Thread: Energy bolt fix
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Old 22-05-22, 06:09   #2
.snake.'s Avatar
Join Date: Aug 2011
Location: New York
Posts: 3,274

That's very cool, thanks for doing this.

I thought editing .tr4 files would cause bugs though which is why Troye wanted to avoid it for the tomb4 project?

But if they can be edited without problems then we could theoretically speaking add the TR5 crawlspace roll and vault animations to the Lara object. The move just needs to be enabled then in the engine... via the tomb4 project.
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