WADMerger Animation Editor
By Titak
1. Open
WADMerger and load your wad.
2. Select the object you want to animate.
3. Open
Animation Editor .
4. Select the animation you want to change/create in the
Current Animation box.
5. Create the animation.
The basics:
- Select mesh: right mouse click.
- You can rotate or move the mesh after clicking the
Move (
) or
Rotate (
) buttons, right below the File and Edit dropdown menus. Three coloured arrows representing the X, Y and Z axis will appear. Pull these to move or rotate the mesh.
- You can add extra animations by clicking the
Add button.
- You can delete frames using the
button.
- The
button let’s you add effects to the animation, such as sounds.
-
Frame rate determines the speed of the animation: the higher the number, the slower the animation.
- If you want to link several animations into one long one you can put the number of the
Next Animation in this box. Also put in a
Next Frame .
Copy and paste frames or entire animations using the
Frame and
Animation dropdown menus.
6. Save the changes and save your wad.
7. Check out your new animation.
Animation Editor also has an
Animation Wizard (
) feature. This feature allows you to create the first frame, then the last frame and the Wizard will calculate the frames in between. Saves time and makes the animation smoother.
The WADMerger download comes with a readme file describing more features. It is best to also read that.
Creating animations isn't as easy as it looks. But practise makes perfect.