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Old 16-03-21, 09:38   #74
Bergus
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Join Date: Dec 2020
Posts: 38
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I almost finished saving a static/movable mesh to .wad format and .obj with shine/opacity/shade compatible with tomb editor. I'm wondering whether trviewer formats are still used (i.e. trmsh, trsmh, trmvb)? I want to support both tomb editor and older workflows but I'm not sure whether anybody uses trviewer or other tools to inject objects into tr4.
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