Quote:
Originally Posted by mizuno_suisei
As a religious v52J player, I had to check this and damn, you're right! The switch to turn on the elevator (in the side machine room)does not do anything and also has no collision. A shame the B for Fly is disabled, I'll bet once inside the elevator itd work.
In the original how many keys are there in that final room? JP has one on the floor.
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One on the floor for the rooftop door and the other is on the key rack and unlocks the room with a Vector R-35.