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-   Lara Croft and the Guardian of Light (https://www.tombraiderforums.com/forumdisplay.php?f=49)
-   -   GOL running in 60fps (https://www.tombraiderforums.com/showthread.php?t=207722)

dylan_croft 03-11-14 13:38

GOL running in 60fps
 
hi everyone ! here are Lara croft and the guardian of light in 60fps :) so what do you think ?

just remember to watch the video in 1080p60fps on chrome :

http://www.youtube.com/watch?v=qb9iP...zd4MboQQa9OYWA

just*raidin*tomb 07-11-14 16:44

For some reason the 1080p 60fps videos never work for me (even on chrome). Lags like crazy. :/

dylan_croft 08-11-14 04:35

Quote:

Originally Posted by just*raidin*tomb (Post 7212701)
For some reason the 1080p 60fps videos never work for me (even on chrome). Lags like crazy. :/

it's too bad :( that you can't see how amazing is 60fps :( i hope it works for you and the lag fixed or something :)

freute 05-12-14 15:38

it looks so crystal clear :D i love it

SamCactus101 19-04-16 02:50

60fps works veeeerrrryyyy slow for me too but seeing the small parts of it, it looks good.

ThatSassyKid 19-04-16 14:59

So slow dang

SamCactus101 27-06-16 08:16

I'm using the computer in my old college and it works amazing. Damn you, home computers!

Lyle Croft 28-06-16 03:42

It looks niceee

SamCactus101 05-07-16 05:07

Using a college computer is much better. Sweet!

Jami393 18-08-16 10:02

So with this being a test, can I assume then the game doesn't normally run at 60FPS?

ANoDE 22-03-20 17:28

Did anyone notice that the ragdoll effects seem to be influenced by the fps? I'm playing at 60fps and each time lara dies from a physics object (spike, boulder, etc.) she gets thrown around in the room like crazy.

Tomb Raidering 22-03-20 21:01

Quote:

Originally Posted by ANoDE (Post 8180137)
Did anyone notice that the ragdoll effects seem to be influenced by the fps? I'm playing at 60fps and each time lara dies from a physics object (spike, boulder, etc.) she gets thrown around in the room like crazy.

Doesn’t something similar happen in Underworld, where not limiting the FPS results in puzzle boxes flying around like crazy? :p

AimlessThunder 23-03-20 04:18

Quote:

Originally Posted by dylan_croft (Post 7210146)
hi everyone ! here are Lara croft and the guardian of light in 60fps :) so what do you think ?

just remember to watch the video in 1080p60fps on chrome :

http://www.youtube.com/watch?v=qb9iP...zd4MboQQa9OYWA

I think that they should release this gem on current and next gen consoles.

ANoDE 23-03-20 04:55

Quote:

Originally Posted by Tomb Raidering (Post 8180178)
Doesn’t something similar happen in Underworld, where not limiting the FPS results in puzzle boxes flying around like crazy? :p

True. Luckily, puzzles seem unaffected in GoL.
But Underworld was fun to play @144Hz :vlol:

Chamayoo 23-03-21 05:54

Quote:

Originally Posted by ANoDE (Post 8180137)
Did anyone notice that the ragdoll effects seem to be influenced by the fps? I'm playing at 60fps and each time lara dies from a physics object (spike, boulder, etc.) she gets thrown around in the room like crazy.

Similar to this ? :p


Wooxman 26-03-21 08:00

Quote:

Originally Posted by Chamayoo (Post 8287851)
Similar to this ? :p


That should only happen at really high frame rates. In my experience the physics in LAU and GoL are fine at a maximum of 85 FPS (probably because 85Hz was really common for CRT monitors).

ANoDE 04-04-21 09:10

Quote:

Originally Posted by Chamayoo (Post 8287851)
Similar to this ? :p


Exactly :D


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