Thread: Meta2tr update.
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Old 13-12-15, 17:25   #504
tomb2player
Archaeologist
 
Join Date: Jun 2009
Location: Poland
Posts: 1,013
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I am slowly starting with Meta2TR, but.. there is one problem which I did not expected at all, until now after testing. When I move face in metasequia which has shadows applied ( shadows from shadow bulbs in NGLE ), those shadows on face remains always the same. It's not like for example Lara - If she is running in game to darker place, she becomes darker, etc.

It is not that big problem when I merge objects which were previously in WAD and level as statics. But when I import whole new mesh ( textured object ) which was not in WAD previously, it don't have any lighting at all - don't want to react to lighting from shadow bulbs placed before in NGLE... Is there any solution for this?
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