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Old 27-01-19, 06:10   #21
New Dwight
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Join Date: Oct 2016
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Update to TR5 HD. I ran all the textures (and some missing cutscene ones through a new algorithm called Gigapixels and ESRGAN. Since the discovery of these two, I can say confidentially it's a lot better than the waifu2x algorithm I used before (more so the weak method used for TR5 before); waifu2x is good better with anime artworks. Unlike the previous algorithm these two allow the possibility of upscaling while adding detail to the target output texture and preserving the original detail.
OP updated with current, updated version, using the above.
As before, I kept the texs at 2048x2048 to reduce loading times. I will be (later) upscaling it to final 4096x4096 for ultimate quality, but will result in longer loading times.
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