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Old 26-09-20, 07:59   #4
Mek
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Join Date: Oct 2008
Location: Poland, Warsaw
Posts: 279
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I was confused when I discovered the trigger. I did it by hearing the death sound of the enemies when sliding to the boss in Temple of Puna (I heard the sound on PC. It doesn't appear on all PC Tomb Raider III versions).

Why was the "kill all trigger" introduced? It feels so strange for a game engine to kill enemies when they are not defeated. Is it done for performance reasons? Is there a limit in the engine on the count of alive enemies?
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