View Single Post
Old 27-05-19, 14:23   #1076
GFY2013's Avatar
Join Date: Jun 2013
Location: not far enough
Posts: 1,467

I was wondering if it'd be possible to implement path-traced global illumination into this? Of course it'd be a lot of work, and all textures would require own specular map as well.
we're all clowns
GFY2013 is offline   Reply With Quote