling a med pack with instantaneous results, perhaps have a place to regenerate and actually see lara healing herself with antiseptic herbs and wrapping bandages similar to the trailer. I doubt it would be this complex though.
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And stealth og a;lskdfj;als give me combat gameplay pl0x. I was reading comments on the e3 demo video demo: "A woman version of Uncharted? Sick!" This game has potential to win over soooo many new fans who apparently aren't very aware of Tomb Raider's existence in that it came before Unhcarted did. :p But I think its great. Hopefully the game will be good enough to build that strong fan base back that AC and Uncharted etc have. |
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I think she'll just show (via animations like in RE..well and any game) that she more hurt, and move slowly, sort of in pain holding herself. Quote:
CAN'T. BELIEVE. MYSELF. It's weird though...if there is a cover system...where is it? o.O Like...I haven't see it in any screenshots, nothing looks like cover..so...maybe there isn't a cover system. |
I hope its a bit like metal gear solid snake eater, with the crawling in the grass and stuff. mgs had a simple cover system i tink, worked well.
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Maybe its a cover system without being as obvious as Uncharted is...
Like... maybe you just crouch behind things like trees and boulders and walls and less obvious things? There might not be a cover system of course but its just makes so much more sense from a realism stand point. |
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