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Old 19-01-20, 02:48   #47
New Dwight
Junior Member
 
Join Date: Oct 2016
Posts: 3,602
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Gallery

https://i.imgur.com/9FEtQul.png

https://i.imgur.com/AGin6UZ.png

https://i.imgur.com/jf9Lxqv.png

https://i.imgur.com/zUWCqdV.png

https://i.imgur.com/0Mvnbzj.png

https://i.imgur.com/PjglH1S.png

https://i.imgur.com/S97QikF.png

https://i.imgur.com/nXbMr6l.png

https://i.imgur.com/52NBQ8j.png

https://i.imgur.com/3BzheJR.png

https://i.imgur.com/THWDSxz.png

https://i.imgur.com/FZtyEYu.png

https://i.imgur.com/HD2m4Qc.png

https://i.imgur.com/CQltFSU.png

https://i.imgur.com/kRY0vf9.png

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https://i.imgur.com/bO0pS9U.png

https://i.imgur.com/Qff8dWg.png

https://i.imgur.com/07i4UWB.png

the results a phenomenal compared to the previous algorithm I used and with the use of mipmaps this time and SSAA via nvidia inspector its eye candy.
And even better with x4. the only daunting issue is the truncate of transparency on processing. waifu2x never had this issue so not sure why esrgan (the better a.i) would. i havent worked with esrgan until now so i have no idea how to prevent it from truncating the transparency. If anyone finds a solution to that, i can move on to TR2 x4 update upscale and TR3.

Last edited by Admles; 19-01-20 at 21:14. Reason: Oversized images converted to links
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