Quote:
Originally Posted by dcw123
Probably a really basic problem, but I can't seem to find any Troubleshooting on this issue.
In WADmerger and StrPix my objects appear fine.. but ingame, some faces are a completely different texture, and its animating / flickering.
Yet other faces on the same object appear normal.
Any idea why this is happening?
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Sounds like the scrolling texture bug.
In most cases it appears when waterfall textures are not the tallest in the wad, so they are not the first textures on the first texture page.
A random texture (or parts of textures) starts scrolling in random places, on random faces.
To avoid this, make the waterfall textures the tallest textures in the wad (my waterfall textures are always 256 pixels tall (or high?
) and/or add the PLANET_EFFECT to your wad. It is then the planet-effect which takes on the scrolling effect. No idea how this works, but it does work.
Making the waterfall textures the tallest ones in the wad however is the most foolproof way.